The cheaty gameplay isn’t that bad, as long as it’s not the first playthrough. It’s definitely way too easy to give you a sense of accomplishment against all odds, but it also allows you to skip all the grind and the sidequests that you should’ve already done (as those, AFAIK, have no Lea-dependent dialogue).
I didn’t know Iconoclasts was usually compared to CrossCode!
I can’t really see any similarities. It’s a great game, definitely on the level of CC if a bit less git gud in nature, but the only similarity I can think of is both games using pixel art.
Signalis (low-poly (not that you can notice), low-res, CRT effect)
CrossCode (2D, low-res)
Valheim (low-poly, low-res, still graphically intensive due to lighting)
Lethal Company (low-res, bitcoin miner levels of GPU load)
Super Alloy Ranger (2D, low-res)
Terraria (you know Terraria, don’t lie)
Iconoclasts (2D, low-res)
Starbound (Terraria, but a bit worse and in space)
I don’t think these games aim for nostalgia, nostalgia alone is not a good reason to choose low-poly or low-res graphics.
Low-res textures and sprites have the advantage of being much easier for artists not only to hand draw, but to explicitly choose what details to give to a certain surface.
3D games with low-res rendering also have their own appeal, like you say: they tell you what you’re looking at but still leaves your imagination the burden of filling in the details.
To me low-poly models don’t really have their own appeal, unlike pixelated visuals, however I also don’t mind them at all.
I still occasionally play games like Perfect Dark and TLoZ: OoT on their recompiled PC ports, they look good despite their low-poly nature because they don’t need high-poly models and their animations would look uncanny if they did (goofy ahh textures though).
However, there are some retro effects that I find to be straight up ugly: Signalis applies a CRT effect occasionally, which I can’t say I’m fond of.
With the last two big things I’ve heard about (Yuzu and… Dolphin, I think?) they were legally in the right, but at least where I live there is absolutely no way to spin a recompiler + asset extractor as something illegal - they can’t even claim the developers are circumventing DRM, because OOT and MM didn’t have any.
Though, I would not be surprised if there’s something in US law that can be exploited for this.
I don’t think it’s that bad compared to X3, in fact I would say X3 is a better candidate than X4 for a “love/hate” award due to the almost constant jank and the… harsher consequences of unplanned rapid deceleration.
So far, Starfield is an awesome game, but now I have an urge to pick up my character on no man sky, and I’m having trouble putting that game down right now....
This is not a criticism - I love how much attention this game has been getting. I’m just not understanding why BG3 has been blowing up so much. It seems like BG3 is getting more attention than all of Larian’s previous games combined (and maybe all of Obsidian’s recent crpgs as well). Traditionally crpgs have not lit the...
I’m being peer-pressured into playing it with friends, it’s an ok game. The quality is there, it’s full of content, though I wouldn’t say my lack of hype was misplaced - I’d still rather play some other niche games in my library.
What rubs me the wrong way is it’s GPU load even with lower graphical settings, and the hundred gigabytes of mandatory high-res textures and whatnot;
I find the UX clunky and infuriating at times, which is not ideal but acceptable for the genre.
What I really respect BG3 (and Larian) for is that its overall a very solid game and it’s making the AAA industry seethe, apparently.
It’s also DRM-free, but I would definitely buy it rather than Steam-Familying it if I were into its subgenre (and if it wasn’t a GPU hog).
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I absolutely loathe double tap to dodge mechanics.
Terraria does this, everyone who played it with me thinks it’s reasonable to fear accidentally dodging into an enemy when trying to walk slowly with a keyboard.
This is 10 times worse on controllers, because dodging just becomes irritating and janky as fuck - if I need to dodge a bullet, I don’t want to fight the kinetic energy of my finger for an entire fourth of a second and hope I am fast enough.
I’m absolutely baffled as to why more than one game I’ve ever played had fishing in it.
I love the X series (despite the unfortunate name), but the literal real-time days you spend waiting for money to appear in your account are still more engaging than any fishing minigame ever.
Weekly “What are you playing” Thread || Week of June 30th
Whatcha all playing!...
Indie games using retro graphics angielski
Two examples of this are :...
Recompilation: An Incredible New Way to Keep N64 Games Alive (vid.lilay.dev) angielski
www.youtube.com/watch?v=ywWwUuWRgsM...
Sony cancelled the PSN account linking requirement for Helldivers 2 (lemmy.world) angielski
Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account (www.gameinformer.com) angielski
cross-posted from: lemmy.zip/post/14764738...
Now would you look at that. Egosoft sneaked into the Fediverse 🎉 (discuss.tchncs.de)
As an avid[1] X4 Foundations player I’m more than happy that I stumbled over @egosoft today....
Weekly “What are you playing” Thread || Week of March 3rd
What have you all been playing! Still on my helldivers and binding of Isaac grinds. Spreading managed democracy through the galaxy 💪
What's your love/hate game? (lemmy.zip) angielski
Mine would have to be League or Warframe tbh.
Disney's CEO Is Reportedly Being Urged to Consider Turning Company Into a 'Gaming Giant' [and buying EA] (me.ign.com) angielski
Starfield has made me obsessed with no man’s sky
So far, Starfield is an awesome game, but now I have an urge to pick up my character on no man sky, and I’m having trouble putting that game down right now....
What is up with Baldur's Gate 3?
This is not a criticism - I love how much attention this game has been getting. I’m just not understanding why BG3 has been blowing up so much. It seems like BG3 is getting more attention than all of Larian’s previous games combined (and maybe all of Obsidian’s recent crpgs as well). Traditionally crpgs have not lit the...
What game mechanics do you love and hate? angielski
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.