theverge.com

Blackmist, do games w Microsoft is raising prices on Xbox consoles, controllers, and games worldwide

A 2TB Xbox Series X now costs more than a PS5 Pro (in the US at least).

That is mental. Xbox hardware division must be bleeding money hand over fist. I honestly doubt they’ll do another generation, and stick to trying to monetise GamePass through PC and streaming. Maybe you’ll even see GamePass for PS6 since they own so many studios now.

ampersandrew,
@ampersandrew@lemmy.world avatar

They’ll only get Game Pass on PlayStation with Sony’s blessing, which is unlikely. And the next Xbox will just be a PC. I don’t think any of the consoles are in the market of selling units at a loss anymore. Those days are done. So with tariffs and inflation, this is the only way it could go.

Blackmist,

EA Play is on PS5.

Assuming MS exit the console market, I don’t see why Sony wouldn’t allow it (as long as they get their pound of flesh from every sale of it). They’d basically just be another publisher.

ampersandrew,
@ampersandrew@lemmy.world avatar

The breadth of the Game Pass catalog is far larger, and Microsoft isn’t exiting the console market, as much as they don’t care about exclusivity. So personally, I doubt it, but I don’t have a crystal ball.

Blackmist,

Yeah, there’s probably a fair bit of overlap between GamePass and PSN Premium games.

I suspect to try and push their own products, we’ll be entering an age where games are $80, and almost never go on sale, purely to make their own subscription services seem better value. And then they’ll crank the price of those as well.

samus12345,
cyberpunk007,

I think all Xboxes have been PCs…?

ampersandrew,
@ampersandrew@lemmy.world avatar

Yeah, there’s always someone bringing this up, but you can’t just run Steam on it, and that’s what’s about to change. Xbox games still go through cert and need explicit ports above and beyond the PC SKU.

cyberpunk007,

Ya for sure, I’m just speaking on a hardware level. Always been x86 as far as I was aware. I remember bypassing the disk encryption fighting every fiber of my being on the Xbox 1 by pulling out the IDE cable as it was booting to gain access to the HDD 😂

mesamunefire, do games w Microsoft is raising prices on Xbox consoles, controllers, and games worldwide
@mesamunefire@piefed.social avatar

It's strange really. You can buy 4 extremely good indie games for the price of one game. And that's at a 20 each.

And with steam sales and sharing...valve is fun.

ampersandrew,
@ampersandrew@lemmy.world avatar

Trying to raise the “standard” price to $80 will have very nice ripple effects of more pricing diversity, where each game will really consider what it’s actually worth, which we haven’t had for a long time. Even now we’re getting first-party Microsoft titles releasing at $20, $30, and $50.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Steam doesn’t advertise at the scale of Microsoft, Sony, and Nintendo. It won’t have a ripple effect because it won’t change the degree to which artificial hype drives people towards the “Buy” button.

ampersandrew,
@ampersandrew@lemmy.world avatar

A lot of games priced at $70 right now are having a rough go of it, so charging more on top of that isn’t going to help, but there are the likes of South of Midnight and Clair Obscur launching at $50. If your game isn’t as hot of a commodity as Mario Kart, you’re probably going to try to lure people in with a lower price.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

there are the likes of South of Midnight and Clair Obscur launching at $50.

Beautiful games, both. But again, they aren’t having the full court press of advertising like a new Call of Duty or Final Fantasy or Diablo would.

That’s the real cost savings. You don’t need to change $80+ for a game if you aren’t focused entirely on presale figures to justify your studio’s budget.

Incidentally, you also get to focus on a better game. Balatro didn’t need wall to wall subway ads in New York to end up on everyone’s phones.

Yermaw,

Steam doesn’t need to. It’s got the steam sale and a hundred million people to share memes of “sale so good spent all my money no time to play all the games I bought in such massive sale”

mesamunefire,
@mesamunefire@piefed.social avatar

You don't need to promote if everyone else does it for you lol.

Korhaka,

How much is Factorio worth though, everything?

