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Computerchairgeneral, do gaming w Microsoft has control issues

The more I read about this the more baffling the move seems. It's not going to end cheating. It might inconvenience cheaters, if even that and it's only going to create negative PR for Microsoft, especially since this is impacting people who use modified controllers for accessibility issues. It's especially weird given how carefully Microsoft has tried to craft an image of being "pro-consumer" this console generation. Then again I imagine the executives who make these decisions rarely think these things through. At the very least it is a good reminder that there is no such thing as a pro-consumer for-profit corporation.

magnetosphere, do gaming w So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry?
@magnetosphere@kbin.social avatar

At first, I was somewhat surprised that this was even a question - then I reminded myself that they’re asking how the merger will affect the industry, not the players.

I don’t care how it affects the industry. I’m not a high-level executive with a gaming company. Are you?

For the players, I don’t think it’ll be that great. Whatever savings are made due to the merger won’t be passed on to us. They never are. What’s good for players is competition between many companies, all doing their best to attract customers. An enormous, monolithic conglomerate will do us no favors.

smeg,

There are too many articles posted in gaming communities which are actually just business articles which happen to be about companies involved in making games. Obviously it affects everything, but like you I don’t care about business bullshit!

ampersandrew,
@ampersandrew@kbin.social avatar

The impacts it has on the industry affects what kinds of games get made.

magnetosphere,
@magnetosphere@kbin.social avatar

Yeah, that’s what the last two sentences are about.

A big company will take fewer creative risks and be more likely to limit investments to proven formulas. They’d rather just churn out sequels to huge moneymakers. On the other hand, more competition means more incentive to try something new and interesting in the hope of hitting it big.

ampersandrew,
@ampersandrew@kbin.social avatar

Yeah, but the big company that the bigger company just bought refused to make smaller games and constrained their catalogue over the past 20 years to make fewer and fewer games. This bigger company, via Game Pass, has an incentive to put out more games than Activision has been. Microsoft has an incentive to try to compete with Sony in a way that Activision hasn't had competition for Call of Duty since...when was the last good Battlefield game?

magnetosphere,
@magnetosphere@kbin.social avatar

If things actually work out to the benefit of the players, then great!

Asafum,

The most aggravating thing for me personally as a PC gamer with an obsession with fidelity/graphics, is any Microsoft acquisition becomes focused on console first (to sell Xbox) which leaves every game as a neutered PC port that had to be made shitty enough to run on consoles… It’s very irritating.

ChronosWing,

That hasn’t been true for a number of years, at least anything developed on Xbox.

ChronosWing,

Depends on your definition of savings, if the entire actblizz catalog ends up on gamepass then it’s a huge savings for gamepass subscribers.

whofearsthenight,

…for now. This is actually why I don’t like that this merger has gone through. My guess is the strategy will be spending the next few years making GamePass such a value that it’s basically a must-have and dominates the market. Then they start jacking prices up and ruining the service.

ChronosWing,

That will likely happen, maybe. We really don’t know until it happens.

whofearsthenight,

We’re literally watching that happen to just about every tech company right now. My Lemmy front page right now is “YouTube/amazon/netflix/disney+ are all jacking prices and ruining the services.” Although modern MS has a lot going for it, they have a long, long history of this exact behavior. And aside from that, it’s just a feature of unregulated or poorly regulated capitalism. All consolidation eventually leads to negative outcomes for consumers.

amki,
@amki@feddit.de avatar

You really don’t know the history of Microsoft, do you?

ChronosWing,

I said it would likely happen, I wasn’t denying it.

UnhingedFridge, do games w Devs on Unity Runtime Fee: "The trust is gone forever"
@UnhingedFridge@lemmy.world avatar

You know what they say: you can’t un-fuck the Thanksgiving turkey.

Raz, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

Wanna bet he secretly has a bunch of Epic Games stock?

Lemminary, (edited )

They did sell their thousands of shares before this shit so I wouldn’t be surprised

Raz,

Looks like they know very well what they are doing. This seems illegal, but we all know they get away with it.

colonial, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds
@colonial@lemmy.world avatar

I can’t decide if they’ll get away with this or if they’re committing corporate suicide.

millie, (edited ) do gaming w Survey finds more than half of game developers experience crunch

I could understand putting this kind of time in for a passion project of your own, but for like, a job for somebody else? Worse, a salaried job? That’s way too much.

