TL;DR: Employees say his actions led to a lot of direction changing that forced management to scramble, and the lower workers had to bear the brunt of this. They also complained that OW2 needed more work or would be review bombed on Steam and his leadership refused. Shareholders are still happy to fellate him though because he made them a lot of money.
Oh, I missed this announcement. I heard about the ability to decline wi-fi matches, which is much more important, IMO, so this is good to hear. It also sounds like crossplay includes PC this time. It's pretty strange to see an American developer further behind on supporting PC than their competition, but here we are. Looks like it's time to check this game out again. Wi-fi players were unbearable.
Valve has wrapped the banhammer in tinsel, adding a lovely Christmassy flavour to their anti-smurfing actions. Players who have been banned for smurfing are finding a Highly Toxic Lump of Coal in their accounts, a ‘Seasonal Reward’.
Isn’t that what sca- uhh, I mean super legit game devs normally do? Suddenly the scope was neeeever that big! You just think you remember all’ those claims that are still visible! No one actually said things you can prove they did!
I feel like this has happened numerous times already and somehow it surprises people every time. Like, there are channels on YouTube that only cover this sort of thing and have days of content.
Like CDPR changing Cyberpunk from RPG to Action-adventure. At least the game didn't release at that point though, but still. I mean Destiny even gets called an MMO when it isn't. Genre is kind of misused a lot, people just need to stop buying or getting invested in games that haven't even released.
I saw that announcement video when it first came out and was super hyped for The Division. I didn’t end up playing it until around 2019 and I was really impressed with how close to the trailer the actual gameplay was. I know it had some controversy, but I guess I’m easy to impress lol
Ah, that’s fair. I’m a pretty casual player and didn’t really go deep beyond the medium skill levels, so I didn’t really appreciate the cut-corners beyond that. I hardly even played much multiplayer TBH, I played and loved the single-player campaigns, which is what I tend to do on most games :D
No, you are saying that you are entitled to an developers code if they leave a project just because they let you test it. You are acting/being entitled as fuck.
Engywuck ( @Engywuck ) True… It amazes me when people become so entitled online, especially in the FOSS community. It looks like they think devs owe them something.
jarfil ( @jarfil ) They got free testing for the promise of releasing the source, then failed to fulfill that promise, so… yeah, they do owe those people something.
You are saying that getting people to do work for you by promising them something in return, means nothing, that you can break that promise whenever you want.
No, I’m a foss dev, and I speak for all of us when I ask you to please not join any of our communities.
Also I’m calling you out. You need to put up or shut up evidence of where that developer said that he would release his code as open source. And that he would do it in return for you testing it.
The promise I’m referring to, is to “release the code”.
(long version)I understand the thought process of people not wanting to show how messy their pre-production code is… but that’s why, following semver rules, you mark it as a version “0.x.y”. It’s not an exam, it’s nothing to be ashamed of, anyone who’s written code knows that’s how things work, and it’s on the community to be understanding of this, so the “initial dev” of an open source project should feel confident in releasing a tangled mess, no less no more.
Promising the code, then disappearing without giving a community that’s invested in the project a chance to take over, is what I find fishy.
I’ve nothing to say more on topic. Off topic, people may be quite different and even if objectively there should be nothing bad in releasing pre-production, they may find it sensitive + there might be someone to actively offend for that. I only encountered the former, luckily
So I just ran across this, after leaving a comment in that same thread. Posting it again here to try and add some sanity back to this discussion:
Okay, but there’s a line here somewhere. Pushing for new features and complaining in the issue tracker that a bug hasn’t been fixed soon enough is absolutely entitlement. Expecting someone to follow through on their word and release the source code is another thing entirely. Especially if they make the decision to stop working on it.
Go check out this EoL statement from the developer of Nomie. He open-sourced the code without even being asked too.
As far as I know the developer never actually said he would release the source. That is purely hearsay from @jarfil. He seems to think that if an app or program is free then it also must follow that it’s open source.
@Scary_le_Poo and @jarfil: if the two of you have a disagreement on another thread, please work it out between the two of you like adults there; don’t spill it over into other, unrelated threads.
@Scary_le_Poo, these types of personal attacks are not acceptable on beehaw. It is possible to disagree while still being kind and without resorting to angry or abusive language. Please try to remember beehaw’s guiding principal when interacting with others in the future.
I’m really confused about this. I only ever heard about this as ane extraction shooter. But I also only found some tiktok clips didn’t follow it in advance or anything
One would think the gaming industry and consumers learned from the last 35 mistakes where big AAA titles had a dumpster fire launch because it was unfinished, unoptimized or over promised but no. This is gaming now.