ArmoredThirteen,

The amount of time I’ve put in it could have cost me $200 and it would still be one of the best $/hr games I have

Korhaka,

I bought it long before the steam release, back when multiplayer was in experimental. So glad that there are 1000s of hours that were never tracked so I don’t need to see those.

lagoon8622,

If they charged according to value no one on Earth could afford to buy it

samus12345,

I think all it will do is raise the ceiling of what publishers are willing to price games at. If they think they can get away with it, they’ll charge $80 instead of $70, with the rest being $70 and less just like it already is now.

arakhis_,
@arakhis_@feddit.org avatar

you dont own those games brotherman

TheGreenWizard,

Not ALL steam games have DRM. Yes, you should buy from GOG whenever you can, but if you use Linux like me, GOG doesn’t give a shit. It can be hard to decide, support DRM free games and proper ownership with GOG, or expanding compatibility with Linux and improve it in general. If its cheaper on steam cause of a sale or something, I’ll buy on steam, then years later like with DOOM 2016 for example, I’ll buy it when it hits like 4 bucks on gog. That way, I have acces to an offline installer, and I show support and interest to valve for investing in proton.

ampersandrew,
@ampersandrew@lemmy.world avatar

Another option is to buy through Heroic Games Launcher. Heroic gets a cut, and GOG sees what they’d have to do to earn your entire dollar.

TheGreenWizard,

Completely forgot about that, I do really like the Heroic Launcher.

cyberpunk007,

What? You can buy gog games through heroic?

ampersandrew,
@ampersandrew@lemmy.world avatar

Yeah, it just launches a web browser in the client, but behind the scenes, it’s using a referral code in partnership with GOG to make sure they get a cut. So you can support DRM-free and Linux gaming support at the same time.

cyberpunk007,

Oh shit I had no idea. If I didn’t buy so many on my phone I’d be doing this. Next time I’m buying gog on my deck, it’s through heroic.

arakhis_,
@arakhis_@feddit.org avatar

thanks for spreading the word

looks like the solution i needed for all the smaller more useless launchers. wich it included connectability to ea/ubi/battleNet’s launchers too

Xbox for example seems more solid to me as a gamerscore addict for example. Steam obviously the main standard you wouldnt want to compress

mesamunefire,
@mesamunefire@piefed.social avatar

Your not wrong. If it weren't for steam being absolutely stellar than I wouldn't be buying games from them. I would try to go through gog. But with their work on proton alone I personally give them a pass.

cyberpunk007,

I’d almost argue the same with modern consoles with all the crappy digital bullshit and planned obsolescence

But_my_mom_says_im_cool, (edited )

To run the games i wanna play would require a pc worth 3 ps5s

Edit: people here don’t like facts, but where I live a pc that matches a ps5 is around $1500+ it you’re lucky. Yes your pc is better than my ps5 in the same way that your Ferrari is better than my Honda. But I like Hondas.

Korhaka,

You can play other games, there is so much to choose from just drop the expensive ones.

But_my_mom_says_im_cool,

Again no, that’s not my taste. I’m just saying steam doesn’t work for most people. The convenience of a console alone is always gonna keep me. To know i can buy a game 5 years after the console is released and it’ll run. PC gaming is superior, but it costs way more and takes way more work. Im it’s not convenient for casual people like me, especially since I want to sit on my couch with a controller and not have to interact with a computer

Fiivemacs,

*laugh sitting on the couch playing PC games off steam using a tv to display and a wireless controller

What are you even talking about …enjoy paying more for less, and paying monthly to play games while also being locked to whatever terms they decide all willy nilly.

samus12345,

If you can afford the cost of console game prices, more power to you. They’re pricing me out and I know I’ll have no choice but to switch to PC in the future if I want to be able to keep playing games.

Buelldozer,
@Buelldozer@lemmy.today avatar

Steam doesn’t work for most people? You sure about that? It has 132 Million active users, that’s nearly double the number of PS 5s that have been sold!

But_my_mom_says_im_cool,

Very odd comparison, you need to buy a ps5 to be a ps5 user, you don’t need to buy anything to be a steam user, you just need to sign up and you’re considered a user.

Buelldozer,
@Buelldozer@lemmy.today avatar

Very odd comparison…

Not really. There are more people using Steam than own a PS5 or Xbox X. So in what reality does Steam “not work for most people”?

you just need to sign up and you’re considered a user.