CleoTheWizard, do gaming w Starfield review controversy traces game journalism's orbital decay

Ratings. Are. Stupid.

When it comes to movies and audience scores, sure, look at the rotten tomatoes score or whatever. But everyone should realize that the average score of EVERY CRITIC is just going to be a useless number.

Not only that but reviewers who represent entire companies like the people at IGN and elsewhere aren’t giving an honest opinion. I know this because a few of them have given their honest opinion before. They got fired for low scores.

This is the reason that I enjoy watching reviews from people like ACG or SkillUp. They don’t need to give a score because their opinion isn’t a number. Enjoyability isn’t a number. Both of those reviewers enjoy games slightly different than I do, but when I watch their reviews I get a sense of if I will enjoy them.

Seriously if you go to outlets who give scores on games commonly, stop. Very little time is put into choosing these numbers and they reflect nothing about enjoying a game for you personally. Go watch a review from ACG or SkillUp. Outlets like IGN or PCGamer can’t hold a candle to these guys.

Lowbird,

They could easily all be giving their honest opinion at IGN: if the reviewers who tend to like everything are the ones who don’t get fired, the output of mostly positive (or sometimes groupthink negative) reviews would be the same, even if individual reviewers never lied.

CleoTheWizard,

Take a read of this summary (by IGN) of their Madden 22 review:

“ Madden NFL 22 is a grab bag of decent – if frequently underwhelming – ideas hurt by poor execution. Face of the Franchise, to put it mildly, is a mess. Homefield advantage is a solid addition, but it doesn’t quite capture the true extent of real on-field momentum swings. The new interface is an eyesore, and the new presentation is cast in a strange and unflattering shade of sickly green. It’s smoother and marginally more refined, but in so many ways it’s the same old Madden. In short, if you’re hoping for a massive leap forward for the series on the new generation of consoles (or on the old ones), you’re apt to be disappointed”

Now, I want you to read that and ask what you’d rate it based on this info (or the whole review).

IGN has a scale approximately this: 10. Masterpiece 9. Excellent 8. Great 7. Good 6. Okay 5. Mediocre

I don’t think I need to tell you that the user reviews for this game don’t even reach mediocre. Not to mention the gambling inclusion that IGN doesn’t take seriously in any sports game it reviews. But IGN still called Madden 22 a 6 or an “okay” game.

I’m not saying they’re lying necessarily but the result is the same. The honest critiques are ignored to keep receiving review codes. That score should be left out entirely but they refuse because it drives clicks. It’s a joke.

Abnorc,

This is just one example of how boiling down a review to a number is flawed. My favorite reviewers of games in general have been Matthewmatosis and Mandalore Gaming. IIRC neither of them provides a final score of any sort. Even whether a game is “recommended” or not may come with some caveats depending on what you’re looking for in a game.

Rynelan, do games w EA loses minor FIFA loot box legal case in Austria

Loot boxes are loot boxes… as long as you don’t know what you’re getting then it’s literally a gamble.

I’m hoping one day this stuff gets banned worldwide.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

Wouldn’t that make McDonald’s happy meals also gambling? If not explain the franchises that will absolutely refuse to swap toys during certain promotions (Bionics and TY I can think of off the top of my head).

Naminreb,

I don’t think people buy happy meals for the toys. You know what you’re getting to eat, which is the purpose of the chain. It is a food service company, not a toy manufacturing company and the toys are only tokens of appreciation for the customer.

EA is a video game company and your experience and ability to play the game basically depends on these loot boxes. In fact, you play or pay to increase the chances to get a good deck, but nothing is guaranteed. It is random or perhaps even more perverse, it is programmed to deny or condition good players on your decks to keep you playing for the next loot box.

The only way this is not gambling, is that you don’t win money at the end of the day. Just satisfaction.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

Aren’t they just skins and hats and cosmetics though? Unless it actually impacts the game play I don’t really see the difference.

Astronautical,

Fifa loot boxes contain different players, so you could either get Messi or a 3rd grade soccer player, with the 3rd grader being weighted more heavily in terms of being acquired.

MomoTimeToDie,

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  • Rynelan,

    Those cards still hold value and the game is made to be played with multiple of the same cards. But you’re right, trading cards are a gamble.