Still attacking the devs and borderline creating a witch hunt is a bit too much. Just vote with your wallet. Or if you bought it refund it ffs.
I blame everyone who pre-orders as well. You are part of the problem!
This was a Kickstarter Project where a lot of people backed
For years the devs didn’t give a lot of information to the backers
There was a class action lawsuit for scamming against the developers because they just took the money and didn’t do anything with it
Now they published something so they can say “here we did something with all of the money” yet it’s obvious that what they developed did not take years.
It’s pretty obvious that they only published the game in the current state because of the lawsuit. The game is a total scam and they deserve the hate from the people that invested a lot of money when backing. Backing on Kickstarter has something to do with trust. Of course, the project may never be finished and that’s okay. But it’s obvious here, that they just took the money and did not use it for the game.
This has nothing directly to do with The Day Before, but: Backing a Kickstarter is something completely different and that has to come into peoples heads. Preorders are for a mostly finished product that will 100% ship. The devs have enough funding from investors and publishers, the game will be released no matter how little preorders they will get. Crowdfunding however is for an idea in its infancy that might never be finished. Crowdfunding is an investment.
But where is the difference in this case, The Day Before? Well, easy: When you invest in a kickstarter, the company has to use the money you invested to actually develop the game. They can’t buy fancy cars with the money, they need to put it to good use. If the company uses the money for their own personal benefit, they can be sued for that. For preorders thats not the case.
I mean it isn't but sort of is at the same time. It firstly depends on what kind of kickstarter it is. There are many ways where its just a system for a publisher to gauge interest in the project. Those are typically just preorders however many others are just throwing money into a well and hoping something comes of it. I get people's hatred of crowdfunding and it can easily be a trap. Where a ton of people are just there to get the money and leg it or who are simply too incompetent to use the funds properly. Hell even experienced developer can be too incompetent, double fine studios/Tim Schafer is a poster child for this. While I love their work, they had a horrid run with crowdfunding and I guess it should have been expected since they are always late and overspend on their budget when they were working with publishers.
Now with all the negatives said, I think crowdfunding in all its forms can lead to wonderful project that simply couldn't have existed due to a lack of interest by publishers. Hell I doubt we would had Baldur's Gate 3 without crowdfunding and this isn't talking exclusively about BG 3 since the Divinity Original sin games really got the ball rolling for Larian Studios. Crowdfunding can lead to the rebirth of genres once thought dead.
That is important because in some jurisdictions “preorder” has legal implications and importantly, obligations for the seller. A kickstarter does not. Not yet at least, over in Germany there’s a discussion about whether crowdfunding is just a form of taking preorders (in the legal sense), which would grant customers the same legal protections then.
Kickstarter is a separate kind of the same problem: Greedy fucks leveraging systems against us. Any time money is exchanged, there WILL be shitheads trying to get some for nothing.
It becomes a problem when the systems at hand reinforce those shysters. Kickstarter is rife with scams, and capitalism in general is rife with lazy greedy fucks. The problem is, they don’t get punished for being lazy greedy fucks.
They have to rip off and harm a bunch of people before anyone will do a damn thing, and even then… If it’s a rich person or corp, the government might just shrug and say it’d be too expensive to enforce the laws…
There is a BIG problem, and it’s not the consumers.
It was the most wishlisted game on Steam, people are actively ignoring all the red flags and blindly throwing their money at anyone who can produce a half decent video online.
I’m not protecting the devs, the whole story is a huge scam and they straight up lied but again:
Stop pre-ordering, paying on kickstarter or buying stuff in early access unless you are absolutely sure you know who gets your money and what you are getting in exchange.
Yes the devs are scum, but does it really justify the cyber witch hunt? A lot of people just hopped on the hype bandwagon and jumped over the hate bandwagon without even knowing the details.
Just fucking refund or sue the bastards. I will only repeat myself: consumers are part of the problem. Stop buying incomplete buggy shit based on promises and pre-order bonuses.
Watch reviews, performance tests before buying. Everything is fucking digital, they will not run out of keys if you wait an extra day.
No meaningless dev of a meaningless video game is ever worth a witch hunt. As a consumer, you have better things to do with your time. Like in this case, digging around in your nose, watching paint dry, or pouring another coffee. All quality uses of time that aren’t the waste that is getting angry at these devs.
I get that it was delivered with bugs and server issues. I get that it wasn’t what was promised to the players. But being toxic to the devs? Fucking get a grip. You don’t like it? Get a refund. And probably don’t preorder in the future.
I’m so happy so see this upvoted here. On Reddit people say toxicity is justified if developers do “stupid shit”. Or they say the toxicity is their own fault for making a mess, it should be expected, etc. Glad to be gone there
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