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theangriestbird, do gaming w Hands-On: Avowed feels like Obsidian’s take on Elder Scrolls and we can’t wait to play more [VGC]

This preview is pretty positive. Here’s a hands-on preview from Remap that is a bit more mixed: remapradio.com/articles/avowed-preview-xbox/

eutsgueden,

No kidding. From the article,

So far, it’s a pretty looking game. The trouble is finding things to do in it.

That was the end of the quest. All setup, no punchline.

There was no one to thank me. All I had was a little more loot. Where’s my impact on the world?

If these quotes ring true in the final game, that’s a hard pass. I want RPGs, action-oriented or not, to allow me to play a role. A million games can make fantasy look pretty, Obsidian needs to make it interesting.

theangriestbird,

that’s what i’m saying! I hope the quests are more dense with writing in the final release. Well-designed quests with clever writing are the entire appeal of an Obsidian RPG!

Megaman_EXE,

After playing part of their game Outer Worlds, I’m not surprised. I thought the writing was alright, but the game felt lacking and empty. I was surprised because I’ve only ever heard good things about New Vegas. I haven’t played New Vegas yet but I’m assuming it’s a much better time

Beegzoidberg,

You’d be right in my opinion. New Vegas is incredible. But something felt missing from the outer worlds, and I was hoping they would find it in avowed.

Faydaikin,
@Faydaikin@beehaw.org avatar

Avowed is an established world, while The Outer Worlds was a new IP.

Vastly different scopes.

I expect TOW2 is going to be bigger in scale and depth.

theangriestbird, do gaming w Heaven 17 claims it turned down GTA 6 soundtrack offer over pay offer: ‘Go f*** yourself’ [VGC]

it’s interesting to think about the logistics here. How much money should Rockstar have allocated for the soundtrack, to offer a better deal to artists? The article mentions that they licensed over 240 songs for GTA5. At $7500 a song (who knows what they actually paid), that’s $1.8 million. The total budget for GTA5 was around $265 million, so that $1.8 million is less than 1% of the total budget. Some songs surely cost more than $7500 to license, so let’s assume it added up to 1% of the budget by the end. Evidently GTA6 is looking like a $2 billion budget game atm (absolutely bonkers), and I don’t think it’s unreasonable for them to allocate at least the same percentage to the music licenses, given how central the soundtrack is to the GTA experience.

If they allocated 1% of $2 billion to the soundtrack, that would give them $20,000,000 to play with, or average $83k per song if they are going for about the same size of soundtrack. Now, this is all just my quick napkin math based on the assumption that Rockstar paid about $7500 per song for GTA5, but I think this indicates that either A) they are massively underballing Heaven 17 here, or B) Rockstar senior management has not allocated a music licensing budget that matches the size of the game they are making.

What do y’all think? Is $83k per song a reasonable rate for the kind of license Rockstar is asking for? Or is even that too low?

ravhall,

I’ve never heard of Heaven 17. On GTA V, there are a lot of bands than I had never heard of too. Rockstar introduced me to those bands, their other work, solos from those members, and other artists in those genres.

Frankly, if I was a musician that wasn’t already a huge star, I’d do it for FREE because of the massive GUARANTEED exposure.

theangriestbird,

artists die from “exposure”, because it doesn’t pay the bills. I think you are right that the exposure has value, but it definitely doesn’t have $83k worth of value, because musicians simply do not make money from album sales anymore. Most artists barely break even from doing concert tours.

ravhall,

Artists die from not getting exposure. This isn’t one of those “play my wedding for exposure” things. It’s being a regular song playing in one of the world’s most popular game franchises.

They should get paid, sure, but telling them to fuck off because the rate wasn’t what they want is dumb.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

Exposure doesn’t pay the bills.

It takes upward of 200 streams of a track on Spotify to earn a single penny. 20,000 streams to earn a dollar.

(For me and my personal expenses, this would mean I would need 40,000,000 streams per month to pay rent/pay bills/eat. I’m dirt poor and live a dirt poor budget. 40,000,000 streams to pay $1400 in rent is INSANE.)

That “exposure” can still add up to “not paying the bills.”

Also, if he gains no new listeners? He would have made a huge mistake not angling for more money.