    You pay for a mystery pack

    You either get good or bad cards

    You’ll keep buying to get better stuff

    It has all the checks.

    But I think it’s important you don’t need to buy booster packs to enjoy the game. I can buy multiple pre-made decks and I know exactly what I get and still can enjoy the game.

    Some games (now not talking about FIFA) even rely on loot boxes to make the game more enjoyable. You even can get timed stuff you can only use an X amount of days and poof… it’s gone.

    Also digital purchases might be considered “too easy”. With cards you at least get something physical.

    Not sure though… all I personally think is that micro transactions and loot boxes are killing the fun and quality of games.

    ComradeBunnie,
    @ComradeBunnie@aussie.zone avatar

    When I was a kid, I’ve asked for a specific toy before. I think you can, or could, even buy them separately without purchasing a meal.

    SplashJackson, do games w Fable delayed to 2026

    That game came out years ago

    Kazumara,

    2004

    oxideseven,

    This is fable 4. It’s a new game…

    It’s a franchise reboot, no? Not a report of the first game.

    I’ve liked all the fable games. I’m excited.

    SplashJackson,

    The headline confirms that they’re talking about Fable

    BroBot9000, do games w Krafton acquires Tango Gameworks and Hi-Fi Rush IP from Xbox
    @BroBot9000@lemmy.world avatar

    No fucking way!!!

    sebinspace, do games w IGN workers unionizing | GamesIndustry.biz
    sculd, do gaming w Kojima Productions and A24 to adapt live-action Death Stranding movie

    Kojima finally gets his wish to make a movie instead of a game!?

    Kolanaki,
    !deleted6508 avatar

    I’ve been wondering when the fuck he would jump into film since he has the money, the talent, the desire and now the recognition to do so.

    IWantToFuckSpez,

    That’s was definitely his end goal when he started cozying up with Guillermo del Toro and other people with short lines to Hollywood

    AnonTwo, do games w US kids want games subscriptions and virtual currency more than games this Christmas

    I can understand the sentiments of the thread to offer alternatives

    Just remember whats going to happen based on your own christmas as a kid, when you got "The next best thing"

    Given there's a lot of good picks, it's still a tale as old as time.

    TwilightVulpine,

    My parents refused to enable me to get into the glorified gambling of trading card games and frankly I was better off for this. I’ve seen people waking up realizing they had spent hundreds to thousands on cardboard designed to be replaced and deeply regretting it. That is while having cardboard to regret buying. Imagine what happens to these kids if the game they spent all their gift cards on closes down and takes it all down the drain.

    Meanwhile there were gifts like games and D&D books that let me have fun for a long time as complete packages without needing additional expenditures to enjoy.

    There are things kids can like and dislike, and we should keep that in mind. But as adults we should also take some responsibility for cutting through the bulshit of manipulative marketing. They aim these things at children because children only see their immediate excitement and wonder, but not the sleazy business behind it.

    EssentialCoffee,

    Meanwhile there were gifts like games and D&D books that let me have fun for a long time as complete packages without needing additional expenditures to enjoy.

    I see that kid-you never got into the world of gaming accessories.

    TwilightVulpine,

    When I bought dice sets there was never the risk of missing out on the Ultra Rare d4 and being unable to use Magic Missile because of that. I might not have always gotten everything I wanted, but I got what I needed and I didn’t need to pay a subscrption to continue playing.

    Eggyhead, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit
    @Eggyhead@kbin.social avatar

    Is there a way to read without the invasive trackers? I’m fine with ads, just not the cookies.

    QuentinCallaghan,
    @QuentinCallaghan@sopuli.xyz avatar

    There you go, here is an archived version archive.is/cyApm

    SaltySalamander,
    @SaltySalamander@kbin.social avatar

    You browse the internet without adblock in 2023? What the fucking wrong with you?

    JCPhoenix,
    @JCPhoenix@beehaw.org avatar

    FYI, you’re on a Beehaw community right now. This type of needless aggression may be acceptable elsewhere, but not on Beehaw.

    FluffyPotato, do gaming w So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry?

