Disco Elysium for a 10er. Really, if you’re someone who has even the most passing interest in CRPGs, story-centric games or strong character dialogue, you owe it to yourself to play this. It’s beyond fantastic.
Disco Elysium is simply just a must have game for any gamer. Even if you don’t normally like the genre, you will like Disco Elysium. The only way you could dislike Disco Elysium, is if you hate incredible writing.
I got bored of it. I don’t remember laughing at any jokes a single time, and I never felt like the stat build I started out with (one of the game’s presets) ever let me do anything fun.
Yeah I think saying it's a must have for any gamer is a bit too much, no game is for literally everyone. Disco Elysium's humor doesn't strike me as overly humorous anyway, it's not really a comedic game, more of a dry chuckle now and then.
And the fun is really just reading/hearing any of the dialogue or descriptions, it is very well written. You get a lot of different choices depending on the "build" stuff, but it's really mostly all well written and should be enjoyable if you're into the style at all
I’m not going to link directly to any pirated content as I don’t want to break the c rules, but iirc the creators of Disco Elysium literally asked people to pirate the game instead of buying it, as none of the sale currently goes to them, seeing as they were (according to them) unfairly ousted and had lots of money kept from them.
Nexus mods shouldn’t need Steam at all. Other than the steam_api.dll file, the file structure and all the files are identical, and all you have to do is out the mod files in the right place and turn them on in your load order. What mods do that? The only thing it really makes more difficult is if you want Steam Workshop mods. Which you can download, but you need to use a 3rd party tool to do it if you don’t own the game on Steam.
There is also the new engine updates that fucked up old mods. Many Special Edition mods don’t work on the Anniversary edition, and Fallout 4 was supposed to be getting similar treatment recently. I don’t know if that is released yet or not, tho.
My hundreds of Mods works fine on GoG version, including so many that requires skse. It’s hard to find a mod or function that I use since Oldrim without it’s GoG compatible version nowadays.
At a glance (haven’t enabled yet, will later today), GoG uses the RFC standard TOTP model. This means you can use whatever app you want whether that is the google authenticator that ties it to your cloud account, something related to your password manager (e.g. keepass or bitwarden), or even just a python script you have in a random directory. It gives you control of your 2FA and protects you in the event you lose a device without properly de-authenticating it.
Valve use their own model that, to my knowledge, is only accessible through the Steam mobile app. Which is a huge nightmare if you ever have a device stolen/damaged (and is why you back up the recovery code)
Just enabled. Yup, bog standard TOTP and they even provide the plaintext key so that I don’t have to extract it from a QR code.
I don’t quite remember how to get the TOTP secret from the Steam app (they could in fact take notes from GOG here), iirc you have to extract it from the Android app via adb;
but once you have it, if this GitHub comment is correct you simply have to set the code size to 5 digits.
If your phone has a rooted Android install, I found this guide.
I don’t recall, I’ve set it up a few years ago - I’ve been trying to look for instructions for another comment, but it seems that they made it VERY difficult for people without rooted Android to obtain the TOTP secret.
Though it is RFC 6238 compliant, using 5 digits instead of 6.
Actually, it’s arguably even worse - it’s not that Steam doesn’t support normal TOTP, it’s that Steam goes out of their way to prevent TOTP from being used without switching to an entirely new algorithm.
Could be worse. GOG’s approach is super annoying, and a lot of platforms (like fucking Apple) actually require the use of insecure and invasive SMS verification. And as far as I know Steam hasn’t been hit with any data breaches since 2011.
I don’t know if I’d go so far as to say it’s amazing. But it’s totally worth this price.
The pacing is all over, and if you hate radio buddies be prepared for a bad time. The story was also really lame. But if you can get through the halfway point, the game really opens up and gets a lot better. Your skill development follows a fun and challenging curve, and fighting hoards of zombies becomes a lot of fun. It just takes so long to get to that part of the game.
Agreed, I was pretty annoyed with parts of the main story.
::: Spoiler warning
Imo boozer should have died, that would have made finding Sarah more emotional. His miraculous recovery always felt bullshit.
Also Sarah’s character was ridiculous. I get that it’d been 2 years, but she didn’t care at all that deacon was alive. Their “keep it secret” thing was fine but like even in private she didn’t give a fuck, which was weird to me. And her whole “I can save them” arc was really weird.
I remember thinking that there must have been a lot of cut content, because the end of the story progresses really fast compared to the rest, I had expected more build up.
