This is going to come off as shilling for Valve, but it isn’t my intention.
I could entirely see Valve pricing the Steam Machine relatively affordably and this statement is ultimately a dig at how overpriced pre-built PCs and consoles can be.
“The Steam Machine outperforms 70% of current user PCs…we neglected to say that the majority of user PCs are overpriced for what they deliver.”
Even though LTT said valve gave a cold stare at a $500 price tag, the BOM estimate is sitting around $420 (compared to $300 for the deck).
If they follow the same path as the steam deck, they could still comfortably sell the base model at $600 or $550 if they want to get aggressive with consoles.
Valve basically broke even with the base model steam deck, so I’m assuming the remaining $100 per unit cost is all the external stuff like production shipping etc. They make profit on the higher level models by charging more for storage and OLED.
Valve’s plan was never to compete with consoles, but they’re sitting on a golden opportunity here with Xbox flailing in the water and being able to price match without loss. Their major blocker is the anti cheat holdouts though, and I don’t think they’ll be willing to change unless steam machine itself becomes very popular, which forms an annoying loop.
I think they’re probably having some great arguments behind the scenes on what point exactly they should settle on based off of the public response everyone is giving from this statement lol.
I think a lot of people are going to be disappointed in the price. From what I’ve read, and watched, its not going to be competitive like the Deck - it’ll be more expensive than the current consoles. I just have a feeling people are underestimating it this time around.
Sorry Valve, but you are delusional here. This is going to bite you in the ass like Artifact did.
I don't see the angle of the argument where people are saying that Valve is just going to eat the loss per sale of this machine. My question is - why bother? Because they're going to just bank on the goodwill built up with the Steam userbase and rely on them to buy games to make up the losses, which by the way the prices on even Steam's holiday sales have been quite underwhelming these past few years. So I don't get why they would bank on that when it is again underwhelming.
I think people are more excited about an OS that doesn’t steal their data and is made for gaming. Bazzite is cool, but the steam deck has showed what a good OS can do for gaming. Fuck windows.
It’s moreso because of the actual specs itself, “priced like a PC” is anywhere from $300 to $10,000(at least semi-reasonably on a consumer scale) which isn’t a good metric if you could guess. However, based on the specs it should be somewhere from $500 to $800, and realistically because they were working with manufacturers for it they should be getting a good deal on the parts and therefore it should ere more towards $500 than anything, which would be console pricing. Of course excluding any peripherals. The issue is the way they’re wording it, and the way they have reacted to people like Linus asking if the price will be around $500. It seems like “PC pricing” means more like $1000, which is honestly overpriced for the specs and if it is said price I highly recommend no one buy it, just build your own, it’s easier than you think.
I find it amusing how much discussion there is around the price of this when it only ships to like 1/4th of the world. If it would be available in stores like nintendo, I doubt people there would be much issue regarding high price.
Steamdeck still hasn’t been available in many places :( let’s hope. With how pc prices are looking, I just want a decent console that can run my steam library and minecraft.
That most of the world isn’t even going to have access to it, no matter the price. Could be imported but that’s not cheap and no warranty on a custom built is terrible.
That most of the world isn’t even going to have access to it, no matter the price.
What relevance is this to how the price is recieved?
More than that, it is probably the case that excluding china (because of tight government control), that 1/4th probably covers 4/5ths of the reachable customers for this device.
Is there even a criticism here or did you just have to resort to generic insults due to being unable to support your point of view? This is just more evidence to support my assumption.
Reddit and lemmy claimed Switch 2 would fail when the prices were revealed. Having your console in stores plays a role here. What’s truly irrelevant here is reddit/lemmy 's reactions.
Reddit and lemmy claimed Switch 2 would fail when the prices were revealed.
This is just not true. You must have used some pretty extreme confirmation bias to garner that this was the consensus opinion just so you could feel superior at a later date.
Having your console in stores plays a role here.
What is that role and how is that connected to the first thing they said; the thing I am questioning the most about the relevance of not having complete market coverage?
If it was going to be cheap, they’d have told us. They’ve prepared us for the worst, and we’ve still got people huffing the copium thinking the Steam Frame will be price-competitive with the Quest 3…
Not true. The problem is there are a lot of moving targets in the electronics market right now, so even Valve doesn’t know what they’re going to be able to sell it for.