    Studios being bought up like this usually means stuff from them will degrade in quality fast. The last thing from Blizzard I liked was Warcraft 3 and Starcraft 2 so for me no big loss. I’m more upset about Obsidian and InXile.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    After Baldur's Gate 3, contrasted against what EA's Bioware has output lately, I'll bet Microsoft is happy to let their RPG studios continue doing what made them a success in the first place.

    FluffyPotato,

    I can’t think of a single exception to a big company buying up a game studio and that studio’s quality absolutely plummeting. EA has been buying up good studios and gutting them for decades, I doubt Microsoft is any better, they already have a history of doing that to different software.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Nether Realm Studios, Naughty Dog, Angel Studios (Rockstar San Diego), and Relic, without thinking about it too long, but there are also all kinds of reasons why a studio's quality would struggle to hold up over long periods of time regardless of being purchased, and even then it can be very subjective.

    FluffyPotato,

    Hasn’t modern Mortal Kombat been absolutely crap? And Rockstar games have felt worse ever since GTA 4 and they are currently just focused on milking online content.

    Relic I only know for Impossible Creatures and Naughty Dog isn’t ringing any bells for me so can’t say anything about that.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Alright, no offense, but I think you need to expand your horizons, lol.

    The last 5 games (all of which were post-acquisition) Nether Realm put out have all been multi-million sellers in a genre that struggles to do that, and their past 2 games are only second fiddle to Smash for number of copies sold. They're the only ones who figured out how to do single player content in a fighting game that interests people enough to buy those games for that content, and while Capcom and Bandai Namco both tried, I think you'll be hard pressed to find someone who thinks they did it better.

    Red Dead Redemption 1 and 2 were both post-acquisition, and regardless of my feelings of RDR2 (which is still that it is not a bad game by any means), both games are critical and commercial smash hits.

    Relic has had very successful Warhammer 40k and Company of Heroes releases over the past 20 years.

    Naughty Dog has made far more games post-acquisition than pre-acquisition, and some of their best-selling, highest-rated games have been on the more recent end of things. Perhaps you've heard of Uncharted and The Last of Us?

    FluffyPotato,

    I havent owned a console so that explains why I don’t recognise Naughty Dog. I vaguely recognise Uncharted and the last of us but I know nothing of the games themselves.

    I haven’t played either of the RDR games or any Company of Heroes games and the last Warhammer I played was Soulstorm so I can’t comment on those.

    I have played quite a few fighting games and the genre is definitely quite stale when it comes to single player. The only ones I can think of where I enjoyed the single player was the new Smash and Skullgirls. Mortal Kombat hasn’t had a new idea in like decades, they seem to be content with milking the franchise without doing anything new.

    I don’t think commercial success is a good indicator of what makes a good game though, like all the Call of Duty games released every year are not good but they are successful. Not to mention the sport games that rake in obscene amounts of money while nothing much changes between releases. Or mobile games…

    ampersandrew,
    @ampersandrew@kbin.social avatar

    There's a reason I mentioned critical and commercial success, because the two combined are the closest we can get to an objective measure of quality. If the game is selling well and reviewing well, it's very difficult to make an argument besides your own personal taste that the quality has declined.

    I havent owned a console so that explains why I don’t recognise Naughty Dog.

    There's never been a better time to play video games and not own a console, because there's hardly such a thing as a console exclusive anymore, but you'd really have to live under a rock to be unaware of Naughty Dog if you've ever paid attention to E3/summer announcements, game of the year awards, or just what other people are saying on forums.

    I have played quite a few fighting games and the genre is definitely quite stale when it comes to single player. The only ones I can think of where I enjoyed the single player was the new Smash and Skullgirls. Mortal Kombat hasn’t had a new idea in like decades, they seem to be content with milking the franchise without doing anything new.

    This is a very strange paragraph. NRS are the fighting game studio for single player content, and they were even during the 6th gen era when people generally didn't like Mortal Kombat games. If you think they haven't had a new idea in decades, you definitely haven't been paying attention for at least one of those decades...the past ten years. The most recent game added kameo fighters, which shook up the way those games play quite a lot, plus up blocking and a way to convert down 2 into air combos if you've got the meter for it.

    FluffyPotato,

    Don’t all the sports games and Call of Duties also review and sell well? I don’t think many would call them good games.

    Yea, I don’t follow any gaming media or forum. I pretty much get new things to play from either Steam’s recommended list or Humble Bundle.

