There is no need to breakup Netflix and Disney. This was solved 80 some years ago with legislation that didn’t allow studios to control movie theatres. It was no coincidence that Disney+ launched a month after that law was rolled back.
Everything today ignores all laws by saying, “Yes the law says it’s illegal but it doesn’t specifically mention using an App so we can do the illegal thing with an App.”
That’s why you should learn to sail the virtual seas early, lad. Why worry about the corpo fleet when you got your own vessel filled with treasure to float on with :)
The good: WB development studios have been limited to making games off of only WB properties for so long. Developers would come up with a pitch or a prototype, but it wasn’t allowed to be an original IP, which was bad for them and Warner Bros., since it made it harder to sell off the video game division by itself. Maybe this will give those devs more freedom.
The bad: We’re rapidly approaching that Bojack Horseman joke where there are only four companies with extremely long hyphenated names, and Netflix doesn’t seem to know what they want to do in the video game space or how to do it. They have an incentive to lock games exclusively behind subscriptions, which is what everyone was afraid Game Pass would do but Nintendo and Netflix are doing this already right now.
What games to make would be such an easy decision. They had a plan to make a Magic The Gathering show at one point, right? Make a game instead. Use the Hogwarts Legacy engine as a base, and rebrand spell types as different colors of the color pie. Each NPC has 1-3 colors they are especially adept at. They could even keep the school theme and have Strixhaven be the hub world.
“again”? More like “still”. I assume they needed extra time to rework art assets. I’m not shocked that they still work on the game, as otherwise years of work would be wasted. And Bungie would start from scratch. But they need something NOW.
I have no doubt it will be good in gameplay. The art style has some identity too to it. I think they are quiet, so people forget about the problems and do not talk about it anymore until its resolved. What I wonder is, if they will keep the same game name or will there be a new brand attached to it?
Oh it was a joke, and I fell for it. I know about the old game, but thought it was referred to the assumption the new game was cancelled. There was lot of talk and assumption about this.
How many times has this happened now? They just repeatedly steal others’ artwork and then only pay up when someone complains…
Reminds me of those old Wells Fargo bank scams where they steal like 2 or 3 cents from millions of customers and then only return in when the customer complains.
That’s why there is a thing called risk assessment in business. The money they earn from doing these shitty things outweighs the money they will pay in the future and nobody is lobbying to punish such business behaviors.
I will be very much surprised if they haven’t secured and locked the prices of all their components for a year or two ahead, so this should not be a factor. Probably they are just waiting to see what will happen with the tariffs and tasting the sentiment of the market for such a device.
I presume they will sell it almost at cost or even at loss, as this will eventually increase their game sales overall.
This is going to come off as shilling for Valve, but it isn’t my intention.
I could entirely see Valve pricing the Steam Machine relatively affordably and this statement is ultimately a dig at how overpriced pre-built PCs and consoles can be.
“The Steam Machine outperforms 70% of current user PCs…we neglected to say that the majority of user PCs are overpriced for what they deliver.”
Even though LTT said valve gave a cold stare at a $500 price tag, the BOM estimate is sitting around $420 (compared to $300 for the deck).
If they follow the same path as the steam deck, they could still comfortably sell the base model at $600 or $550 if they want to get aggressive with consoles.
Valve basically broke even with the base model steam deck, so I’m assuming the remaining $100 per unit cost is all the external stuff like production shipping etc. They make profit on the higher level models by charging more for storage and OLED.
Valve’s plan was never to compete with consoles, but they’re sitting on a golden opportunity here with Xbox flailing in the water and being able to price match without loss. Their major blocker is the anti cheat holdouts though, and I don’t think they’ll be willing to change unless steam machine itself becomes very popular, which forms an annoying loop.
I think they’re probably having some great arguments behind the scenes on what point exactly they should settle on based off of the public response everyone is giving from this statement lol.
I think a lot of people are going to be disappointed in the price. From what I’ve read, and watched, its not going to be competitive like the Deck - it’ll be more expensive than the current consoles. I just have a feeling people are underestimating it this time around.
Sorry Valve, but you are delusional here. This is going to bite you in the ass like Artifact did.
I don't see the angle of the argument where people are saying that Valve is just going to eat the loss per sale of this machine. My question is - why bother? Because they're going to just bank on the goodwill built up with the Steam userbase and rely on them to buy games to make up the losses, which by the way the prices on even Steam's holiday sales have been quite underwhelming these past few years. So I don't get why they would bank on that when it is again underwhelming.
I think people are more excited about an OS that doesn’t steal their data and is made for gaming. Bazzite is cool, but the steam deck has showed what a good OS can do for gaming. Fuck windows.
It’s moreso because of the actual specs itself, “priced like a PC” is anywhere from $300 to $10,000(at least semi-reasonably on a consumer scale) which isn’t a good metric if you could guess. However, based on the specs it should be somewhere from $500 to $800, and realistically because they were working with manufacturers for it they should be getting a good deal on the parts and therefore it should ere more towards $500 than anything, which would be console pricing. Of course excluding any peripherals. The issue is the way they’re wording it, and the way they have reacted to people like Linus asking if the price will be around $500. It seems like “PC pricing” means more like $1000, which is honestly overpriced for the specs and if it is said price I highly recommend no one buy it, just build your own, it’s easier than you think.
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