Back in high school we played a game of this on the occasional Thursday night, as well as one long term game that took months and had its own dedicated wiki. It got pretty surreal pretty quick. The one set day a month you got penalized for each time you used a foreign loanword was brutal.
In Colombia we had a version of PES that had the colombian teams. It was just the international teams, but with the skin colors of ther uniforms and names of the players changed.
I wonder why PES specifically is so popular for this? I think it has something to do with PS2’s being able to play burned discs without needing a hardware mod, but i’m not 100% sure.
Playstation gained a lot of popularity on latinamerica for being able to be pirated, and PES and Winning Eleven before it, were way better football games than Fifa. I remember the first time playing them after years of Fifa and feeling the field huge, but then you would back to Fifa to feel like your playing mini football. And that huge field made it more about passing the ball to advance, while in Fifa you could rush from the center of the field and easily took a shoot and mark, more alike a basketball game.
They were much more tactical and had better controls too, visually and audio better and just more polished. The PES series (before they renamed it from ISS) were just the better games back then. I started with International Superstar Soccer Deluxe on the SNES and wasn’t even a big sports fan. But got obsessed (well not that extreme maybe) with this game. And then the Nintendo 64 followup International Superstar Soccer 64 was phenomenal! Everyone compared it to FIFA 64 and it was clear and cut which game was better for the majority. I’ve played PES98 on original PSX too.
Today, people can’t understand how good these games were back then compared to any other football/soccer game at that time.
Many people including me consider PES 2007 as the best football game ever released. Even current new football games doesn’t give the same vibes as playing that game.
As a Brazilian who grew up in a not too remote area, modchipped PS2s were everywhere growing up, as it was the only realistic option to game for the vast majority. Things have shifted a bit these days, but it did use to be like that.
As a result, I don’t think I’ve ever seen a legit PS2 game or an og Xbox/GameCube for that matter lol.
There’s a really well done VR mod for this game. It’s actually the only way I’ve played it so far. If you can run Steam VR I highly recommend it! I had to do a reinstall of some stuff so haven’t finished the game yet, but it’s been high on my ‘to-do list’.
Honestly the most surprising thing in this post is how little yen dealt with inflation over time. I know it’s 2019 vs 2024, but still… Most of the currencies on there had ~75-100% inflation, while Yen is at like 4%.
I learned about the Trojan Room coffee cam where they set up a camera next to the coffee pot so others in the building can see if there was any available.
It looks like I will be nearly the only dissenter here. I didn’t care for the game.
PROS:
The music and sound design were completely appropriate and fit the world.
An initially interesting story setup.
Some of the planets have a SUPER cool premise and are a joy to explore.
The DLC adds some much-needed (albeit mild) horror elements.
NEUTRALS:
Achievements are implemented, but are mostly for irrelevant side activities. Do you like using a guide to figure out how to get all the achievements? Well, you will have to.
CONS:
This is not an adventure game, this is a puzzle game first and foremost. If you are not down with figuring out hundreds of vague Dark Souls-style lore blurbs scattered all over in order to work out how to solve environmental puzzles to progress, do not get this game.
In the same vein, if you are not down with having a loop end before you’re done exploring an area only to have to trek all the way back there and go through everything all over again in case you missed something, do not get this game. This could be partially solved by having the logs you find on a planet permanently NOT GLOW any more after you had read their chain, or maybe a ship notice letting you know there were undecyphered texts on a planet still. I had to re-tread an astounding amount of ground just to make sure I wasn’t missing something.
When your ship directs you to a planet that you need something from, the navigation on some of them is so obtuse that I found several places I could not find again even after dozens of visits to their planets. A map or better signposting would alleviate this.
The characters were deeply forgettable, and you are constantly inundated with dozens of gibberish alien names so unless you follow a lore guide or take notes, you’re not going to figure out who did what. And speaking of…
The story has a veneer of “pretty good sci-fi” but is told quite poorly. You will beat the game, get the incredibly lacklustre ending that doesn’t close out the story in any way, and watch one of many lore explanation videos that will make things click into place. The fact that the lore videos have SO MANY HITS is endemic of the fact that this is a narrative poorly delivered. You will find the lore in random order. If spread over multiple sessions like I played, this will mean you will not make some absolutely needed connections.