Lol, not sure if you’ve noticed but the US is in a pretty shaky situation economically. Of course there’s consumer anxiety about the cost of a luxury item.
Assembling your own Steam Machine with similar parts will cost around 800
Even if you assembled it yourself you would be missing features, such as cec, wake by controller, sleep mid game, etc. LTT will try to build one, it will be interesting to see what they come up with, but I’m 90% it won’t have feature parity.
There’s lots of engineering gone into this machine, they’re way more compact, less power hungry and more quiet than anything you can build yourself.
Buying the same build as a prebuilt brings a premium and costs around 1000
Valve purchases stuff in scale so they can diminish their margin and could potentially sell it cheaper than prebuilts, and possibly cheaper than building it yourself.
Consoles are sold at a loss, and they recover it with games because the platform is closed.
The Steam Machine is not closed, they can’t be sure they’re getting game purchases, because people might be buying this to be their work computer. So they have to price it as a PC, with margin on hardware, not promise of future returns.
Price might fluctuate between now and announcement, RAM prices are going crazy nowadays.
With all of that being said, it seems to me it’s very likely it will be around 800 but less than 1000. For people saying you can build one for that price yourself, sure, go ahead, you’ll have a huge, power hungry loud box, without the same features and you would have saved only a small fraction of the value by having to assemble everything yourself.
Yeah, but to be fair that was a shitty thing the system did, anyone with experience would know not to do it, but honestly it should have never happened. On the other hand, Linus is a bit daft and lots of stuff blows over his head monumentally, in the same video where he said he would be building a Steam Machine he also couldn’t seem to grasp that this is just a computer and people would see it as a prevuilt. In short I don’t think he will acknowledge lots of the killer features in the Steam Machine just so he can claim his thing does the same. But at least it will be an interesting watch.
It was known beforehand and was fixed already by the time he released his video, he just happened to luck out and encounter it during the short spam it existed.
I disagree that he approached it as a complete idiot, he approached it as someone who knows what they’re doing, when he definitely doesn’t, and that was the issue. Anyone without technical know-how would have panicked at the system asking him to type “I know what I’m doing”, and anyone with enough technical know-how would have paused at that and read the message carefully and moped the fuck out. He had enough knowledge to think he knew what he was doing, but not enough to actually do, and the boldness to think he knew better.
That being said, I agree that there’s plenty of other stuff to bash him for, and that was not a great example, lots of people would have found themselves in that same situation, and I don’t think it’s unfair to say the fuck up there was not entirely on his part.
I don’t think so, I think a normal user would pause when the system asks him to type “Yes, do as I say” as that is clearly a sign that you’re about to shoot yourself in the foot.
Also people who like to DIY seem to forget that a lot of people want a turn-key solution, I even dare to say that most people prefer a ready made solution. Even a lot of people who work in tech when they get home want a just work solution.
I work in tech. I also have terrible dexterity. While I love my gaming PC, I dread upgrades or things going wrong. I hate applying thermal paste, replacing a motherboard, etc. I’d gladly pay “prebuilt” prices for something from a company I can “trust” (as far as corporations can be trusted).
And a lot of the prebuilts have a ton of cut corners. A well put-together machine that people can trust to play their games at a base performance could be great for those who don’t want or can’t DIY.
Eh, I dont want steam machine becoming a standardized PC.
having CPU and GPU baked into the board and unchangable will just increase e-waste cause it will age out much faster than a PC which you could, 3-4 years down the line, max out the CPU in, throw more ram into, or upgrade teh GPU, to keep it relevant for another 4+ years
It serves its niche purpose, but it should not become standard.
A thousand dollars seems fantastically reasonable for a well-engineered home-gaming machine that can play current gen PC games at high quality. I spend that much every several years on upgrading or building a new PC.
My complaint is not the price, I think the price is fair. Let’s talk wages.
Yup, I love DIY, had tons of fun building my wife’s mini-itx gaming rig, my NAS and even my desktop (although it was the boring one of the three since it’s just standard). I love poking on my system, trying out stuff, etc. But I bought a Deck and my only mod was getting EmuDeck in it, it just works for what I want it to, and that’s worth a lot to me, it allows me to pour my time on stuff I want to be building and just game on my gaming boxes.
With all of that being said, it seems to me it’s very likely it will be around 800 but less than 1000
maybe more with the way ram prices are skyrocketing… because even though it comes out next year, they are probably being manufactured and stockpiled right now.
