Others answered but it’s easier/cheaper for them to use a vendor’s engine. It makes sense.
What sucks is that UE seems to almost have a monopoly on engine leasing. I wish there were more options. Having all games use the same engine is putting too many eggs in the same basket.
They claimed that it was expensive and was part of the reason for cyberpunk’s turbulent launch.
It’s a real shame though, most UE5 runs awful it seems, and are still limited by single thread performance, unlike RED Engine which scales far better with more CPU cores.
Tbh RED engine also has its plethora of problems, missing features, and makes it harder to onboard new team members (need to train on new engine instead of basically every single dev having experience with unity or unreal).
Aside from doing the work to maintain and update your own engine, there is also the problem of onboarding new hires. If you use a standard you can go out and hire people already experienced with working on the engine. If you use your own, you have to teach a new hire to use it before they can be any help.
I read that this caused a lot of development woes on Halo Infinite for example.
I feel like I’m in the minority when I’m looking forward to Nintendo making a high-powered console for once. The last time their hardware was on par with or better than the rest of the industry was the Gamecube, which was an amazing little system.
I dont think itll be high powered, thats just the reporter adding something for clickbait.
Im one to believe in Bobby Kottick mentioning that the Switch 2 is roughly the power of a PS4 as he was in contempt of the court when his leak of its performance was discussed. the handheld likely has better cpu performance though vs ps4, as its basically in the same playing field as the steam deck is, both companies who can sit and make thir 30% cut from developer games.
Tldr, dont expect Series S perf, expect steam deck performance with better battery and DLSS support to 4k (i personally believe itll target 1080p60, and use DLSS Performamce preset to upscale to 4k, as 1440p tvs arent common)
You’re not. I’ve been wanting this since the GameCube, the last Nintendo system that was built with performance in mind and advertised as such. The Wii was a step in the wrong direction, and it was all downhill from there as far as my head canon is concerned. I’m glad that Nintendo is finally catering to fans like us again after waiting patiently for 22 years.
There is no need to breakup Netflix and Disney. This was solved 80 some years ago with legislation that didn’t allow studios to control movie theatres. It was no coincidence that Disney+ launched a month after that law was rolled back.
Everything today ignores all laws by saying, “Yes the law says it’s illegal but it doesn’t specifically mention using an App so we can do the illegal thing with an App.”
That’s why you should learn to sail the virtual seas early, lad. Why worry about the corpo fleet when you got your own vessel filled with treasure to float on with :)
Yeah, since thr Gabecube is just a PC then a company could just buy the valve subsidized machine, wipe it, and use it for business stuff and never buy a game. Valve can’t risk that.
This is the key thing that everyone comparing it directly to consoles seems to be completely missing. Even if you’re only buying new steam games the costs are going to be way lower, but you could buy this and just play free giveaways or emulate your own old console games, and suddenly it’s a bargain (like any PC).
I hope they put out the last FF VII remake part before that, so i can finally start playing them all! I don’t care what they want to waste their money on afterwards lol
I wouldn’t be shy about getting into Remake or Rebirth now. They both stand up as their own games (concise start/ending, somewhat distinct mechanics, each one is easily 40+ hours of gameplay). And with Part 3 targeted for 2027 release, I suspect this kind of overhaul would be outside their dev cycle to implement.
Part 2 is already using the engine from Part 1 with minor adjustments. I suspect most of Part 3 development is cinematics and world building.
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