Lenovo Explorer. I don’t play VR games really, but it’s fun when my little nephews visit (the A770 handles simple games like Beat Saber well). Outer Wilds in VR seemed like a good time to dust of the headset but it’s a bit too stuttery. I didn’t look for any type of fix or optimization though.
But if you’re serious about VR gaming Intel Arc is not a good idea for now. However on /r/intelarc some report good results, saying it varies from game to game.
I’m really struggling with this game. I got it on sale and played for 3+ hours, but somehow it didn’t grip me. It was really annoying having to constantly start over. Not trying to detract from other people’s experience of it.
On the one hand, if you don’t enjoy the game that’s fine. It’s a masterpiece, but that doesn’t magically mean that everyone will enjoy it.
That said, if you want to enjoy it more, focus on one thing per loop, everything is designed to be completable in a single loop, (or maybe a few for the more complicated puzzles if you get stuck). And if something is frustrating, do something else.
Things really go wrong if you keep smashing your head against a brick wall or if you keep jumping around and never manage to finish anything.
We’re trained to think of death as a major failure by other games, it’s not in this one, it’s just jumping back home, repairing the ship, and starting from a central location and a known state.
It’s a hard game to get into. Played for 2 hours on my first run and didn’t know where to go.
After 2 weeks or so I tried again because everyone was recommending it to me. Now it’s one of my favorites, even though it took another 2 hours before I had any idea what I was doing.
So one thing I didn’t realize right away is that in the ship there is a board where the game auto stores your discoveries detective-style. It really helps provide guidance when you feel like you’re out of leads or don’t know what to do.
The most common gripe I hear is the ship controls. It’s really designed for controller, and manual space flight is kind of pointless when the autopilot can do it so much better (as long as there’s nothing in the way).
It’s really a game about pulling threads until you find interesting things. The ship’s computer is useful for keeping track of the thread ends. Most places can be reached in a minute or so right from the main planet, although depending on where you’re going you might have to wait longer to get access to what you want. There isn’t really any “starting over” because what you’re gathering is knowledge in your own head.
I think the hardest part initially is finding an interesting thread to pull on. I think Giant’s Deep was where it started to click for me, but there’s undoubtedly more.
Once you finish it, it’s actually really fun watching other people’s playthroughs as well - getting to relive some of the moments vicariously through other people’s eyes is almost as much fun as experiencing them yourself the first time.
It’s also quite amazing just how different each playthrough can be, since the game is so non-linear, people take some crazy paths to get to the end ! It can be frustrating as well when someone just can’t see what is in front of their face though :)
There are also so many subtle elements scattered around that most people miss on their first playthrough, and watching someone else play it really made me appreciate many of the details I missed on my own playthrough and even make connections I didn’t before, and understand aspects of the story that I didn’t fully get the first time.
one of my top favourite games of all time! And one of the two narrative experiences on that list that I can’t talk about with the “uninitiated” (other is Inscryption)
if you like space, and you like thinking - don’t look up anything about this game. Watch maybe 5 minutes of some gameplay if you’re hesitant.
Though a word of warning, this is a game that’ll take all of your focus, it’s very hard to play it with a YouTube video or a movie in playing the background. And yes the ship movement can feel clunky at first, you’ll get used to it don’t worry - the story is worth it
in my experience as a impatient person you simply need to make peace with the timer, it stings at first but then- i think thanks to Outer Wilds i can play souls likes now ::: spoiler because it shows clearly how death is simply a part of the learning experience, it’s not a failure :::
Whether or not it’s a failure, it’s a waste of time. Imagine if a relaxed open world game constantly interrupted you with cutscenes of your character falling over, slowly waking up, and trudging back to where they fell.
it’s not supposed to be a relaxing open world game though?
it’s the mystery of the entire game, why is this happening? how do i stop it? It’s also the basis of all main mechanics in the game, the entire world is on the clock, some things aren’t available at the start or become unavailable as the clock ticks. It’s not a pointless gimmick, it serves both a narrative and a mechanical purpose
But there HAVE been other games based around time loops that manage to avoid that frustration, for instance by letting you manually restart the loop yourself in a quick way, or giving other starting points.
Famous examples include Majora’s Mask, The Sexy Brutale, and others. I understand Outer Wilds tries to hold the trappings of its story around the loop being more sci-fi than magic/fantasy in nature, but that’s still a goal of the writers to wrap the rules of the world around mechanics that are fun to play.
I can even think of many games that gave themselves minor plotholes and odd exceptions to the “world rules” just so that the player could get through it more conveniently.
I have a friend who stopped for a whole other reason. But I can’t talk about it without revealing too much. But basically had to do with bramble and deep, things that don’t bother most people much, triggering some actual phobias.
I have beat the game. I remember the gist of the solution, but I have no idea how to pull it off any more. I can’t wait to play it again, possibly with the VR mod.
I played this game and loved it but never finished it. I feel like I was either too dumb to figure out what to do next, or I could tell what I needed to do but couldn’t maneuver my ship/character well enough. Total skill issue on my part, though I intend to dive back in at some point.
Definitely this. It’s pretty easy to lookup exactly where you are and find mostly spoiler free walkthroughs or sometimes even hints. IIRC there are a few spots that a lot of people got hung up on.
Your ship computer shows hints and places you haven’t fully explored. Alternatively you could say where you are and helpful internet people can give you a nudge.
When I got echoes of the eye, I was confused as to how to play it. Once I figured it out, my mind was blown for a second time. I wish, as others have said, I could re-experience this game.
A friend begged me to play this and I just didn’t for a couple years despite owning it. Once I finally did it quickly became an all-time favorite. You should fix this yourself.
At first, the game will not make sense. But somewhere around the 20 minute mark (it varies depending on what you do) you will encounter The Event. It will happen. You will know it has happened. It will be, unmistakably, The Event. Nothing else could be The Event. Nothing else could possibly be as momentous as The Event. And then you will have your first real understanding of what the game is about, and it will be very, very exciting.
After that happens, look at the computer in the back of your ship (to the right as you enter). For the rest of the game this will be your most important tool. You’ll understand why. Once it happens.
But somewhere around the 20 minute mark (it varies depending on what you do) you will encounter The Event. It will happen. You will know it has happened. It will be, unmistakably, The Event. Nothing else could be The Event.
I love explanations like this, at first you don’t know what it might be, so anything could be the event, is this the event? No, is that the event? Also no. And then you come across the event and you just know, yes, that’s the event
If you’re particularly clever, you might see something before the event that makes you go, huh, that seems weird, I wonder why that is. And then the event happens and you’re like, ohh, it was the event! It was telling me the whole time!
My favourite lets player has finally picked this up. I will neverbe able to experience it fresh ever again… So watching others is the closest I’ll ever get.
There’s a really well done VR mod for this game. It’s actually the only way I’ve played it so far. If you can run Steam VR I highly recommend it! I had to do a reinstall of some stuff so haven’t finished the game yet, but it’s been high on my ‘to-do list’.
if you haven’t played please don’t spoil yourself as The Outer Wilds is an incredible and enjoyable journey that many and I wish to experience for the first time again
this is a game classified in the legendary status
fellow mods; if possible I’d like to personally request a pin for silverchase’s post
en.wikipedia.org
Aktywne