Yup, like I said, it depends on how prices will fluctuate, my guess is what the price would be if it was being sold now, if RAM increases they would have to compensate for it.
Consoles are sold at a loss, and they recover it with games because the platform is closed.
Sometimes, but evidently not currently. Sources seem to indicate that only Microsoft seems to say they are selling at a loss, though it seems odd since their bill of materials looks like it should be pretty comparable to PS5…
I’ll agree with the guess of around $800, but like you say, the supply pressure on RAM and storage as well as the tariff situation all over the place, hard to say.
Even if you assembled it yourself you would be missing features, such as cec, wake by controller, sleep mid game, etc.
I’ve been actively mass downvoted on Reddit for being excited for these features. People are really fucking stupid sometimes.
I have a significantly more powerful PC (in a tower case) currently hooked up to my tv surviving the same purpose and I will likely be getting the Steam Machine entirely for these features.
“But just use a dongle” they say. And I do. It works about half the time and I have to do this weird dance involving pulling up Kodi
Knowing what parts to buy, I don’t think most average people can cite every piece in a desktop
Selecting parts that are compatible, try plug-and-play an AMD CPU on an Intel MOBO.
Selecting parts that fit the chassis you selected, unless you went with a full ATX that’s a concern.
Now that you bought the components:
Knowing to ground yourself before doing anything, currently I’m getting static shocks daily where I live, if I didn’t know about this I could very easily fry a RAM by picking it up wrong.
Cable management is not easy, most cheaper chassis don’t have enough or dedicated space for it.
Correct amount of thermal paste is something lots of people get wrong.
Some pieces require strength to lock in place, others break if you even look at them sideways.
Now that you’ve assembled everything:
Installing OS
Installing drivers
Installing Steam
Depending on your OS and controller of choice pairing controller and getting it to work could be difficult
I’m not saying that assembling a computer is hard, but is definitely far from plug-and-play, and not something I would recommend for someone without technical knowledge who just wants something to play games.
That’s the wording a lot of other people would use, I’d say. I wouldn’t be able to put together a PC, and most people I know are like that. I have maybe two cousins that can. But we’d probably all agree that plug-and-play means that you buy something and it works just like that. For example, a refrigerator is likely plug and play, because you don’t expect to have to put together the components to make it work. You just plug it in and it works.
Valve’s Pierre-Loup Griffais claimed that the Steam Machine price had not been nailed down internally, but that Valve’s aim was to offer a “good deal” in line with equivalently powered PCs.
“I think that if you build a PC from parts and get to basically the same level of performance, that’s the general price window that we aim to be at,” he said.
There going to be price competitive with building from parts, apparently.
The answer I’m replying to suggested you can get a prebuilt with a 9600 for 1000, since they’re replying to my point that a prebuilt with similar spec is 1000.
Oh, weird. I just read the whole chain going up and I don’t see any indication the figures were for prebuilt systems. Maybe someone edited their post or something isn’t federating?
Regardless, Valve is apparently going to be competitive just in hardware costs, which makes sense—they can’t expect to extract extra value from software sales, but they should still be able to have an acceptable profit margin with their scale and lack of layers in their distribution model.
They could totally make money selling it at a loss. The reason so many people care is that there’s an opening in the console market for an affordable option
No, they couldn’t, have you read about the PS3? They were a lot cheaper than building a similar system so several companies bought thousands to build clusters, I personally worked at a relatively small university that had a cluster made of dozens of PS3s, since each Playstation costed Sony around $200 my university on its own costed thousands to Sony, and I imagine every other university and some private companies did the same.
Only after they closed their system, which they did because they were losing money to every single enterprise in the world who wanted a cluster and PS3 were the cheapest option.
The PS3 was using a rare CPU that you could only get from it or from some enterprise dealer at a much higher price. The Steam Machine is a standard x86 computer that can’t match the ubiquitous ThinkCentres in price/performance.
If it’s sold at a loss like a console it would beat the price/performance of any other x86 chip on the market, which is why they can’t sell it at a loss, ergo my point.
Jay already tried. It was bigger, didn’t have the custom OS, and cost $1700. He could have done better except he was part limited to what rhe Microcenter he was at had on hand. Doing a bunch or research and getting different parts would probably bring down the price.
Assembling your own Steam Machine with similar parts will cost around 800
No, it won’t. $800 will get you a machine that’s around 50% faster. Controller included.