This guy is being smart, and the rich just want people to THINK that exposure is worth it. Even Oprah pays in exposure and its bullshit. The company has got the fucking money to pay it they just don’t want to.

ravhall,

No, but me going out and buying all their stuff pays the bills.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

You, as an individual, buy enough of their stuff to support them month-to-month? How generous of you.

Now that the snark is out of the way: Clearly an individual doesn’t make enough money to do that, and if you’re the only new fan they gain that’s still nowhere near enough to make a living.

ravhall,

You could have responded without being an asshole. If we had discussed this politely we probably could have reached an acceptable middle ground and both learned something from the other person’s experiences and ideas.

LukeZaz,

You’re coming out here arguing in favor of a megacorporation keeping even more money for itself instead of artists getting paid for their work. I feel like you should have expected to have upset people.

ravhall,

It’s the internet. Calm down. Not everything has to be a fight. Use that energy to yell about something more important, like genocide or climate change. Goodbye

hisao,

To be fair, they were smart enough to get some exposure even without accepting the deal. This is not the first place I see this discussion and some people are definitely going to check their stuff now out of curiosity.

ravhall, (edited )

But this exposure is short-lived with an incredibly limited audience Who may or may not listen to it. I did not look them up. I don’t have the time right this moment and I will definitely forget.

I just think that in this particular video game franchise, even if they did not receive the amount of money they wanted upfront for royalties, They could not pay for this kind of Marketing opportunity.

DdCno1,

TIL that game has a rumored budget of 2 billion.

Sometimes, when I play a AAA game and something expensive is visible on screen (e.g. half of New York getting destroyed during that long quick-time event in Spider-Man), I like to shout “Production value!” at nobody, like that director self-insert kid in “Super 8” (2011).

I get a feeling I would ruin my voice doing this every time in GTA 6.

To answer your question, I think we would have to look at what music licenses usually cost. Some quick googling tells me that $7500 is hardly an outrageously low sum for a song from a middle of the road '80s band. They aren’t exactly Depeche Mode. I think they would have benefited far more from the inclusion of their song in this game financially (since it would cast them into the limelight again, providing streaming revenue and perhaps gain them new fans) than the little and likely very temporary publicity they gained from rejecting the offer.

thingsiplay,

But your assumption is that every artist gets the same deal. Some maybe more valuable and expensive than others. Then the question is, if this group was valued very low and that is whats upsetting. But come on, 7500 for lifetime rights is really bad payment. I wonder what the deals with prior games and songs was.

100,

everyone now knows what a money maker this property is so they should be asking for their regular price times ten

BlackLaZoR, do gaming w ‘Just a complete mess’: Initial impressions of the Borderlands movie are mostly negative [VGC]
@BlackLaZoR@kbin.run avatar

If from poster alone you can tell they failed to capture characters, you know it's bad

spacedogroy, do gaming w Opinion: Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it

Sony is also encountering similar issues in terms of the cost of games being unsustainable and Moore’s Law kicking in. The difference is that they’re making games that move consoles and Microsoft just aren’t.

At this point, I don’t know what strategy Microsoft has at this point. If you say “Xbox everywhere”, what does Xbox even mean any more for the enthusiast? I don’t think Xbox is done, but if they were looking to be HBO before, they are now going for the Netflix approach - high quantity content, mediocre product - and possibly alienate the existing audience they have.

I say this as an Xbox Series S owner, I’m happy with my purchase, but as a consumer I don’t think I’ll be upgrading my console to anything Microsoft ship any time soon.

simple, do games w EU says it’s investigating why Apple terminated Epic’s developer account

Note that Apple unbanned them earlier today.

scrubbles,
!deleted6348 avatar

Probably because of the massive fallout

inclementimmigrant,

They did but it doesn’t matter and I think the EU should continue the investigation into this Apple’s bad, anti-consumer, retaliatory behavior here.

Katana314,

“I may have stolen your wallet, but it’s okay - I gave it back. Surely it wasn’t because several police officers were walking over with curious expressions.”

AnUnusualRelic, do games w The upcoming Crazy Taxi reboot is a triple-A game, according to Sega
@AnUnusualRelic@lemmy.world avatar

How about the triple A remake of Pong we’ve all been waiting for?