    I haven’t played the last Mortal Kombat, that’s true. All previous ones, which I did play, including the 2 Injustice games, felt too samey for me to bother with another one.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Call of Duties are trending down but still generally seen as good games. Sports games are doing worse. Since the exclusivity contracts were signed in the mid 00s, the quality among critics and fans has been seen as declining, but if you're a basketball fan, you've got no real option besides the casino disguised as an NBA game, for instance.

    Yea, I don’t follow any gaming media or forum.

    You're on one right now.

    As for Mortal Kombat, this is where we just get back to accounting for personal taste. They're immensely popular, review well, and they've been doing measurably better with critics and fans since the acquisition. (Hit me up in Skullgirls though.)

    Rentlar,

    My wonder is how do you degrade from an IP that Activision Blizzard already ran into the ground?

    PenguinTD,

    I didn’t even bought the 3rd SC2 expansion, I bought the 2nd one and not even playing through half of it. I did play a bit of overwatch due to friends asking me to play with them, but quickly drop it cause I really don’t have time to grind or play that game and keep up with the meta.

    Leafeytea,

    They also bought out ZeniMax in the same deal, which means they also have ESO under their rap sheet.

    The only thing that effectively changed in ESO since the acquisition in 2020 is that they added the endeavor system to the game, so there was an excuse to sustain loot crates and give people a means to get the loot crate items in the game… though that system is frankly still BS since the amount of endeavor and gems needed for that fluff is in real world dollars ridiculous. As is, I dumped ESO completely after High Isle and went back to only playing GW2 (I have been in both games since beta), since the nonsense happening in ESO was enough for me to see that Microsoft running into the ground was not an issue - ZoS already managed that themselves…

    I imagine it will be the same for WoW. Zero sum game.

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    I’m more upset about Obsidian and InXile.

    I’m with you on that one.

    Obsidian and InXile had just started getting some new promising franchises up and running (Wasteland & Outer Worlds). It’d be a shame if they went ‘Storefront Exclusive’ already.

    The last minute EGS timed-exclusive deal already screwed with the first TOW game’s launch.

    The concept of Storefront Exclusivity just shouldn’t be a thing at all.

    FluffyPotato,

    I don’t even care about exclusive. Obsidian, CDProject, InXile and Larian are like the only studios left that make really good RPGs and whenever a studio gets bought out their quality absolutely plummets, I can’t think of a single exception to that. I do like Larian’s and CDProject’s stuff but Obsidian RPGs have been my favourites and it just feels like I won’t get another amazing Obsidian RPG. Like I already saw Bioware, Bethesda, Troika and Black Isle either disappear or have their quality go to absolute shit.

    Also FYI Wasteland is like a super old franchise.

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    I agree. It’s just one of those things that starts things off badly.

    And MS has been pushing a bit for it, like EGS.

    Also I’m painfully aware of the age of the OG Wasteland as I grew up with it. I was thinking more in the line of the crowdfunded ones, 2 & 3. InXile seemed well on track with 'em.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Didn't Troika and Black Isle essentially lead to the creation of Obsidian and InXile? You're basically listing the same studios multiple times. Plus there has been a lot of communication between Bioware and CD Projekt, leading to talent moving between those studios, and I wouldn't be surprised if the same is true for Larian.

    FluffyPotato,

    Like 5 developers of Black Isle founded Obsidian but as far as I know Troika just disappeared along with it’s developers. I can’t find anything about Bioware and CD Project or Larian collaborating though.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Bioware and CD Projekt worked together on the first Witcher, because that game ran on Bioware's engine. The new director for Phantom Liberty and Cyberpunk's sequel came from Bioware, and he said in an interview that that past relationship is why they reached out to him for the position, insinuating it's not the first time it's happened and that the two companies had continued to be in contact over the years. Given CD Projekt's last two games' similarities to Bethesda's formula, it wouldn't surprise me if there was overlap with the developers of those studios as well; and the same extends to Larian and the inspirations they've clearly taken from old Bioware.

    as far as I know Troika just disappeared along with it’s developers

    It's possible that all but about 5 developers from Troika left the industry after the company folded, but I'd call that the least likely scenario. In my own career (only briefly in games), people who liked working with me have reached out to hire me from previous working relationships between companies, and you tend to see a lot of the same people from job to job as a result.

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