You’ll note that I used Steam’s ACTIVE user statistic. That’s not people who just “signed up”, those are people playing games on Steam.

Steam works just fine for most people.

cyberpunk007,

You can also tweak the graphics settings and get a budget PC.

But_my_mom_says_im_cool,

Again, no. Why not just get a ps2? I want current gen games and I know that for this to be comparative on pc it costs nearly triple

cyberpunk007,

I’m playing current Gen games on my steam deck and my 2019 PC build…

simple, do games w Microsoft is raising prices on Xbox consoles, controllers, and games worldwide

Well, that settles it. $80 games is going to be the new standard and Sony will quickly trail along. Oh well, nothing much has changed for patient gamers.

slimerancher,
@slimerancher@lemmy.world avatar

Yeah, buy most games at half price or less, fully patched up and with all the DLCs. Such a joy!

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

$80 on release day. $60 a month later. $40 a year later. $20 a year after that.

What you’re paying for isn’t the game, its the hype. An enormous component of a modern AAA game’s budget is just advertising. That’s what your $80 is going towards. You’re paying to have people tell you to buy it.

Even assuming you don’t feel like pirating… Just be patient, play something that came out a few years ago, wait for the next Steam Sale, and own the game for pennies on the dollar.

simple,

An enormous component of anything is advertising, I don’t see your point.

MajesticElevator,

I agree with the first paragraph, not the ones after

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

mainleaf.com/how-much-does-it-cost-to-market-a-vi…

As a rule of thumb, you’re looking at 25-50% of a AAA game’s budget going to advertising. So a $40 game becomes an $80 game in large part because the publisher is putting out $10Ms-$100Ms just to raise name recognition and build hype.

MajesticElevator,

Except that if no advertising is done, the game’s sales are probably a lot lower (which is why they do it). If the game doesn’t do well initially, it’s less likely that you’ll find it years later as well

sugar_in_your_tea,
pulido,

Oh well, nothing much has changed for patient gamers.

Aye. I wait until games are finished before torrenting them.

Feels good being off the consumer bandwagon. Games are coming out faster than I can beat the ones that came out years ago. I have enough digital entertainment for the rest of my life without ever having to spend a dime.

slimerancher, do games w Microsoft is raising prices on Xbox consoles, controllers, and games worldwide
@slimerancher@lemmy.world avatar

Thank you Microsoft, for taking pressure off Nintendo. 😛

bennel,

The difference is: Microsoft and Sony 1st party titles go on sale and eventually come down in price over time.

Nintendo first party titles are always full price, even for 5 year old games.

PieMePlenty,

Yup. The reality, while shitty, Microsoft still publishes games on multiple platforms (2 at minimum - PC and xbox). On PC, the games are sold on multiple storefronts with varying discounts and sales. Oblivion remastered just launched with a 17% discount on another store on PC for example.

Nintendo has a complete monopoly on the platform they publish for and completely control the prices.

For me, all these price increases are doing is moving me more towards PC. And to a larger degree off AAA titles all together.

missingno,
@missingno@fedia.io avatar

Every game that has a physical release (and even some that don't) does get sold by other retailers, and those retailers do regularly have sales.

ysjet,

Even, yes, for first party Nintendo games.

missingno,
@missingno@fedia.io avatar

The discounts usually aren't too steep, but games do go on sale periodically. DekuDeals is a fantastic resource for price tracking.

bennel,

That’s fair… But the point I was more trying to make is that Breath of the Wild, an 8 year old game that has a sequel out, is currently full price. It went on sale earlier this year for 40% off.

40% off a $70, 8 year old game is very different than 40% off an 8 year old game that was selling at $40-$50 without a sale.

porthos, do games w Microsoft is raising prices on Xbox consoles, controllers, and games worldwide

Game Pass pricing currently unchanged.

That is because the job of Game Pass isn’t to make money, it is to funnel customers into subscription services and destroy the idea that people buy games from artists.

