Was out with a bunch of fellow geologists, who all got a kick out of looking at Saturn and the moon. Was only taking pictures with my phone, and so didn’t get a good shot of Saturn, but thought this one of the moon was nice.
Just to be clear: my main point was that you don’t own any more the game bought on GOG than on Steam.
And there are definitely upsides to this type of market.
Although nowadays I wouldn’t buy a just released triple A 70€ game knowing I can’t sell or give it (not that I play those much anymore). The games I actually want to keep a few and far between.
I buy second hand Switch games for my nephews. It’s cheap, I’m actually giving them something, and they can trade them with their friends or sell them to buy fortnite skins the little shits
Again, not hating on GOG, I’ve been a customer for a long time. Mainly because I don’t want any kind of launcher. I play 99% solo games, don’t need no updates or multiple clicks to launch a game.
Lenovo Explorer. I don’t play VR games really, but it’s fun when my little nephews visit (the A770 handles simple games like Beat Saber well). Outer Wilds in VR seemed like a good time to dust of the headset but it’s a bit too stuttery. I didn’t look for any type of fix or optimization though.
But if you’re serious about VR gaming Intel Arc is not a good idea for now. However on /r/intelarc some report good results, saying it varies from game to game.
Brought my Celestron NexStar 6SE out on a camping trip last weekend and pointed it at the moon (lemmy.world)
Was out with a bunch of fellow geologists, who all got a kick out of looking at Saturn and the moon. Was only taking pictures with my phone, and so didn’t get a good shot of Saturn, but thought this one of the moon was nice.
Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' (www.pcgamer.com) angielski
Today's featured article on Wikipedia: Outer Wilds (en.wikipedia.org) angielski