I need to add to the dishonored pile here. Deathloop is a much more doom-able game. Dishonored can be played in a fast way, but you can play the entire game with killing anyone, or being seen by anyone, or both. I highly recommend it, they scratch the itch.
Adding onto that, Dishonored 2 feels way more fun when playing non-lethal. Dishonored 1 kind of handicaps you if you decide not to kill enemies, whereas Dishonored 2 gives you a few more Options.
Both are incredible games though, definitely worth playing.
Yes, Dishonored is really fun. Having a good saving system (with quick save and load) makes it even better. I love to have the option to just fool around.
+1 for Mark of the Ninja. The gameplay is so polished, great art direction, and simple but satisfying. It is a staple Klei Entertainment game. Not to mention the good story, at least as I remember. It’s not a new game, released originally in 2012, however there’s a remastered version on Steam.
I’m really intrigued by this! How long do you need to play for it to feel “meaningful.” I find with a lot of MMOs, I need a few hours to really get into it.
Well, never meet your heroes… Or just never look up cult classics… I was going to recommend a little “game” I enjoyed, then I went around looking if there was an updated version… Turns out the creator decided to make some NFT crap based on it. What a disappointment.
I’d say this is the result of someone asking ChatGPT for “rage bait post for a video game forum” but it has too much insufferable personality to be AI generated
This reads like dialogue written for the “pretentious writer” friend character trope who is always shitting on other peoples’ work but hasn’t ever had any success with his own in every B-list Hollywood meta comedy: smug, confident, completely wrong, and utterly without purpose or substance.
Bg3. I think the flaws are glaringly obvious and everyone has heard them already (inventory, everything after act 1, the main characters being generally gross) it’s just whether they’re a deal breaker for you personally. For me they are, especially inventory.
Same. I tried to just ‘go with it’ and ignore the flaws so that I could play multi-player with my SO. Act 2 was a slog. Act 3 is where we gave up completely. The only good part is that the whiny companions started dying on their own.
My favourite part of returning to camp was lying to gale that I’d found no magical items while having 4 characters invs basically overflowing with items I didnt want.
Wyll is the least immediately unlikeable but he’s boring and I hated talking to him
Laezel, shadow - clearly intended to parallel each other but listening to hard-headed morons clash between “we should murder everything” and “those people need medicine and my only medicine is pain” is not entertaining to me. Their “growth” doesn’t ever seem to fix this
Karlach I don’t have real complaints about
Gale never managed to grow out of being pompous and annoying
Dark urge probably the biggest character
There’s plenty of listicles and reddit posts with other complaints if you google “don’t like bg3 characters”.
I had the same feeling, didnt really like the characters they were weird but after modding some custom ones in I enjoyed it a lot more. I did keep astrlas ans shadow heart then put my own two characters to fill the party.
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