It is a double-edged sword for a dev. When a genre is over-satured (which most arent) there is usually a large player pool of potential customers but you’re competing with so many games that realistically your game needs to be really amazing to compete. Reason is that there is so many soul-like that a lot of players have a backlog of games to play already, and unless yours reach top 10 or something, there could be dozens and dozens of games that are simply more enticing than yours, meaning the average gamer will never make it to playing your game.
Making a game that makes it to the top on a saturated genre is simply very hard, and a very risky business decision.
I may play this at some point, but I am surely not buying it while I have DS2 unfinished, because I started ER, DS3 and Sekiro wait in my Steam Library and Epic gave away Nioh.
Damn I have a full time job and Soulslikes are not the only games I enjoy.
I think even From software alone publishes games faster than I finish them.
Yup came here to say something similar. As long as there’s quality they’ll be fine and in this specific case - if they’ll deliver what their showing and not over promising they’ll do way more then fine, the gameplay video looks awesome. I hope this what we get
The forums are to be avoided. You can't even have an honest non-political discussion in them because it is filled with immature asshole trolls with somehow too much time on their hands. I'm permabanned from Steams official forums because of just suggesting we get rid of the jester award. Cue in legions of fuckheads storming in 16 pages worth of my reviews and flagging nearly all of them with jester awards. Fuck that shithole.
It's even astounding how one of the trolls, was married and has a kid. What a life that guy has to find so much time to be an asshole online while having a family. "Uh sorry honey, I'm too busy owning someone online because they had an opinion I don't like, I'm not going to have dinner with you tonight."
Used to be thrilled with the situation keeping game prices down since I have never personally spent a cent on horse armor. Guess that only worked for so long sadly.
Do you understand supporting a game you love? That’s why I do it. Not for D4 though lol Blizzard can burn for all I care. Didn’t even buy their lame expansion.
I came across this video yesterday, and I'm 100% on board with Ross and his stance toward games as a service, but this isn't a plan for a lawsuit; it's asking for help in creating the plan. I hope he can make something happen, because games as a service is going to leave a wake of destruction in the history of video games, but temper your expectations.
As much as I agree with his sentiment, this title is bullshit - he never wrote "gamers don't want subscriptions" but that they shouldn't want that due to where it might lead.
"Gamers" aren't some hivemind entity that wants a specific thing. Many people don't worry whether an idea pushed by the publishers will have a long term negative effect on the industry, they just want to have fun with their hobby.
Look at microtransactions - there's a lot of negative discussion about them and yet they bring huge amounts of money, who's to say if the same won't happen with subscription services? We might not like it but majority doesn't necessarily care.
Sorry for being pedantic about a title but third-parties changing someone's words is a bit of a pet peeve of mine.
My point is that however you feel about microtransactions they are successful and that's why they're so common.
With subscription services you and me can think "I want to own it and play whenever" but a lot (not only casual) players see it as "I pay a few $ and get access to a huge library of games I can try out for the next month".
As I wrote initially, just because more dedicated audience doesn't like the direction industry is moving in doesn't mean majority will care enough to stop it.
The idea of the whale is a false narrative created by the companies who run these scams to justify their unethical business practices.
The vast majority of people who make up that demographic are people who really can’t afford to spend money like that, but do because the companies hired psychologists to tell them exactly how to exploit people’s brain chemistry to extract money from them. This mostly includes people who are biologically wired for poor impulse control and an inability to perceive how much money they’re actually spending. People like: gambling addicts, people with adhd or mental health issues, and children.
There are people with more money than sense buying this stuff, but for the most part, it’s gambling addicts and kids emptying their parents’ bank accounts for that dopamine fix.
Just another story they’ve spun to hide how scummy they truly are.
Devolver have done some terrific games going way back - I think the first time I played one of their games was the first Reigns for mobile and that was what, 2016?
Their name is a good indicator of quality so good for them thinking rationally about what they have to offer to players and not just taking the money
This is great. Amidst all the comparisons and issues with Starfield, I am learning about so many other good space exploration games in these discussions haha
I bought Baldur’s Gate 3 on launch day, within the hour, not even realizing the GOG version was DRM-free. We could’ve pirated the game but all four of my friends bought it.
I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.
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