It’s really good. Incredibly frustrating and challenging combat but good once it clicks. The rest of the RPG elements are amazing. Except lockpicking. Fuck that nonsense.
I never played the first one but i’m a fan of challenging games. From what i’ve read after getting my ass beaten by single random bandits, the combat is better and more fluid than the first game. Fewer locked in animations is what i gather is the biggest change.
The one thing you really have to get in your brain is do not spam attacks. You will die. Your stamina is like armor in that the lower your stamina the more it hurts to be hit.
Like i said, once it clicks it’s great but boy oh boy was it frustrating to learn.
Seriously though, lockpicking irl isn’t as difficult as the game makes it seem even if you were picking modern locks. On medieval locks it should be a joke to pick them yet Henry can’t hold the pick still for half a second so it’s “nope, fuck you gamer”.
Like all of Henry’s skills, he sucks at the start.
You are him. So you’ve got some faint knowledge that it can be done, but no idea how exactly, and with rudimentary tools to boot.
Just like you IRL, it takes Henry learning how locks fundamentally work, what picking is actually doing inside, then getting better at the feel of it. And just like IRL, Henry gets good at lock picking quite quickly after some practice and being shared knowledge. Sure enough, he too soon understands how easy mediaeval locks are.
All of the skills are like this by design. You may think something is easy, but Henry don’t. He knows as much as you did before you looked into it.
Yeah, that argument falls apart when henry just randomly moves the pick even though you didn’t move the controller. That’s the portion that I get pissed off at. Fine that he has shit skills, fine that the game has to make it artificially harder for RP. But don’t make me fail at something just because the game doesn’t want me to complete it yet. Just make it not pickable. When something says “easy” it should be actually easy if you know the patterns or method of doing said thing. Like how combat is easier once you realize you can’t spam swing your sword. There is no such thing for lockpicking. It’s just “fuck you gamer, grind it out like a chump” or break tons of picks trying to get the one fiddly rng location to unlock the lock.
Edit: Also he picks locks in the first game doesn’t he? So he just forgets how locks work because of his fall? Bad design imo but a great game other than that one system.
Yeah, that argument falls apart when henry just randomly moves the pick even though you didn’t move the controller.
Literally—well at least from the devs and ever since KCD1—that’s how it works.
How else would they express how noob he is?
Look at Henry like you look at yourself 10 years ago. So confident, knew so much less. He’s your intern. Interns are frustrating. You were also a frustrating fumbler at the beginning of everything you learned.
That “random” movement increases the further through the lockpick acrion he gets. But when he’s skilled, it doesn’t. He’s patient and gentle with the tension.
What more could you want from a lockpicking system that’s super basic for all gamers but still represents the reality of someone learning lockpicking?
Edit: Also he picks locks in the first game doesn’t he? So he just forgets how locks work because of his fall? Bad design imo but a great game other than that one system.
The immersion of this is all explained. I highly recommend you play KCD1, though it is more challenging and realistic in skilling and especially combat. You have to teach him to read before you can read lockpicking books, for example. Becaue obviously not many people knew how to then, especially a blacksmith’s boy in a small village. You can, yes. Henry can’t. And if you try read it appears as gibberish to you, slowly getting better as he learns.
Is it just me or is this sale a little underwhelming? Cyberpunk 2077 is a good test case - it is only 40% off. Not terrible but it has been 50% off many times in the past.
Likely corresponding to the release of the DLC (today?). Everyone had an opportunity to get in ahead of time if they wished. I suspect we will still see sales for 50% off the base game within a month.
Cyberpunk was shit at launch and they had to sell it at a loss. But now engagement is at an all time high due to Phantom Liberty and the 2.0 update that essentially had “finished” the game.
Don’t expect steep discounts on it anymore…at least not for a very long while…that window has closed.
In case anyone doesn't know, this game is basically Devil May Cry but in the Metal Gear Solid universe.
I'm telling you that because I didn't know that when I bought it. I had played MGS 1 and 2 before buying this game, and it took a couple of hours for me to realize, I don't think I'll be sneaking up on anybody in this one. It's a good Devil May Cry game, though!
Down voting security apps of choice is a weird decision…would you rather them tell you do download yet another program, and create new passwords and crap to add more security?
100%. Great story, great characters, classic gameplay, cool skills and spells. Best of the series in the opinion of someone who never got into BoFIII (which most BoF fans view as the best)
For linux people, if you are having troubles launching it, add the following environment variable to the game (if you are using the Heoric launcher, it’s in the game-specific settings menu under Advanced): WINEDLLOVERRIDES=ddraw=n,b;dinput=n,b
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