Game Pass either succeeds and destroys the gaming industry like spotify did to music or Microsoft will abandon Game Pass.

simple,

Correction: It is to make money, but the goal is to get people to subscribe now then jack up the prices once people start relying on it.

slimerancher,
@slimerancher@lemmy.world avatar

It’s a long con.

flandish,

it’s bog standard capitalist formula. always has been.

samus12345,

It’s already happened and will happen again.

ampersandrew,
@ampersandrew@lemmy.world avatar

They’ve already plateaued and basically admitted to it. It’s a large revenue stream that’s not as large as they thought it would be, so now they’re going to coast with it and rely on just being a massive publisher instead.

TwinTitans,
@TwinTitans@lemmy.world avatar

Yeah, subscriptions are trash. Will be glad to see it go when it finally does.

jjjalljs,

Renting games and music seems like a bad idea to me, but I am in the minority. Buy a new album once a month for $8, after a year I have 12 albums. Pay that to spotify and I have nothing.

Gamepass is priced more aggressively at $12/mo, but I assume it’s a loss so they can eventually raise prices. Even so, if I buy a new somewhat discounted game for $36 every three months, after a year I have four games. With gamepass, I’m pretty sure I end up with nothing.

But I don’t think humans are known for long term thinking.

pulido,

It’s happening across the board at every industry.

Rather than try to appeal to a larger audience, they’ve found it’s more profitable to take greater advantage of an ever-shrinking pool of saps.

Mark my words, they legitimately don’t want the business of people with standards or self-respect. They want to cultivate communities where the only participants are Stockholm Syndrome victims and their abusers.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

“Artists” lol.
The ratio is 100:1 (1 being an actual artist or a studio still enacting on this believe)

Blackmist,

People never bought music from artists.

They bought it from record labels.

Whenever you see an artist complain they had a million streams and made twenty dollars, it’s not Spotify that’s keeping it all.

BlameTheAntifa,

GamePass used to be such a good value, but it’s gotten so overpriced. I’d rather keep the money and spend it on a few games a year I get to keep. Plus, not being available on Linux and/or Steam Deck makes it easier to ignore. Never going back to Windows.

Rusty, do games w Baldur’s Gate 3 is getting 12 new subclasses next week

Finally, a drunken master monk.

Stamau123,

those kobolds never stood a chance

duchess, do games w Baldur’s Gate 3 is getting 12 new subclasses next week

deleted_by_author

  • Loading...
  • JustARaccoon,

    what are you mad at? This is bg3, a “rigid computer game”, what does wotc’s physical books have to do with a free update?

    duchess,

    deleted_by_author

  • Loading...
  • JustARaccoon,

    It’s a pre-written balanced set of classes to try out, it’s not a requirement to play d&d and you can also just homebrew your own stuff. I don’t see how shouting at the sky about an optional purchaseable module helps

    duchess,

    ok sry

    prole,

    How is more options a bad thing?

    duchess,

    deleted_by_author

  • Loading...
  • prole,

    Isn’t this a free patch?

    caseofthematts,

    Believe they’re talking about in D&D, the TTRPG itself.

    prole,

    Oh OK. And here I thought I was in a thread about a video game 😉

    caseofthematts,

    It doesn’t make much sense, does it?

    duchess,

    Sorry I rambled

    prole,

    Awe man, you didn’t have to delete your comment… I was just busting your chops, I thought your comment added to the conversation.

    duchess,

    Ratio suggested it was quite upsetting for many people :(

    prole,

    Meh who cares what people think lol

    hibsen,

    Eh, I’d allow it; it’s tangentially related and a complaint about capitalism. Win-win.

    mattc, do games w Baldur’s Gate 3 is getting 12 new subclasses next week

    That’s cool, but I hope it doesn’t auto update on my PS5, because I’m still on Act 2 and took a break. Worried this will break my mods again and I’ll have to start over. I think I’m on my third unfinished run at this point.

    davepleasebehave,

    Can you mod on the PS5?

    WhyAUsername_1,

    Wait what?

    Stovetop,

    Not to develop mods, but the PS5 version of the game (and Xbox) supports some mods available from the mod manager that you can also find on PC. I think the console versions of mods require an approval process to make sure they work.

