bin.pol.social

Maestro, (edited ) do gaming w What difficult games/game challenges did you give up on?
@Maestro@kbin.social avatar

Hollow Knight. I love that game but I am in my mid 40s and my reaction time isn't what it used to be. And it's not even the bosses. I just can't make it past the spike section where you have to air-dash all over the place and can't be a millimeter off or you die.

sylverstream,

42 yo here, same as you! I tried the game multiple times as everyone was raving about it. Got so frustrated with the bosses that I gave up.

Sharkwellington,

I’m guessing you’re talking about the White Palace. It’s required for the “true” ending but you can reach the credits without it. It’s worth watching mossbag’s lore videos on YouTube whether you beat the game or not.

brsrklf,

Personally I got through the “standard” white palace (not the side path. Fuck that).

But I never could beat the Radiance. It’s fast, its attack hitboxes are completely bonkers, and I absolutely hate the fact I can’t properly train against it to make sense of its patterns. Because every time I lose I have to redo that stupid Hollow Knight section again. It’s not even a hard part, it’s just wasting my time and making me more nervous when I have to face the real deal.

Sharkwellington,

Radiance really does have some bullshit about it, especially when attacks overlap each other. I can totally understand the frustration.

Maestro,
@Maestro@kbin.social avatar

I don't think so. I only beat 3-4 bosses or so. I think it was a dark bluish area with white spikes, some way down from the entrance.

BruceTwarzen,

For me it's not even that, i just get lost a lot and run in circles until i put it down and when i pick it back up again i'm even more lost.

ampersandrew,
@ampersandrew@kbin.social avatar

In the fighting game scene, reaction time is studied, and the 40+ year olds can hang with the kids at the highest level. Your reaction time is a function of your focus. If you put your mind to it, yadda yadda yadda. Then it's just up to you to decide if it's worth sticking to it or getting to bed so you're well-rested for work in the morning, because that's what will separate you from beating Hollow Knight in your 40s.

Maestro,
@Maestro@kbin.social avatar

I've just moved on to other games. I have a wife and a small kid. I can't afford to spend hours and hours stuck on a game.

ampersandrew,
@ampersandrew@kbin.social avatar

Right, that's my point. Those things are keeping you from finishing the game, not your reaction times. Those tend to not drop off until far later in life.

HowlsSophie,

The Path of Pain? Yeah I gave up on that too. Also gave up on trying to beat Grim, even in my second play through.

ninjan, do gaming w What difficult games/game challenges did you give up on?

I have this weird thing where I love a game to be challenging because it’s not engaging if it’s easy, it makes the game boring to me, but at the same time I despise grinding and generally rote gameplay with the only purpose of amassing more points to be able to challenge the next boss. But very few RPGs I like are like that. Baldurs Gate 1/2 are excellent games that I love but I get extremely frustrated by some encounters which just feels like absolute bullshit and require extreme grinding or going off to do a myriad of side quests to bump up your level. Same holds true for Pillars of Eternity which I also love.

Though I tend to be a stubborn person so I generally come back a week or month later if I get stuck but I tend to put the game down once I’ve dealt with the immediate challenge and realize that I need to do all that boring stuff again for the next boss and then I just don’t start.

MangoKangaroo,

The first bit is basically me whenever I do a challenge run in a Pokemon game.

ampersandrew,
@ampersandrew@kbin.social avatar

I definitely had that experience with Baldur's Gate 2, but I'm about 20 hours into Pillars of Eternity so far and very much not having that experience. Pillars seems to give me all the information I need to know to get through an encounter while BG2 will just say "weapon had no effect" without telling you that this monster can only be defeated by a +3 weapon.

ninjan,

Well the “early” fight with the noble / king / count can’t remember in PoE had me tearing my hair on the difficulty I played on, took intense space bar action and every trick I could muster in terms of abusing targeting and kiting, etc to win it. I don’t know how many times I reloaded and how many days I tried, must’ve been in the hundreds by the end when I finally got it due to a few lucky crits and rolls.

ampersandrew,
@ampersandrew@kbin.social avatar

I haven't found a noble, king, or count 20 hours in yet, but there was a quest that said I had to go fight Lord Raedric, and then I'm warned by both an NPC and a quest description that this is something I should do later because it's going to be very difficult. Is it possible that you missed the warning and went to do something late game earlier than you should have?

ninjan,

It’s a long game, I think I just overestimated how far in you’d be at 20 hours. Since I really jammed with the game (and it was before I had 3 kids 😂) I had done all the side quests I had found but I hadn’t explored further away than the zones the side quests took you to. I will say though that plot wise it would make absolutely no sense to save it to the “late game” if that’s even possible. But that is the fight I was talking about, 100%.

AlolanYoda, do gaming w What difficult games/game challenges did you give up on?

Minecraft, I tried summoning and defeating the Wither and was woefully unprepared. The entire world near the fight was filled with craters from the explosions. I was getting ready to throw the entire world away. Then I decided to just cheat and turn Creative Mode on for 1 second, the Wither disappeared and I was able to continue playing, now with PTSD.

It didn’t help that I was playing on Bedrock (switch), which apparently has a much more difficult fight than in the Java edition.

Arcane_Trixster, do games w Games that force you to make hard choices

Banner Saga

CrayonRosary, do games w Games that force you to make hard choices

Fallout: New Vegas. Hell, Fallout 2. In 2 early on, you only have time to one of two quests and people die when you can’t help them. You can’t save everyone.

Very different from later games where time doesn’t matter and the whole world waits for you.

9715698,

FO3 as well - Megaton specifically lives or dies by your decision.

PraiseTheSoup,

That and Tenpenny Tower are the only instances that stand out in fo3 though.