Even if you assembled it yourself you would be missing features, such as cec, wake by controller, sleep mid game, etc. LTT will try to build one, it will be interesting to see what they come up with, but I’m 90% it won’t have feature parity.
Fair enough.
There’s lots of engineering gone into this machine, they’re way more compact, less power hungry and more quiet than anything you can build yourself.
It’s literally a laptop CPU with a laptop GPU.
Buying the same build as a prebuilt brings a premium and costs around 1000
Also not true. A 1k prebuilt is around 70% faster. Controller not included, though.
Valve purchases stuff in scale so they can diminish their margin and could potentially sell it cheaper than prebuilts, and possibly cheaper than building it yourself.
Sure, but that’s an argument in favour of it costing less.
Consoles are sold at a loss, and they recover it with games because the platform is closed.
Yeah, and the best selling console of the generation is $450 for the digital-only version.
The Steam Machine is not closed, they can’t be sure they’re getting game purchases, because people might be buying this to be their work computer. So they have to price it as a PC, with margin on hardware, not promise of future returns.
Stop this delusion. If this was an actual possibility, it would already be happening with the Steam Deck. Yes, I know you know someone who did it. I know someone who bought a Surface to put Linux on it. There’s dozens of us!
Price might fluctuate between now and announcement, RAM prices are going crazy nowadays.
That I see happening. RAM/storage might triple in price tomorrow which would push the price of the whole industry up.
No, it won’t. $800 will get you a machine that’s around 50% faster. Controller included.
Care to share a link to a PCPartPicker with that? Here’s a link on the same thread of someone building a similarly speck machine for 800 lemmy.world/comment/20649777 and that is without the controller. In case you haven’t noticed, RAM prices are a bit crazy at the moment.
It’s literally a laptop CPU with a laptop GPU.
It’s literally not, they custom developed it for the product, similar to the Steam Deck one, it is based on the architecture used on laptops, but so are Playstation and Xbox AFAIK.
Also not true. A 1k prebuilt is around 70% faster. Controller not included, though.
Sure, but that’s an argument in favour of it costing less.
Yes, that was my point, the top of what this should cost is the same as a prebuilt with similar specs since Valve buys stuff in bulk it should be cheaper than that.
Yeah, and the best selling console of the generation is $450 for the digital-only version.
And the other one is 700, your point is?
Stop this delusion. If this was an actual possibility, it would already be happening with the Steam Deck. Yes, I know you know someone who did it. I know someone who bought a Surface to put Linux on it. There’s dozens of us!
It didn’t happened with the Deck because it’s not sold at a loss, so it’s cheaper to assemble a similarly built PC for you. But I definitely saw several posts through the years recommending people just buy a Steam Deck as their machine in certain conditions. If the Steam Deck costed 300 I guarantee you people would be using it as their daily drivers or building clusters of them.
Spec wise I can get there around $688 on pc part picker. I would imagine valve could hit a lower price point with selling en masse. That being said if you take in the price point of how small it is that could add some extra cost.
With the same form factor, noise level, CEC, wake on USB, optimized sleep/resume? Just having a set of component with similar performance on paper is not having the same device.
If they subsidized it, wouldn’t that risk businesses buying it as a cheap-for-its-specs option for their office computers? It’s not locked to being a gaming machine like consoles. You can just install windows on it.
That’s a bit different IIRC, they purchased them directly from Sony and they didn’t have any of the OtherOS hardware lockouts like retail consoles did.
I’m not entirely sure on the difference here, valve is selling them directly and by all the reporting we’ve seen, there aren’t going to be hardware restrictions on any of the models.
At launch and for a good while PS3 came with a boot to Linux enabled by default, some universities around the globe bought some “from the shelf” to make some server farm and such.
Yeah, but in relatively small volumes and mostly as a ‘gimmick’.
The Cell processors were ‘neat’ but enough of a PITA is to largely not be worth it, combined with a overall package that wasn’t really intended to be headless managed in a datacenter and a sub-par networking that sufficed for internet gaming, but not as a cluster interconnect.
IBM did have higher end cell processors, at predictable IBM level pricing in more appropriate packaging and management, but it was pretty much a commercial flop since again, the Cell processor just wasn’t worth the trouble to program for.