Car,

That’s a PC2 exclusive

TomAwsm,

Pong RTX

yamanii,
@yamanii@lemmy.world avatar

We do have a AAA space invaders called infinity gene…

Treczoks, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

If their game was that good, we would read about it up and down the net. The fact that I read about it here for the first time tells a different story.

maness300,

Eh, judging by the games we do read about “up and down the net”, I’m dubious of your claim…

MrGerrit, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

Completed both 100% and they’re such great fun games.

Hogwarts was awesome to walk through the wizardry world. Battling wizards, poachers, spiders, etc. Finding all the secrets and going through the story. Finished the game in a week, I just couldn’t put the controller down.

can, do games w Nintendo’s president says it will continue to support Switch next year

No shit? Next gen isn’t even announced.

Sharpiemarker,

That was my reaction as well. I wonder if they’re just trying to reassure people since they announced today they’re discontinuing online services for Wii U and 3DS.

Jaeger86, do games w Roblox is coming to PlayStation next month

Let’s expand the whale userbase, and exploit more children

Blizzard, do games w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

So how come it runs in 30 FPS?

BruceTwarzen,

Makes you wonder what the bad product would look like

lustyargonian,

We already know; Skyrim and Fallout 4. They still drop frames on current gen consoles!

dormedas, do gaming w Hideo Kojima says he’s left staff a ‘USB stick of game ideas’ for after he dies | The Metal Gear creator says he wants Kojima Productions to continue creating original games after his death

If he thinks any studio is going to pick up his ridiculous ideas for a game without having Hideo can-do-no-wrong Kojima at the helm of the studio, then he’s as self-absorbed as I think he is.

PatheticGroundThing,

any studio

This is one with his name on it.

Depending on how detailed the material he leaves behind is (or how detailed they want to pretend it is) they could likely still get some mileage out of it. We might end up with a Tom Clancy situation.

dormedas,

Maybe, but I really doubt it. The only reason his ideas even remotely work is because he has a history of wackjob narratives inside otherwise (metal gear) solid games + complete authorial control over the entire product. Give one of his games to someone else to produce and they need to be exceptionally strong and resilient in the face of a team and investors that will naturally - as a part of development - be asking “what about this, people won’t like it, or it doesn’t play test well.”

The “why” for every little part of the game concept needs to exist or whoever is left in control will have a very difficult time explaining what the value is when that question is raised.

All this is perhaps superseded if Kojima names an heir in addition to passing along a bunch of ideas.

Katana314, do games w New Mario on Switch 2? ‘Stay tuned,’ says Nintendo of America president

Mario!? Who would have thought Nintendo would revive one of their oldest properties?

Grass, do games w Final Fantasy 9 and Final Fantasy Tactics remakes are reportedly still in ‘active development’

6 is where its at. You can never get enogh suplex a train

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m so torn on the subject of a VI remake. On the one hand, it tickles my brain to think of what it would be like if given the full treatment à la VII Remake, but on the other hand I consider the game pretty much perfect as-is and don’t want it sullied.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

To be fair, Intergrade and Rebirth remix some things that mean they don’t really replace the original game.

They’re doing something different with the story that we still haven’t had fully explained, which means I’m playing completely riveted to the story, with no idea what’ll happen, even though the original game has existed longer than I have.

And the gameplay is obviously completely different.

It means they’re more than “remakes”, imo. They’re more like adaptations, making changes that alter the source material to fit a new medium. Almost like going from book to TV.

And in the same way, both the “book” and the “TV Series” both remain worthy of being experienced. Different people might prefer one or the other, while others will insist the “full experience” is to engage with both. Either way, both add to the whole by existing.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

I still haven’t played Part 2, but I’m pretty sure the remake trilogy is a stealth sequel.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

I’m halfway through Rebirth, and shit has me so confused I stopped trusting any of my theories for what is going on.

It’s continued to be good though. Excellent even.

NocturnalMorning,

The weird multiverse story changes to ff7 remake are hot garbage that nobody asked for.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

K

warmaster, do games w EA lost $6 billion in market value, following FC 25 & Dragon Age underperformance news

Deserved. Fuck them. For all they do.

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