I reckon this is a really good game, and it’s great to see it on GOG.
Missing features always feels bad though, even if those features are not important. (The multiplayer modes are ok, but the playerbase isn’t there anymore anyway. I never used snapmap at all.) But it’s kind of a philosophical thing. Missing features just make it feel like a worse. But on the other hand GOG does have one cool feature compared to the previous release: DRM free. Not as visible, but perhaps more important.
(I still probably won’t buy it on GOG though, because I don’t love the game so much that I need a second copy.)
Not always, they only started to offer Linux support after Steam, and even then it’s just a very small part of their catalog and none of their own games/products, so I think it’s fair to say they don’t offer Linux support but sell some products that do.
This does not include the multiplayer. I’m sure it wasn’t the selling point for most, but I hate how the multiplayer use case isn’t well taken care of on GOG. I don’t want Galaxy required; I just want developers to put a bit of work into putting LAN into their games again.
Also it opens up the ability to play network multiplayer regardless of the presence of someone else’s server on the other end. The lack of LAN or direct IP connections is just DRM by another name.
We really need a UT99 remake or something. I am just happy they finally allow it for a free download these days and oldunreal.com has been doing gods work for a long long time
@ampersandrew More annoying to my mind than the lack of MP is lack of SnapMap. Like you said, may not have been the selling point for most, but given Doom's legacy is as much courtesy of user created stuff as it is its technical contributions, it's a big loss to not have that.
Tempted to see if there's a way to hack SnapMap back in to a degree so people could still play backed up custom maps (which exist thanks to dedicated modders hacking & extending SnapMap functionality).
I never played the game, so I’m not sure what SnapMap is (Fandom says it’s a map editor), but there is a note in the “Details” that says SnapMap cosmetics are unlocked by default. Is that something else?
SnapMap is a built-in map editor. It lets you build simple maps made of prefab rooms. It’s clunky and very limited. Really nothing particularly interesting considering the history of OG Doom’s decades-old fan-made map scene.
Nobody did. It was one of this weird wave of interesting multiplayer setups that just didn't have the competitive cleanness of the established stuff and nobody ended up caring about.
It was midly interesting to try out once, but let's say there's a reason they didn't do a MP mode in the sequel and every reviewer praised that choice.
Wait, does it? Oh, man, it does! I actively remember the praise, where did I get so much Mandela effect from this? I didn't even think to look it up, I was so certain.
In any case, here's to being actively wrong and still having made your point. Eternal is the lesser game in general, and I have played it much less, but it's still telling I straight up forgot and invented an alternate scenario about it.
I don’t know; I only tried the game via the demo, which didn’t have any multiplayer. I thought it would basically be like the OG Doom’s deathmatch.
I have played Eternal’s multiplayer on PS+ because it’s in the catalogue. It was… Weird. Though I thought it sounded pretty cool that you can be a demon in it. It wasn’t actually that fun.
I don't think the setup for Doom 16 would be particularly doable over LAN without rebuilding the game or giving you the server code. Servers are doing a LOT of work in this.
I meant binaries. Open source would be great, but it’s a tough sell for some reason, even though Doom’s been open source for decades and still sells copies to this day.
Sure! I mean, why not? Hell, release the game DRM free in the first place on all platforms, huh? Why did we have to wait a decade and buy it twice before we could get the DRM version of any part of it, after all?
But you weren't complaining about it yesterday and you're way closer to the right outcome today. I would much rather have a DRM free version of some part of that game than not.
I remember the multiplayer almost killed this game. They had an early beta of the MP and it was a lukewarm reception. I personally tried it and thought it was ehhh. Then it released and everyone raved about the single player.
Redux and last light were great. Awesome short ish stories that capture a unique vibe. The shooting is really good too. I still have yet to try Exodus due to issues running the game. but maybe I’ll try again.
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