That’s the feel good warm marketing Sony spun for the thing. The PS3 sold around 88 million units. It flopped at first because it didn’t have any games for it. The Linux thing was a quirky fun but ultimately useless feature. You had to code custom software for the thing, it had no commercial software for Linux on a PS3. Its sales ballooned after it became the cheapest bluray on the market, and it was after the removal of otherOS support.
Less than 10 thousand were used for distributed computation clusters. The famous navy supercomputer only had 1.7 thousand units or so. Against the global sales numbers it was barely a rounding error.
I think it’s a response to the sentiment that Sony somehow got bit by selling PS3 at a loss because it triggered some huge supercomputing purchases of the systems that Sony wouldn’t have liked, and that if Valve got too close to that then suddenly a lot of businesses would tank it by buying too much and never buying any games.
Sony loved the exposure and used it as marketing fodder that their game consoles were “supercomputer” class. Just like they talked up folding@home on them…
That’s the feel good warm marketing Sony spun for the thing. The PS3 sold around 88 million units. It flopped at first because it didn’t have any games for it. The Linux thing was a quirky fun but ultimately useless feature. You had to code custom software for the thing, it had no commercial software for Linux on a PS3. Its sales ballooned after it became the cheapest bluray on the market, and it was after the removal of otherOS support.
Less than 10 thousand were used for distributed computation clusters. The famous navy supercomputer only had 1.7 thousand units or so. Against the global sales numbers it was barely a rounding error.
Edit: replied to the wrong comment but I think it is still relevant. The risk of companies snatching steam machines in bulk is null, stop listening to LTT.
Businesses generally aren’t that stoked about anything other than laptops or servers.
To the extent they have desktop grade equipment, it’s either:
Some kiosk grade stuff already cheaper than a game console
Workstation grade stuff that they will demand nVidia or otherwise just don’t even bother
On servers, the steam machine isn’t that attractive since it’s not designed to either be slapped in a closet and ignored on slotted in a datacenter.
Putting all this aside, businesses love simplicity in their procurement. They aren’t big on adding a vendor for a specific niche when they can use an existing vendor, even if in theory they could shave a few dollars in cost. The logistical burden of adding Steam Machine would likely offset any imagined savings. Especially if they had to own re-imaging and licensing when they are accustomed to product keys embedded in the firmware when they do vendor preloads today.
Maybe you could worry a bit more about the consumer market, where you have people micro-managing costs and will be more willing to invest their own time, but even then the market for non-laptop home systems that don’t think they need nVidia but still need something better than integrated GPUs is so small that it shouldn’t be a worry either.
That’s the confusing part for me because statements from the design team said they had the very optimistic goal of running most games at 4k 60fps, which is more like $1000 entry level imo.
It’s not a 4K capable graphics card though it’s a 1080p capable graphics card that they’re saying is 4K because of the existence of AI upscaling which I think is a cheat. So you’re already overestimating the cards capability.
I think the problem is Valve lost control of the messaging, which led to bad expectations.
At least in the US, a computer hooked up to a TV to play games means it’s a “console” and not a computer. Maybe we can blame Nintendo back in the 80s for going out of their way to avoid calling the NES a computer (despite it’s name in Japan being Famicom, Family Computer), but the distinction exists today despite technologically no real difference. You know this, I know this, Valve knows this. So Valve wants to make a computer you hook up to your TV so they can get you to use their money printing machine Steam in the living room too.
If you read Valve’s marketing material on the Steam Machine, they don’t use the word “console” once. It’s always either by name or the terms PC, computer, or system. They likely don’t mention the word “console” because to date, video game consoles follow a different business model, one where the model subsidizes the shit out of the hardware and then make money on the back end with game sales/licensing.
Current “console” hardware starts in the <$500 price bracket, and with so much third party media marketing calling the Steam Machine a console, that got people’s mind set on pricing expectations of that market.
My theory and point was that by thinking about that computer as a console, in the average consumer mindset it should be priced like a console. From a pure hardware product perspective there is no difference
Valve is thinking about it as a computer, and has stated they intend to price it like one and not like a traditional console
As someone who has hooked up computers to TVs all his life, I can tell you. Just turning on with a controller directly into game mode is a massive game changer as it is a pain to get it working today. Look for guides about it and see the batshit hacks people have come up with.
