That was my biggest gripe watching the Luke Stephens video on it as well. The announcement trailer looked great, why the hard pivot into an oversaturated mushroom kingdom aesthetic? Especially since it sounds like the actual game is pretty solid, beyond technical issues (that may or maybe fixed by now with a day 1 patch).
I adore the Wreckfest game. I played it, beat it, lost my save and was happy because I got to play it again. I think I’ve done that three times.
If you are like me and would like another game in this genre, try “Flatout Ultimate Carnage Collectors Edition”, personally I find the crashing (as well as the racing) in FUCCE to be more satisfying than Wreckfest but both games are a must have for fans of the genre.
The only thing that Wreckfest probably does better is that it feels good on a racing wheel, I’ve never played Flatout on a wheek so I can’t comment on that. Both are fine with a Steam, Xbox controller, or third party controller.
For the record many of the Flatout games are great, I just happen to think that FUCCE is the pinnacle. I would love to be wrong and find a better game so please feel free to share suggestions.
And for a more open world style game with collecting cars, crashing them, and causing carnage as the core theme (you still can’t get out of your car) try Burnout : Paradise City, amazing soundtrack too.
Some of these games have quite unique game modes, the “High Jump” and “Long Jump” in FUCCE is a dumb as hell game and great for having friends compete on the couch.
Burnout has a mode where you have to incrementally take out X opponents before time runs out, X increasing as difficulty rises. And every time you take someone out you get boost so on a perfect run you’re just exploding everyone at light speed lol. Then BAM WALL FUCK. Lol. That’s the game.
And for a final unique game mode, the old Burnout games (not BPD unfortunately) had a mode where you intentionally caused maximum damage per time limit. It was hilarious throwing the car into traffic then dancing it around the city causing hundreds of thousands of damage in a scene so stupid it would have been cut from Final Destination. I think Burnout 1, 2, and 3 had it…
This game (and the box spinoff) amaze me in just how well Russian propaganda machine is tuned into an average American gamer. Show them some ass, give them a definitely anti-woke attitude and they will sing praises defending it forever. Meanwhile under the surface the games are all like “see, Soviet Russia is/was actually kinda cool, amirite?”
I haven’t played it myself, but reddit told me it’s actually anti-soviet as it portrays the dangers of that system or authoritarism. Think of it like 1984. Any truth to that?
Gears of War is a fantastic game, and it looks surprisingly good even to this day, if you can get past that specific “Xbox 360 grey and sepia” colour filter that every game seemed to use.
Geez, I wish it didn’t all come down to which sold more. They’ll probably over-learn some grand arbitrary lesson from this. Outlaws was an awesome game. Granted, I had very low expectations, but it blew them away with the main gameplay and the minigames.
It felt genuinely like Star Wars, and they managed to pull that off without lightsabers or Jedi. Kind of like Andor did to be honest, though they’re not really comparable.
The locations were unique and variable, but very familiar to fans. The combat was simple and nobody is overpowered, and you feel like you’re part of a massive anonymous galaxy filled with scoundrels trying to survive.
And again, the minigames…I lost sooo many hours to Sabacc.
I also loved both Outcast and Survivor, but they’re very different, and I really hope not everybody judges Outlaws with those games as the only reference.
Edit: I don’t understand the downvotes. This is just, like, my opinion, man.
Is Jedi not considered open world? I get that it has closed off parts and progress gatekeeping but you ae free to ram entirely and travel between planets. Most planets are not linear levels and have other stuff to do.
Still some of the best party shooters out there. A plethora of game modes, and a co-op story mode as well. The original and FP are great games. 2 took itself a little too seriously in my opinion (and didn’t have character select lines) for it to match up to quite the same level.
IMO we really should try to look at these games as “new ones” and not put them into a Schublade (pigeonhole). Please correct my phrasing if I’m wrong.
It’s its own style, gameplay and story. Sure we can make comparisons but we shouldn’t expect them to be like the games we compare them with. As an example, Avowed was compared to Skyrim and people immediately jumped the train and accused it of being too linear, not big enough and not having much choices. Undeserved because it’s nothing like Skyrim, at least for me.
I hope Rebellion didn’t chase any trend and had its own ideas but we will see. And btw: never, NEVER preorder!
I’d need to replay it (which I might this year) to point out specific parts, but I remember some dialogues/characters being a bit “childish”. I’m not talking “butt stallion” childish but different from the Fallout humour (and yes Fallout can be funny too)
I mean they could sell me this as a trailer for a Borderlands game : youtu.be/zNmjNA6dtEA
I hear you on the trailer. I think Fallout and Outer Worlds are both inherently dark comedies at their core, and I think that trailer lets the potential audience know that it’s a comedy in a way that Fallout trailers typically don’t, but Fallout has a legacy at this point. For me, the touchstone of The Outer Worlds’ humor is right at the beginning, with a man coughing up blood in his dying breaths, trying desperately to remember and recite his company’s motto, and I think that tone holds true throughout. Meanwhile, I’m playing Borderlands 2 right now, and while the comedy does often land for me, it can sometimes devolve into calling a creature a “bonerfart” as the punchline.
I watched the video they released the other day and stopped half way through. It looked rather dull and also ugly, unfortunately.
How is there no middleware available for NPC movement? It looked tremendously stilted. Similarly the lighting and environments looked worse than things I was playing fifteen years ago. I don't need cutting edge but it looks distractingly ugly to me.
wolfsgamingblog.com
Ważne