flamiera

@flamiera@kbin.melroy.org

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Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support (thisweekinvideogames.com) angielski

An article from this weekend that seemingly got buried by soundbites about the Steam Machine price in the same interview, but given that we have no information on price, this seems way more interesting to me. I mean…I basically self-select games that don’t use these kinds of anti-cheat at all, but this is important...

flamiera,

Except people are going to still buy those games, still complain for something to be done and when the potential resolution is there, they'll go "I DON'T WANT IT!" and just cycle through.

Fuck sakes, some people...

flamiera,

Sorry Valve, but you are delusional here. This is going to bite you in the ass like Artifact did.

I don't see the angle of the argument where people are saying that Valve is just going to eat the loss per sale of this machine. My question is - why bother? Because they're going to just bank on the goodwill built up with the Steam userbase and rely on them to buy games to make up the losses, which by the way the prices on even Steam's holiday sales have been quite underwhelming these past few years. So I don't get why they would bank on that when it is again underwhelming.

The freaking device is 40% fan, lol.

flamiera,

I wanted to love Monster Hunter World, but jesus, I could not skip anything on it.

flamiera,

I have two.

  1. The Culture

I do not claim to be a 'gamer'. I prefer to be best described as someone who plays games, but not nearly as often as one branded a 'gamer' would play games by. But I've been partly turned off from video games because of the culture surrounding them. The streamers who play games, the RGB droolers, the tech-junkies, the whales, the hype-train types, the multi-hour essay level of delivering an opinion on a game .etc

Not to mention, all of the gamer-branded merchandise from chairs to even drinks. It just turns me off and I do not ever associate with that crowd and it's a damn shame there is so much gullibility with the culture that it is difficult to avoid.

  1. Game-Padding

Side-quest after side-quest does a game not make. That kind of thing is what you'd find in an MMO that needs to find things for you to do. Not in a more constrained container of a game that has a fixed story, a fixed completion rate and everything. All it tells me is that the developers did not think of or have had any faith in what they were making.

flamiera,

How about Chromebooks in general just die?

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