Many things do not make sense within the context of the world and there is no reason for them to be happening at the time except for the hand-waving “It’s a video game” excuse, which breaks immersion. Why only now is sand being moved from one planet to another at the beginning of a cycle? Why only now is one planet being broken by lava? These (and other that I can not speak about due to spoilers) are not explained - the systems have existed for ages and would have (and should have given the environments they set up) occurred before this, but because it makes for a more interesting setup, it all happens now.
The controls are… an acquired taste at best. Look at many of the negative reviews; many state the controls as an issue. There is a reason for this, even though I did become accustomed to them over time. I swapped to a controller and it was less bad. The keyboard and mouse controls are abysmal.
I played the final build after the DLC came out, and even this far in development, I had some severe bugs. Controls would get “stuck” and force a game restart, achievements didn’t unlock correctly, etc.
I wound up quitting because I didn’t know what to do next and didn’t care to watch yet another video to figure it out. There were hundreds of text logs that may or may not have been useful, and no idea how to find what was missing to help me progress without consulting guides, and it became too much. I eventually realized that I was just throwing time into a hole with nothing to show for it. It genuinely felt like it wanted me to give up and I couldn’t help but oblige. I just… stopped. I hated it. I kept doing the same thing over and over and eventually felt that I wasn’t enjoying anything. I hate the very concept of repetition as a game mechanic unless executed well; this wasn’t executed well.
Despite quitting, I have seen all the endings. The real ending is legitimately nonsense and is basically an appeal to emotion while leaving the reality of the universe behind. It abandons the premise with what can only be described as a narrative hug that does essentially nothing, but presents the veneer of “feel good.” It is nothing. It is empty. Everyone but me loves it for this, and I can’t figure out why.
CONCLUSION: Meh? I really don’t understand the adoration people have for this game. It’s a mediocre non-combat roguelike with about 3 hour of content they’ve spread over 20 hours. It feels very much like a case of style over substance. This game genuinely makes me sad. I really wanted to like it, but… ugh. It feels like work.
The alien names aren’t gibberish - they’re all mineral and plant names. Made it really easy for me to keep track of lore, actually, having something to tie the characters to conceptually. Absolutely true that it’s a puzzle game first and foremost.
if you haven’t played please don’t spoil yourself as The Outer Wilds is an incredible and enjoyable journey that many and I wish to experience for the first time again
this is a game classified in the legendary status
fellow mods; if possible I’d like to personally request a pin for silverchase’s post
Someone to act as the writer while the rest of the group debates and votes should work. Imagine people then fighting over to make rules such that the writer may never type in specific words!
In my experience, the game tends to get very “meta” very quickly. Someone could add a rule that “nobody write down the rules”, unless you had the “person X writes down the rules” as an immutable rule, so the moment someone wants to make it mutable… beware!
Słyszę o tym języku od kiedy zainteresowałem się anarchizmem. Nigdy jednak na poważnie się nim nie zainteresowałem.
Mam w głowach tekst, że język jest żywy, a więc ten sztucznie wymyślony (w domyśle:esperanto, choć można odbić piłeczkę mówiąc, że każdy z języków został wymyślony) ma nikłe szansę na “sukces”.
Ale jakoś tak od zawsze kibicuję esperanto… Z tego co mi wiadomo, to w większych miastach wciąż żywe są 'kluby esperanto".
Tak, Esperanto jest powiązany z anarchizmem (o czym niedawno opublikowałem tłumaczenie artykułu na wiki - pl.wikipedia.org/wiki/Anarchizm_i_Esperanto). Aczkolwiek ja w miejscowym środowisku anarchistycznym o języku nie słyszałem, do nauki namówiła mnie osoba niezwiązana z ruchem.
