Mindustry, it’s open source as well, must have sunk close on a thousand hours into it. Incredible Game, has a good modding scene as well.
Trove, the opposite of Mindustry, in that the game sucks, I do not recommend. However the game had so much potential and it sort of half realized it before becoming a cash grab. Does a good job of releasing LOADS of dopamine for very simple game play. That said I am now looking into Veloren - which appears to try and be a better version of trove, although taking voxel MMORPG in a new direction. It’s also open source so, yeah.
Minecraft - with mods. Nothing quite beats tech mod mania. I hope some day luanti gets to be a real competitor on some level, but till then.
These games are rooted in my childhood and connected to memories of simpler times and good friends. I Still play video games but I don’t think I could ever experience the same level of joy and excitement that I got from gaming as I did when I was younger. These days I’d rather just go for a nice walk with my dog like the boring old man that I am.
I wish there were more options for “hints” instead of just giving you the walkthrough. I keep getting stuck in Subnautica, but I don’t want to just make a beeline to where I need to be.
Cheating always made games boring for me. I remember doing a cheat in Harvest Moon: A Wonderful Life to get all items, and it just evaporated any fun I had.
The best balance was a GameFAQs I printed out for Morrowind that just covered the first handful of quests of the game. Gave me tips for class and race selection, and just enough guidance to get my bearings.
I played with cheats almost all the time when I was a kid, but I was rarely doing it for difficulty reasons. I just got used to the idea early on of game engines just being digital sandboxes and loved seeing how far I could push things.
I don’t really understand using cheats as a difficulty bypass unless you’re there just to get the story/explore.
I use ChatGPT similarly. If I want to explore an idea without consequence, I can use it to brainstorm, but it’s not going to be how I lay out an entire project.
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