Back in the days, you bought a PSP, and you got a shitload of exclusive games, with an occasional fan-favorite port. It was incredible value, especially for a handheld. Today, unless you’re a Playstation gamer specifically, getting the console isn’t even worth it. Knowing Sony, they will introduce a proprietary storage format yet again too.
Buying multiple licenses for the same game, across different platform is annoying as well. That’s one of the reasons why the Deck is so massively successful
I agree with you. The PSP (and vita) was amazing because it was also its own thing, and you got games dedicated to it. Not that I don’t find value in a handheld that offers up the same games, I love the switch, but it offers both purposes in one that makes it way more versatile. I don’t really think a system that just plays PS5 games will be as big as they think. It could hit a small market for people that don’t have a system and actually enjoy portable over a system.
One thing I don’t agree with is that you think they will be 2 different games for sale and not a 1 buy gets it on either ps5 console or handheld? In this day in age seeing how switch and steam deck work I highly doubt that they will push this as 2 games. My guess is they request a mobile settings profile from developers to make sure it runs good enough on the hardware which will most likely be slightly less powerful than the console.
They may be crossbuy, which will definitely be awesome, but then it’d still have to buy a PC copy, and a Playstation one. Same reason why my Switch has basically become a Xenoblade Chronicles machine. I don’t like paying double for an inferior version of the game, just so I can play it handheld
My PSP was half it’s own console and half a portable PS1. The PS3 ended up with a massive PS1 catalog and I think all of it was downloadable to the PSP.
I assume it’s going to be a cloud connected screen that streams games. There’s no current way to get thermal and power requirements met for PS5 on a handheld. They’re just trying to remove the in-home PS5 requirement from the Portal.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
Well it’s Unreal, so expect shader compilations and micro stutters, as well as a host of graphic options that may or may not make a visual difference, but will randomly tank your fps for no reason.
I’ve had such mixed results with that. On one hand it works but it’s rarely a smooth experience. Too many 2d elements blended into 3d and suddenly I’m standing half way through a menu with no way to select anything and a cutscene is running 6 miles away clipped through 17 levels of assets.
Is there any way to read Game Internet online now (archive or whatever)?
I’d really love to check out the Vampire Survivors interview from the final issue.
At this point I think our best option may be a spiritual successor by a different, but passionate, dev team. Not that Rockstar couldn’t knock it out of the park, its just that it feels like Rockstar is interested in proven money makers than doing anything real different.
gematsu.com
Gorące