And finally, it would have been nice if at the end boozer and Sarah weren’t just boringly “sitting” at lost lake. like, they are badasses after that story but at the end they’re just content with sitting around while deacon goes off. The end game could have been vastly better than it was.
:::
Read all of Sarah’s lab notes that are scattered around as collectibles. They really help give insight into her thought process as soon as she saw Deacon again and flesh out the reasoning why her reception seemed as icy as it was.
Has anyone heard anything about the series x enhanced update for fallout 4? It was mentioned a long ass time ago and there’s been radio silence since then.
I think doom 2016 does theme/story and just the over all ‘fantasy’ of being the doomguy WAY better. I really missed it in Doom:E. However I do really enjoy the way they built the gameplay loop into this frantic dance of violence.
I always liked the idea of doomguy, an absurd character, being grounded in a little lore and just playing around with him decimating any kind of plot a villian was comming up with.
Doom:E seemed to build a bunch of lore that no one was really asking for. Does anyone really want to know “Who was doom guy?” I didn’t. I really enjoyed him being barely a character, more a force of nature trying to eridicate demons. Rip & tear!
Agreed about the story. What I didn’t like in DE was the transparently arbitrary gameplay loop. You can’t punch enemies to death anymore, and your flamethrower instead of doing damage causes… items to appear. All are obviously in service of a gameplay loop, but they are terribly contrived. I wouldn’t say I go into Doom for immersion, but c’mon.
It’s been a while since I’ve played it, but as I recall, melee combat worked very differently and much more intuitively in 2016. It’s always there in case you run out of ammo.
I just re-played both games in anticipation for Dark Ages.
Doom 2016 only has pickups and chainsaw kill, with limited fuel, to get ammo. There’s also a rune for “infinite ammo,” and also the Pistol, with infinite ammo.
Eternal is the same, just that the Chainsaw always refills one charge (and no unlimited ammo rune). That’s why you get like half (or less) max ammo in the Eternal, compared to 2016, because you’re supposed to chainsaw a demon every 30s or something. Also, probably no Pistol because of that.
The straight-up melee does some damage in 2016, like the old games. You could theoretically punch everything to death.
In Eternal, I think it deals no damage at all, and it’s just there for the Glory Kill, but you get a special punch for a big damage AoE melee attack.
Glory Kills (melee finishers/execute) on low health demons are the same in both games, there to look cool and give you health.
BTW, I’m not saying you’re wrong for liking Doom 2016 more than Eternal. Some people don’t want to do the whole song and dance of jumping, dashing, swing bars, quick switch weapons, flamethrower, grenade, grapple, punch, chainsaw, whatever. I like it a lot, and it makes the game a lot more fun for me, compared to the more simple Doom 2016.
Right, it’s the fact that melee does no damage in Doom Eternal which I find aggravating. It worked just fine in 2016 as a last resort. They clearly removed its ability to deal any damage in order to force the player to engage with the flamethrower mechanic, which provides ammo (and also does no damage). It seems to me like clumsy design – it achieves the desired gameplay loop, but in the most heavy-handed way imaginable. Fun gameplay loop sure, but zero effort to justify it with what’s happening visually on screen.
I did enjoy the combat ballet though; in particular, it was fun to be always switching weapons. I just found myself often shaking my head because it’s so contrived how it’s implemented specifically. I’m sure most people didn’t care, but it did pull me out of it.
Also, I couldn’t understand the plot in Eternal whatsoever. Am I supposed to be saving Earth? It sure doesn’t feel like Doom Guy gives a damn. He’s just there to do some kind of prophecy I didn’t really find myself pulled into. In contrast, 2016 is punctuated sporadically by plot points I at least understood and felt some amount of motivation for. Take, for instance, the scene where Mr. Glados says “don’t dismantle the power generator things! They’re really expensive!” And Doom Guy is like: “IDGAF. Demons bad.” Best scene in the whole franchise if you ask me. (I’ll admit, some of the dialogue moments that lock you into a room are way too long though.)
Free games on Gog are hardly one click, since you have to go into the notification settings in your account to turn the marketing emails back off after they were turned on because you claimed a free game.
this seems to be the case. i tried to redeem it a few times with no success (in a couple of browsers and in heroic). an hour or so later i got an email saying it was added to my library.
I’ve never played a NSFW game. I’m also, like, very much Ace, so, like, no chance in hell I’ll ever will. BUT I can’t resist the allure of free games! No matter what they are…
There’s also Postal 2 in there lol, that convinced me to click the Claim button.
I’ve already hidden the games from the library, so I’ll probably never see them again and forget they exist in about 6 months from now…
gog.com
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