Nomad, do gaming w What difficult games/game challenges did you give up on?

Botw master mode sword challenge. Made it to stage 6

Faydaikin, do gaming w What difficult games/game challenges did you give up on?
@Faydaikin@beehaw.org avatar

A bunch of old Sierra games. Like the Space Quest series.

Great games, but unforgiving. Having a walkthrough on hand is a must as a few sections are close to impossible without one

Arigion,

You are aware that the impossible sections were on purpose to sell hint books and to make money with the telephone hintline which one could call being stuck?

Faydaikin,
@Faydaikin@beehaw.org avatar

Yes, but I’m talking about in this day and age. There are no Hint Books or Hotlines anymore. So we fall back on ye olde walkthroughs, as without them, the games are close to impossible.

xamino, do games w Games that force you to make hard choices

Dragon Age, the original first one. Definitely no really happy endings there…

perviouslyiner, do games w Games that force you to make hard choices

War hospital puts you in charge of a WW1 medical camp trying to allocate limited surgeons, nurses, medical supplies as people come in injured from the front line.

Elkenders, do gaming w What difficult games/game challenges did you give up on?

I just couldn’t beat Guacamelee on Vita, just hit a boss I couldn’t beat. I considered getting every Kurok on BOTW at one point but settled on every shrine or it’d have lost its fun.

RHOPKINS13, do games w Games that force you to make hard choices

Pokémon. You get to choose from Charmander, Bulbasaur, and Squirtle for your starter. And everyone you know will judge you for which starter you picked.

tryptaminev,
@tryptaminev@feddit.de avatar

When you have a link cable and a friend you just exchange starters to each other so you have all three of them.

Rhynoplaz,

What if I have two link cables and no friends?

MelodiousFunk,
@MelodiousFunk@startrek.website avatar

Nipple tassels.

ECB,

Doesn’t the original only have a single save slot?

So you’d need at least a third copy for both of you to get all three.

tryptaminev,
@tryptaminev@feddit.de avatar

Two copies are enough.

You just safe 5 starters on one copy and then move the two that are double back to the other copy when they got their third starter.

ECB,

Ah yeah I see!

I was just thinking of trying to do it without erasing anyone’s game or making them start over.

HipsterTenZero, do games w Games that force you to make hard choices
@HipsterTenZero@dormi.zone avatar

Pyre. The long-term goal is to get you and your boys out of fantasy australia, but there are complications along the way. Namely, who gets their freedom, and who doesn’t? Are you really going to let your goofy dog buddy go when he’s your best party member? Will you throw the match and let one of your favorite rivals win their freedom instead? Wouldnt it be really funny to let the little goblin loose back in civilization instead of someone who actually wants to go back home to their families? These are the tough questions Pyre asks of you, and they go places.

simple,

I know Pyre is probably Supergiant’s worst game, but it was still damn good and very overlooked. Everyone should check it out, the story was really good. Also Epic gave it away for free once or twice, so check your library.

inlandempire,
@inlandempire@jlai.lu avatar

Man to me it’s their best, I loved every single part of it, I connected to the story and it’s relation to gameplay more than any of their other titles

Nibodhika, do games w Games that force you to make hard choices

Life is strange is very close to what you’re asking, in the game you can rewind time to a limited degree to try different thing, but sometimes your actions only have consequences much further into the game. Even the things that you can rewind and try different things there’s rarely a clear better choice, since all of them are morally ambiguous, do you take a picture of the security guard harassing a student or do you intervene? One is obviously better, but the other gives you proof which you might need later on.

Voroxpete,

Amazed I had to scroll this far to see LiS mentioned.

There’s a decision in the first game that legitimately made me get up from the computer and walk away. Absolutely fucking brutal game.

calamitycastle,

I know exactly the part you mean and same. Amazing moment. I also LOVED the sequel. Criminal that it didn’t do as well as they wanted because I want them to make an even bigger version next. True Colours was pretty good though

Rolder, do gaming w What difficult games/game challenges did you give up on?

A lot of puzzle games, especially ones by Zachtronics. Eventually I get to a point where my brain just can’t keep up and at that point I consider it done.

MangoKangaroo,

This was me playing Ocarina of Time.

Rolder,

It was also me when I played Majoras Mask. Young me did not comprehend that shit at all.

MangoKangaroo,

I never played Majora’s Mask. Having seen speedruns of it, I’m pretty sure it would have fried my brain as a kid.

Sharkwellington,

Zachtronics games are hard. Every once in a while I try going back to beat Spacechem but I’ll just hit a wall, noodle with it for a few days and just sort of run out of motivation.

myfavouritename,

Yes! For most genres of games, I’ve noped out of some games but completed others. It wasn’t until you mentioned it that I realized I’ve never completed a Zachtronic game. I absolutely adore what Witness was doing, but I haven’t finished it. I should go back to it.

burnso, do games w Many players have become "patient gamers". What are games people might miss out on by waiting for sales?

I’ve heard that for smaller studios it is incredibly important to get those early sales. Their margins are often very small (if they exist at all) so getting early and continued support is often vital.

TwilightVulpine,

Indie games are pretty much the only ones I still buy on release.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • slask
  • krakow
  • rowery
  • esport
  • fediversum
  • nauka
  • Gaming
  • FromSilesiaToPolesia
  • sport
  • muzyka
  • NomadOffgrid
  • Technologia
  • niusy
  • Psychologia
  • antywykop
  • Spoleczenstwo
  • Blogi
  • lieratura
  • informasi
  • retro
  • motoryzacja
  • giereczkowo
  • MiddleEast
  • Pozytywnie
  • tech
  • warnersteve
  • shophiajons
  • Wszystkie magazyny