O dziwo Esperanto nawet ma native speakerów! I, tak, mimo prześladowań ze strony brunatnych i czerwonych faszystów w czasach drugiej wojny światowej Esperanto nadal się trzyma. Chociaż mam wrażenie, że (przynajmniej w Polsce) jego użytkownicy to populacja, że tak powiem, starzejąca się (chociaż istnieje Związek Polskiej Młodzieży Esperanckiej).
Nie dość, że same kluby istnieją, to jeszcze udaje im się organizować coroczne zjazdy, wydawać tłumaczenia książek i organizować kursy nauki języka ;)
Lenovo Explorer. I don’t play VR games really, but it’s fun when my little nephews visit (the A770 handles simple games like Beat Saber well). Outer Wilds in VR seemed like a good time to dust of the headset but it’s a bit too stuttery. I didn’t look for any type of fix or optimization though.
But if you’re serious about VR gaming Intel Arc is not a good idea for now. However on /r/intelarc some report good results, saying it varies from game to game.
Nie jest idealny ale przynajmniej jest logiczniejszy niż angielski. Chciałabym nauczyć się tego języka ale gdy nie mam gdzie praktykować polskiego co mówić o języku z 2 milionami użytkowników w całym świecie
To prawda - Esperanto przynajmniej nie ma tylu wyjątków (właściwie to nie ma żadnych) i słowa wymawia się tak, jak się je pisze, co w j. angielskim jest bardzo nieintuicyjne.
Esperanto można praktykować w ramach spotkań klubów esperanto - w wielu dużych miastach na świecie (choć głównie w Europie i z jakiegoś powodu w Chinach i Japonii). Związki Esperantystów organizują też coroczne zjazdy i imprezy w swoich krajach, więc warto złapać z nimi kontakt, jeśli chcesz nauczyć się języka (czasem prowadzą też kursy nauki). Mogę pomóc poszukać klubów ;)
Nie masz gdzie praktykować polskiego? To nie jest Twój pierwszy język, czy po po prostu mieszkasz poza polską?
I have such fond memories of playing twisted metal III on pc with my father using this emulator. You know, back when two players had to share the same keyboard to play.
Polecam ten artykuł, fajnie opowiada o tym jak od samego początku nie miał być to tylko prosty język, a narzędzie rewolucji. To że przetrwał do dzisiaj, i integruje ludzi tworząc ponadnarodowe wspólnoty to ogromny sukces. Sam nie znam, i w najbliższym czasie nie zamierzam się uczyć, ale zdecydowanie fajnie jakby więcej osób znało historię i dokonania tego ruchu, bo jest z czego brać przykład i napawać się nadzieją.
Dzięki za podzielenie się tekstem! Zaskoczył mnie motyw syjonistyczny - szczególnie pierwotna uzasadniona niechęć do zasiedlenia Palestyny, która nagle zniknęła (przynajmniej taka wersja historii maluje się w tekście).
news.bbc.co.uk/2/hi/middle_east/8159082.stm Z mojej strony mogę podrzucić ten artykuł, a w nim interesujący wątek ludności arabskiej i żydowskiej uczącej się Esperanto, aby móc się komunikować między sobą. Przy okazji, w tym miejscu ciąg wydarzeń jest odwrotny - Zamenhof jest tu przedstawiony najpierw jako syjonista oddany idei osiedlenia się na terenie Palestyny, który następnie zrywa z tym pomysłem. Niestety w obydwu tekstach brak bibliografii… ale ten szczegół z życiorysu Doktora Esperanto nie wydaje mi się aż tak istotny, aby przedzierać się przez kolejne opracowania historyczne. Ważne jest podtrzymywanie płomienia zapalonego prawie 150 lat temu przez twórcę języka wszystkich ludzi.
Ale ogólnie zgadzam się ze stwierdzeniem, że idea ta zasługuje na rozpowszechnienie. Może w postaci jakiegoś zina? Nie wiem, sam nie mam doświadczenia z tworzeniem takowych.
en.wikipedia.org
Ważne