one of my top favourite games of all time! And one of the two narrative experiences on that list that I can’t talk about with the “uninitiated” (other is Inscryption)
if you like space, and you like thinking - don’t look up anything about this game. Watch maybe 5 minutes of some gameplay if you’re hesitant.
Though a word of warning, this is a game that’ll take all of your focus, it’s very hard to play it with a YouTube video or a movie in playing the background. And yes the ship movement can feel clunky at first, you’ll get used to it don’t worry - the story is worth it
in my experience as a impatient person you simply need to make peace with the timer, it stings at first but then- i think thanks to Outer Wilds i can play souls likes now ::: spoiler because it shows clearly how death is simply a part of the learning experience, it’s not a failure :::
Whether or not it’s a failure, it’s a waste of time. Imagine if a relaxed open world game constantly interrupted you with cutscenes of your character falling over, slowly waking up, and trudging back to where they fell.
it’s not supposed to be a relaxing open world game though?
it’s the mystery of the entire game, why is this happening? how do i stop it? It’s also the basis of all main mechanics in the game, the entire world is on the clock, some things aren’t available at the start or become unavailable as the clock ticks. It’s not a pointless gimmick, it serves both a narrative and a mechanical purpose
But there HAVE been other games based around time loops that manage to avoid that frustration, for instance by letting you manually restart the loop yourself in a quick way, or giving other starting points.
Famous examples include Majora’s Mask, The Sexy Brutale, and others. I understand Outer Wilds tries to hold the trappings of its story around the loop being more sci-fi than magic/fantasy in nature, but that’s still a goal of the writers to wrap the rules of the world around mechanics that are fun to play.
I can even think of many games that gave themselves minor plotholes and odd exceptions to the “world rules” just so that the player could get through it more conveniently.
I have a friend who stopped for a whole other reason. But I can’t talk about it without revealing too much. But basically had to do with bramble and deep, things that don’t bother most people much, triggering some actual phobias.
I have beat the game. I remember the gist of the solution, but I have no idea how to pull it off any more. I can’t wait to play it again, possibly with the VR mod.
I played this game and loved it but never finished it. I feel like I was either too dumb to figure out what to do next, or I could tell what I needed to do but couldn’t maneuver my ship/character well enough. Total skill issue on my part, though I intend to dive back in at some point.
Definitely this. It’s pretty easy to lookup exactly where you are and find mostly spoiler free walkthroughs or sometimes even hints. IIRC there are a few spots that a lot of people got hung up on.
Your ship computer shows hints and places you haven’t fully explored. Alternatively you could say where you are and helpful internet people can give you a nudge.
When I got echoes of the eye, I was confused as to how to play it. Once I figured it out, my mind was blown for a second time. I wish, as others have said, I could re-experience this game.
A friend begged me to play this and I just didn’t for a couple years despite owning it. Once I finally did it quickly became an all-time favorite. You should fix this yourself.
At first, the game will not make sense. But somewhere around the 20 minute mark (it varies depending on what you do) you will encounter The Event. It will happen. You will know it has happened. It will be, unmistakably, The Event. Nothing else could be The Event. Nothing else could possibly be as momentous as The Event. And then you will have your first real understanding of what the game is about, and it will be very, very exciting.
After that happens, look at the computer in the back of your ship (to the right as you enter). For the rest of the game this will be your most important tool. You’ll understand why. Once it happens.
But somewhere around the 20 minute mark (it varies depending on what you do) you will encounter The Event. It will happen. You will know it has happened. It will be, unmistakably, The Event. Nothing else could be The Event.
I love explanations like this, at first you don’t know what it might be, so anything could be the event, is this the event? No, is that the event? Also no. And then you come across the event and you just know, yes, that’s the event
If you’re particularly clever, you might see something before the event that makes you go, huh, that seems weird, I wonder why that is. And then the event happens and you’re like, ohh, it was the event! It was telling me the whole time!
My favourite lets player has finally picked this up. I will neverbe able to experience it fresh ever again… So watching others is the closest I’ll ever get.
There’s a really well done VR mod for this game. It’s actually the only way I’ve played it so far. If you can run Steam VR I highly recommend it! I had to do a reinstall of some stuff so haven’t finished the game yet, but it’s been high on my ‘to-do list’.
if you haven’t played please don’t spoil yourself as The Outer Wilds is an incredible and enjoyable journey that many and I wish to experience for the first time again
this is a game classified in the legendary status
fellow mods; if possible I’d like to personally request a pin for silverchase’s post
In Colombia we had a version of PES that had the colombian teams. It was just the international teams, but with the skin colors of ther uniforms and names of the players changed.
I wonder why PES specifically is so popular for this? I think it has something to do with PS2’s being able to play burned discs without needing a hardware mod, but i’m not 100% sure.
Playstation gained a lot of popularity on latinamerica for being able to be pirated, and PES and Winning Eleven before it, were way better football games than Fifa. I remember the first time playing them after years of Fifa and feeling the field huge, but then you would back to Fifa to feel like your playing mini football. And that huge field made it more about passing the ball to advance, while in Fifa you could rush from the center of the field and easily took a shoot and mark, more alike a basketball game.
They were much more tactical and had better controls too, visually and audio better and just more polished. The PES series (before they renamed it from ISS) were just the better games back then. I started with International Superstar Soccer Deluxe on the SNES and wasn’t even a big sports fan. But got obsessed (well not that extreme maybe) with this game. And then the Nintendo 64 followup International Superstar Soccer 64 was phenomenal! Everyone compared it to FIFA 64 and it was clear and cut which game was better for the majority. I’ve played PES98 on original PSX too.
Today, people can’t understand how good these games were back then compared to any other football/soccer game at that time.
Many people including me consider PES 2007 as the best football game ever released. Even current new football games doesn’t give the same vibes as playing that game.
As a Brazilian who grew up in a not too remote area, modchipped PS2s were everywhere growing up, as it was the only realistic option to game for the vast majority. Things have shifted a bit these days, but it did use to be like that.
As a result, I don’t think I’ve ever seen a legit PS2 game or an og Xbox/GameCube for that matter lol.
There wasn’t a lot of good source material to use a couple months ago. I’m unsure if that has changed, but it might’ve. It’s a prerequisite for writing a good wikipedia article, at any rate, as opposed to a shitty one.
You’re not allowed to write your own telling of the story on there, you have to copy other people’s and cite them. So a lot of other people need to have written on it, from a position of being a reliable source, before a quality wikipedia article can be written.
Though a small, mediocre article can be better than no article, if you’re giving someone a good framework to improve on later, as more sources develop.
And also bear in mind that if someone writes a crappy enough kbin article now and it gets deleted, that's going to make it harder to get a kbin article started again in the future. I know that's not how it's supposed to work in principle but unfortunately it's how it works in practice.
Pleroma still doesn't have a wikipedia article because of this, despite being one of the oldest AP-enabled fediverse services. It's been deleted twice because some moderator didn't like the quality or number of sources.
Wikipedia doesn’t like articles that are basically ads. Articles should be written from an unbiased standpoint using independent sources. If an article has been removed because it’s basically self promotion, then mods will be more careful about reopening it again.
i just took a look at what it takes to write a wiki article, and it is extensive (rightfully so). anyone who plans on trying this, please be prepared to have sources prepared, be unbiased, be a good writer, and more.
en.wikipedia.org
Aktywne