I used a few little hints to help with the “true final boss”, but it was a fantastic reorienting of everything, and was glad by then it got away from traditional combat. I enjoyed the core combat too, although I usually don’t even like Soulslikes.
But seriously I’m a real sucker for platformers, and so A Hat In Time is my most favorited one. It brought back this sort of charm I haven’t felt since the n64 days and I love it!
Stray and Kena: Bridge of Spirits are pretty awesome too, would be my second and third favorites
La Mulana for sure! It’s a game where you play as professor Lemeza Kosugi (i.e. Japanese Indiana Jones) exploring an ancient temple. I admit that I did not have the patience for it. The map is huge and exploration is very non-linear. You also have to solve fairly obscure puzzles. If you really wanted to give it a go, I’d keep hand-written or typed notes separate from the in-game notes. They only let you save so much data at once, and you need more notes (or a good memory). I still kind of loved exploring the maps even partially though. It’s pretty huge and ambitious in scope.
The combat and movement are not fantastic though. Not bad, but they feel very limiting compared to typical metroidvanias that let you style on enemies as you get better at the game. The game is not very shy about how it enjoys killing you too! I respect it, but it was tough for me to enjoy.
Crumble A speedrunning platforming game, where you play as a blob with a tongue. Pleasant experience to play through while learning, while absolutely balls to the walls insane when actually speedrunning, actually 100% achieved this
Cyberpulse Twin-stick arcade neo style virus slamming game. Great control precision, challenging and colourful. The right thumbstick pressing might take a bit of getting used to.
Pseudoregalia Such a fun old school platformer. Big bunny girl MC for some reason but SUPER FUN and satisfying movement mechanics and the world is built well enough for the mechanics. A few hour long game, unless you look everything up.
Actually going to put some indie demos here I played this weekend, that I really enjoyed: Half-Sword Physics based medieval combat game. Reminds me of Exanima but instead of 2.5D, you can play Half-sword in 3rd or 1st person, which is really fun. Can have full gore or turn the gore completely off.
Tainted Grail: The Fall of Avalon First person (potentially later also 3rd person) RPG, very much in the vein of Elder Scrolls or Dark Messiah of Might & Magic. Really enjoyed the demo, it takes place on the tutorial island/dungeon. Going to buy the full version when it releases, because there seems to be a save wipe for 1.0.
Bloodthief Reminds me of Neon White and Ultrakill having an even more indie baby. Seemed to be pretty simple and good speedrunning platforming fun.
Shape of Dreams 2.5D action RPG roguelike. Very pretty and gameplay feels good. Didn’t play it quite enough yet, only thing I kinda disliked was the amount of cooldowns on abilities.
9Kings Small town defense game with waves of enemies led by other kings attacking your kingdom. Really enjoyed this one. Demo isn’t too difficult, even when I am really bad with these type of games.
RKGK (RAKUGAKI) 3rd person platforming game, where you bring some colour to the world with your graffiti. Very fun movement and popping colours. The dialogue isn’t necessarily for me but the gameplay felt really fun.
Unbeatable Colourful rhythm adventure game, style is great and soundtrack slaps.
Judging by the playtime, Rimworld. It is such an important part of my life at this point, it’s not even funny. I’ve played thousands of hours, and don’t regret it
Slice & Dice is the best dice-building roguelite ever and has a free demo that is only content-limited and allows you to already play an infinite amount of runs. I literally played the demo as much as a paid game for a month until I bit down—so hard that, once, when I had my phone in hand and intended to take a shower, I ended up crouching on the bathroom floor furthering a run for an hour before finally pausing to return to the real world.
Clone Drone in the Danger Zone offers awesome online co-op. Noita’s world is just endless (people are still discovering new spell permutations years later). I will never turn down someone’s offer or request to watch a run of FTL: Faster Than Light.
The AAA world is not impressive to me at all, and if anything gets deprioritized in my book; graphics or a third-person view do not a fantastic game make.
Slime Rancher, though most of my library is indie so I could list like ten others.
I won’t list out the “big” famous ones since those get covered anyway (Stardew, Undertale etc.)
There are plenty I love that have a little less polish but charm their way through, like Calico and Yonder. I also just played through Tunic and quite enjoyed it.
A solid indie publisher is Reddeer games - about half my switch titles are by them. Finji is another.
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