It’s not listed here, but it reminds me of Silksong. I bought it day one, watched as forum members all started getting a head of me… Then beat it. And im still in act one after all this time.
I love it. I’m glad the game is hard with no difficulty options.
Yep, that’s what I thought about too. I actually really enjoyed the difficulty of it in Acts 1 and 2, don’t get me wrong some of the bosses took me dozens of tries, but the sense of accomplishment for finally beating one you’ve been struggling with is better than any game that I recall playing (example, I never got very far in Elden Ring, since I would loose enjoyment trying the same boss over and over again, but in Hollow Knight and Silksong the Bosses are so good and fun)
That being said, Act 3 is completely destroying me and I’m starting to think that maybe, just maybe the game is a little too diffcult
Karmelita and the Coral Tower I’ve each tried many times, before getting the last needle upgrade. Finding all Fleas wasn’t easy and neither were their carnival games, but manageable.
I’ll have to retry Karmelita and the Tower, but Trovio 2.0 and Void Garmond are destroying me even with my new Needle. I might have to use a guide to find some more mask shards as well.
The Clover Dancers were super easy I found, but its still one of my favorite Boss Fights. Seth took me a good dozen tries or so and was als a great fight, RIP. I love that you find him wandering Pharlomm afterwards and I have accepted that I will never beat him in any Flea Games.
GTA 5 was boring when it came to exploring, much of it was pretty empty unless there was a mission. Elder Scrolls Arena was just random generated repeated stuff - miles of it. Assassin’s Creed Odyssey was a lot of copy and paste.
GLaDOS’ constant mockery of your person, your ability to navigate tests, and general spite pretty much make both games. It all even manages to provide a lot of world-building without lore-dumping. 10/10, would get roasted again.
Tough thing about being a kid. Lot of free time, no responsibilities, and no idea what you wanna do with it. In a sense anyway. When I was a kid yeah we had fewer choices. But I also had limited experience. Didn’t know what I might like or not.
I see my niece grow up with a similar attitude about movies. “I would not like that.” You can’t know that. So many games, you just don’t know which ones to play. You don’t have the criteria in mind to make an educated guess about what might be a good match for you.
If it’s one of the oldest ones, I assume it’s for Java, which means it’s entirely run by the server operator and not one of those shitty 3rd party hosted servers you can rent out from within Bedrock.
I don’t remember ever seeing anything about how you need to run a server of your own in compliance with Mojang’s rules in the EULA or TOS.
Play Necesse or Abiotic Factor. Both just left early access recently and are great real games for good prices and aren’t stuffed with the modern AAA bloat
Edit: I posted this just before reading the last paragraph… Well, glad it’s taking off lol
It’s a bit more basebuildy than Terraria which I actually prefer as someone who enjoys rimworld. It’s pretty big on boss fights tho, but i usually leave that to my friends and focus on the base. It has a lot of polish and quality-of-life features. I’ve sunk about 140 hours into it so far but I’ll probably rack up a lot more than that. It isn’t very replayable and has a weak endgame loop, but it’s a very solid game.
The fuck is Lake Isabella and why is this written like an ad? This might make sense if you were writing about the setting of a famous or popular game, but even then it would be a stretch.
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