Dragon Age: Origins is pretty gory (for an RPG from that era.) Their whole marketing campaign was basically “look how bloody this game is—even our logo is made out of blood.”
Edit: I would recommend Wildermyth as a whimsical, party-based RPG that doesn’t include stuff like this.
I think Fallout 1 & 2 have a lot of parallels. The first two fallouts are a lot more like ttrpgs, it was when Bethesda bought them they became FPS rpgs.
Oviously older, but they hold up pretty well and certainly a different setting.
There are plenty of other CRPGs (good search term) that are fine with a mouse/keyboard. Larian kind of stands alone in terms of how well they handle with a controller though. Divinity Original Sin 2 is still dark, but not as in your face about it.
Other terms that have similar battles (but generally more closed maps) are tactical RPGs, strategy RPGs, turn based tactics or turn based strategy. I can’t break down the lines between any of those sub-genres, but they’re all kind of in the neighborhood. A lot of them are also dark, though.
Was just thinking about My Time at Portia. Pretty new gamer friendly and when things start feeling tedious, a new mechanic is introduced to make everything you were doing easier. Haven’t played My Time at Sandrock, so can’t speak for the sequel.
Portia is way better on PC than Switch. I have it on Switch and got to late game but haven’t beaten it yet - the lag got too annoying but for me it wasn’t quite good enough to justify buying twice. It was pretty good though and if they ever put it on deep discount I’d consider spending $5 or so to buy it again.
I would say it doesn’t because you are still running PC games. The reason I specified consoles specifically without homebrew and backwards compatibility is it kind of leaves you stuck in a certain generation that typically has a finite lifespan.
You could install Linux on a console and use it forever or rely on homebrew for extended life like the PS Vita otherwise.
Couldn’t make it more than a couple hours in this game. Everything was just so “generic open world Ubisoft game” and I found the dialog to be obnoxious.
nope, it was circular for sure, but 3d… plus there was that talking head… no one seems to know what I’m talking about its messing with me like my memory is messed up
First game of this style that i really enjoyed. The characters actually feel and play differently, the mechanics make sense and finding synergies is so much fun. My favourite is the silent but I’m not actually that good; haven’t finished the game yet but have gotten damn close a couple times.
Slay the Princess, it is a pretty awesome game and Lies of P which just got cracked,I pirated it out of spite cause I felt betrayed when they added denuvo just before release (I don’t buy denuvo games)
I could never really get into this one. Too much to try to remember with the cards and just not my style overall. Seems like a great game for the genre just not my cup of tea.
I found it one of the only ones that did click for me, because all effects are explained on the screen itself (or behind a hover). So I was glad I didn’t need to remember every mechanic to get started with the game.
But I totally understand you, I’ve also bounced of certain well regarded games.
My last game was exhausting. Years of cryptic lore, mediocre tie-in properties we pretended were good, pvp you could opt out of midstream by switching off your router, a sandbox that one player characterized as "as wide as the universe and one inch deep."
So, I thought I'd try something completely different, and that different thing, god help me, is Evony.
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