That and the overabundance of Bluetooth antennas. Oh, and it also comes with super fast WiFi 7 special connection for the frame inside the box. Also, heat and sound management. Gaming PCs are little space heaters, very efficient during cold weather and a pain in the ass in hot climates. Keeping them cool takes an assortment of turbines and makes the living room sound like an airport. If this thing is as power efficient, quiet and cool as advertised, it will be the gaming enthusiast’s dream.
A console is typically locked down; they can sell them at cost or a loss and make up the money selling games. A computer is typically not locked down, you can install games from wherever on it, so they can’t assume you’ll buy your games from them (even though you will)
I think both of you are right but also wrong. It’s called “whatever you want” and there is no universal name for the practice. If you’re not using your PC for media, it certainly isn’t an HTPC.
If you read Valve’s marketing material on the Steam Machine, they don’t use the word “console” once.
Doesn’t matter at all. Its clearly meant to operate in the position of one. They could have very well avoided that term to avoid implying the lock down that consoles come with.
They can set the asking price to whatever they like but a lot of us cannot justify those amounts for what amounts to a toy. By this stage in a console generation I would expect a lot more games and a lot cheaper hardware. The reasons that haven’t happened aren’t of interest to me as a consumer (they’re of interest to me as a nerd!).
If you go to CyberPower (nothing special about them, it’s just the first system integrator that popped into my head). You can find a prebuilt with a RX6700 (which is anywhere from 50 to 70 percent faster than the “custom” GPU on the Steam Machine*) for $1049. It would be monumentally stupid to price the cube anywhere near $1000.
*I’m using an RX7600M to estimate the performance for the Steam Machine since it has exactly the same specs.
I just threw together a PC with an 8500g and a 7600 (not the mobile version) and it came to about $780 while being about 30% faster. I think $750 is the most the market would bear but, honestly, it should just be $650.
Oh shit, I forgot the US doesn’t include tax on their prices. Those $780 are converted from local currency and after taxes. Sales tax in Mexico is 16% so the real price would be around $673. I changed my mind, Valve would be delusional if they price this a cent above $650.
While I agree it is cheaper to build your own it also wont be as small as the Steam Machine.
It’s just that Valve has made a point that it will be priced like a PC, if it is priced like a PC then $650 is far too close to current console pricing. I want to be wrong here, I want it to be cheap and really push Linux into the mainstream. I’m just far too cynical and I expect it to be the most pointless product until proven otherwise.
I don’t think it is, though. $650 is 44% over the $450 MSRP of the PS5. If we look at “PC prices” (whatever they meant by that) the desktop I specced outperforms it by 30% to 50%. That puts the size tax for the Steam Machine at up to 45%, which would be hard to justify when laptops with 4050s are regularly on sale. Pricing it above $650 means you can go to BestBuy right now and get an HP Victus for $550 and have a spare $100 for a controller. Then you’ll have a PC that is faster, smaller and cheaper than a Steam Machine. This has to be under $700 to succeed. Although… Valve has been fostering a sort of Nintendo effect where they could price it at $5k and send you a dildo along with the PC so you can go fuck yourself and people would still buy it.
Fun fact: I was looking for laptops with a 7600M to get a more direct price to performance comparison but I wasn’t able to find a single one. Guess now we know what they mean by “semi-custom GPU”.
I don’t think it’d be that high, retail prices on similar hardware to the specs is ~USD$700, including a (crappy) case and a (decent) PSU.
I think Valve could get it to $649 without subsidy.
Just due to not having pay as much for the parts, they’d be getting the cpu+gpu directly from AMD as ‘semi-custom’ parts, so there is no Distributor, wholesaler or retailer profits to bundle in, the GPU is on the main board too, so no extra AIB profits to worry about on the GPU.
DRAM will be a ‘fun’ one due to price fluctuations though.
Really depends on how much profit they want to make.
I’d like it to cost $1.50 but it won’t. The minimum reasonable price this comes in at is around $500 you would have to be really unaware to expect it to be less than that
Sure. Because buying Steam Machines, Windows licences and wasting hours installing Windows on all of them definitely makes financial sense. Not to mention they still wouldn’t have enterprise support.
Yeah, since thr Gabecube is just a PC then a company could just buy the valve subsidized machine, wipe it, and use it for business stuff and never buy a game. Valve can’t risk that.
This is the key thing that everyone comparing it directly to consoles seems to be completely missing. Even if you’re only buying new steam games the costs are going to be way lower, but you could buy this and just play free giveaways or emulate your own old console games, and suddenly it’s a bargain (like any PC).
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