Except you’re wrong. The controller is on the BACK of the head, you know, where you’re looking. So both x and y should be inverted. Anything else makes 0 sense
Well the analogy doesn't perfectly work with pad controllers.
It does work with flight sticks. Vertical controls pitch (up and down), horizontal controls roll (tilt left and right). You've got pedals/stick twist for yaw (turn to right or left) or the hat/thumb stick for view angle change.
I got familiar with it from TimeSplitters 2, but that’s basically same devs.
Edit: not sure how the control schemes of the FPS sections in Banjo Tooie were, but I could have acquainted myself with it back then. I guess it’s similar due to being a Rare game.
Played a bunch of flight simulators and similar games back in the day. If it's universally considered the best way to steer a goddamn aircraft safely and accurately, who am I to argue.
I used to hate inverted as a kid, but a few games had them by default and my brain switched and could never go back. I’m playing Outer Wilds now and I had to immediately switch it.
Hey, here’s a radical thought… don’t force yourself to finish something just because you paid for it. A lot of games accumulated were prior to generous refund policy and back in the days of Bundles and stuff. Why would you force yourself to play something you don’t like.
Exactly. People wonder why so many are praising Gaben, but decision to refund any game for any reason within 2h of play or 2 weeks of ownership is an awesome one. So many times game looks entertaining only to realize it’s bad.
I refuse. If I lose interest in a game, I ain’t touching it until I’m ready. It’s one of the big reasons I quit FNV months ago in the middle of what will be my first ever completion of the game.
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