    HeyThisIsntTheYMCA,
    @HeyThisIsntTheYMCA@lemmy.world avatar

    yes. i use a mod that adds extra bags for arrows, potions, explosives, books, and the shit you pick up goes there automagically.

    dota__2,

    “automagically”

    beautiful

    Stovetop,

    You can turn auto updates off

    mattc,

    Thanks, I did that and I hope it works. PS5 often updates games even if you have updates turned off. Not sure if that happens with BG3 but I’ll soon find out I guess.

    prole,

    Oh shit good call, I’m in the same boat. I have like 100 hours and I’m still at the end of Act 1. Had to take a break, but it’s a hard game to come back to after a while.

    Slaxis,

    How can you have that much time without having finished act 1? Is it from multiple saves? You can totally clean out everything there is to do in act 1 in about a third of that time.

    prole,

    Some save scumming. A couple of false starts. Once or twice where I played a few hours before realizing that I fucked up several hours prior.

    Yes, I know this is not how the game is meant to be played. No, I do not care.

    Lucky_777, do games w Baldur’s Gate 3 is getting 12 new subclasses next week

    Man Ioved BG3 but I’m hard pressed to play again. First run was resist Dark Urge. Is there any other storyline to follow that’s worth another ton of hours?

    SolidShake,

    Dude there’s story line for several playthroughs. Different races, actions, party etc all change the game dialog.

    Suru,

    Honestly, all of the origins storylines are very much worth playing as well. Actually playing as the character adds a lot of depth to the quest lines.

    Lucky_777,

    Karlach playthrough might be pretty fun!

    Lemjukes,
    @Lemjukes@lemm.ee avatar

    “Is only one storyline worth playing out of dozens in a game heralded as one of the best story driven games ever made?”

    Breh.

    Lucky_777,

    Correct, just trying to get a path forward instead of kind of stumbling around. I usually fall into the same routine if you will during runs. Guess I could embrace Dark Urge?.

    teft,
    @teft@lemmy.world avatar

    I have over a thousand hours in BG3 and i still find new stuff sometimes. Far less often now but still. You’ll find plenty of new story in a second or N+1 run.

    whodrankarnoldpalmer, do games w Baldur’s Gate 3 is getting 12 new subclasses next week

    Oh no

    daniskarma, do games w Quantum mechanics might have the solution to joystick drift

    My ps1 controler have not gotten stick drift in… how long now? 30 years?

    Is that a lost technology like in sci-fi books?

    Dasus,
    @Dasus@lemmy.world avatar

    Idk man.

    29 years ago this came out.

    The traditional controller for PS1 didn’t have joysticks. You needed a DualShock for that, or it’s predecessor the Dual Analog controller.

    But yeah year or two here there, the DualShocks and PS controllers after that were very good controllers.

    But those first decent ones came out more like at the turn of the millennium than halfway through the 90’s as you imply.

    Back then it ps1 without joysticks and from 96 on N64 with extremely shitty joysticks. Gamecube came out in 2001 and Nintendo had clearly learned it’s lesson — to an extent.

    MellowYellow13,

    My original Dualshocks as well as Dualshocks 2 from back in the day still have no stick drift

    Dasus,
    @Dasus@lemmy.world avatar

    I was stoll using the first wireless one as a BT controller to play switch games last year. The battery gave out imo, otherwise zero issues.

    CMLVI, do games w Quantum mechanics might have the solution to joystick drift
    @CMLVI@lemmy.world avatar

    I got a Gulikitt KK3 Max and have really liked it so far. I got one because I got tired of having to resynv my Elite 2 to the PC via Bluetooth (it NEVER saved it as a device, some kinda issue I imagine switching from Xbox connection to BT), and I wanted to try to get out of the Elite 2 swap every 7 months. No complaints so far, other than I can’t monitor battery level. I like the back paddles more too, they are more spaced than the Elite.

    Hall effect sticks, swappable ABXY mechanical buttons, and the triggers can be mechanical switch with the trigger stops engaged. Really nifty controller.

    Chewget, do games w Quantum mechanics might have the solution to joystick drift

    Pretty sure there’s already a solution

    SkunkWorkz,

    Read the article. This is an improvement over Hall effect sensors.

    ieatpwns, do games w Quantum mechanics might have the solution to joystick drift

    Magnets do too

    SkunkWorkz, (edited )

    Did you even read the article? This solution also uses magnets but requires smaller magnets, is more sensitive and the response curve is more linear compared to Hall effect sensors. So it’s more accurate than Hall effect sensors, smaller and uses less power.

    ieatpwns,

    Ahhh you got me

    Just read it but still magnets already do it I’m just saying

    EddoWagt,

    Is accuracy or size even an issue with hall effect sensors? Hall effect sensors can have plenty of resolution and can also be small, the PSVita 1000 had hall effect sensors and those are smaller than the switch joycons

    SkunkWorkz,

    These new type of sensors require less power so that’s the biggest advantage. But them needing smaller magnets probably could mean they can be manufactured cheaper than Hall effect sensors. The increased accuracy and size shrinkage is just a bonus on top.

    silverchase, do games w Quantum mechanics might have the solution to joystick drift
    @silverchase@sh.itjust.works avatar

    You want us to sell fewer controllers?!

    30p87,
    @30p87@feddit.org avatar

    Also, Hall effect fixes all problems, since decades. Why weren’t they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won’t implement that new thing.

    DacoTaco,
    @DacoTaco@lemmy.world avatar

    Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)

    However, its not a few cents more. Its way way more. A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store. A hal sensor stick is often 2-4 euro.

    Lets say 150mil switches are sold, each having 2 sticks and its 0.2 more per stick. That gives us the following
    150,000,000 * (0.2 * 2)=60mil
    60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.

    Manufacturing cost is very different than just ‘its a few cents more’.

    Arcane2077,

    Okay, but, they’re already selling a product with a BOM of $20 at most for 70-90 monetary units. They can absolutely afford a few cents less of profit

    Burnoutdv,

    Nu nu, it would be way more expensive, have you thought about all the not sold controllers with incredible markup due the stick not drifting? I not saying that it is planned obsolescence but it really quacks like a duck

    CallateCoyote,
    @CallateCoyote@lemmy.world avatar

    8bitdo sells a fantastic controller that does everything the Switch Pro controller does besides gyro for $25. It has hall-effect sticks, hall effect triggers and a much better d-pad. It really sickens me how greedy the console manufacturers have gotten with controller prices.

    DacoTaco,
    @DacoTaco@lemmy.world avatar

    Im not saying i disagree, im saying its more complex than “just a few cents”.

    Arcane2077, (edited )

    I’m disagreeing. It’s really that simple. $60 million fewer dollars from $1 billion in revenue over 8 years (using your numbers here, please correct me if you think it’ll make your case stronger) is still about $1 billion. Any way you cut it, it doesn’t change the fact that it’s just a few cents

    SparrowHawk,
    @SparrowHawk@feddit.it avatar

    Manufacturing also gets cheaper when scaled

    CHKMRK,

    But this applies to both sticks, so the relative price difference would still stay roughly the same

    30p87,
    @30p87@feddit.org avatar

    And a switch costs, MSRP, ~300€/$. So they just got 45,000,000,000, 45 billion dollars. Or, in other words: They could raise the MSRP by 6$. Which would be justified for a then better product.

    EddoWagt,

    They are never going to sell a product like that for €306 or whatever. They’d probably bump it up to €349 in that case

    SharkAttak,
    @SharkAttak@kbin.melroy.org avatar

    If they have the money for frivolous patents and lawsuits to maliciously tank a game better than theirs, I think they can afford better sticks.

    mr_jaaay,
    @mr_jaaay@lemmy.ml avatar

    Yeah, there are quite a few Hall effect controllers on the market, from what I’ve read they’re quite good…

    state_electrician,

    Hall effect sensors are crazy expensive. Sony has controllers with them and they’re more than twice as expensive as the normal ones. It’s very unlikely that Sony would set this insane price without a good reason.

    30p87,
    @30p87@feddit.org avatar

    It’s very unlikely that Sony would set this insane price without a good reason.

    1000043595

    sheogorath,

    Don’t worry, we’ll find another part that’s going to be broken instead. TBH it already happened to my friend’s Gullikit controller, his shoulder and trigger buttons are already broken, but not his analog stick.

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