It has the complexity of a MOBA (but genius level UX that completely addresses how that would normally be daunting, through a fantastic community item build system), movement approaching the intensity of Titanfall and a match format that finally fills the hole in my heart that was left by Battleborn, and is maybe even better.
It has a a unique 80s magic/fantasy aesthetic, and what we know of the lore so far is fantastic. (I laughed out loud when walking by a radio in-game and a newscaster voice went “Have love potions ruined dating?! These 20-somethings tell all!”)
My advice, hit up !deadlock, get an invite, and just give it a try. The way it’s looking, it might turn out my favorite game of all time.
Oh thanks, this does look pretty killer. I haven’t gotten into a MOBA in a while but something fresh and different could tempt me. I’ll add this to my queue!
I’m playing Dungeon Drafters, a deck-building, turn-based, tactical rogue-like. (What a mouthful) It’s been very fun, the emphasis on positioning reminds me of some of the fun aspects of other tactics games I’ve played; and, the deck-building is pretty fun.
The game has some interesting tweaks on the formula, like you graveyard not being shuffled back into your deck except at special shrines in the run, so you have to deploy cards more tactically and individual cards are allowed to be much more impacfcul as a result. Status conditions are amazing in this game and I love using them.
The art style is charming and I really enjoy how clever I feel when my careful positioning and shuffling allows me to efficiently take out opponents.
I don’t have any recommendations, unfortunately. But this is very interesting! I have gotten into software-defined radio recently and radio astronomy seems like a good direction to continue learning. Hopefully someone has some good advice.
Seems like a strange problem. I’d suggest playing more different games, and focusing on getting your hands in tune with the specific game rather than the type of game or perspective, and being more aggressive about remapping controls to fit how you want to play.
I switch games a lot and don’t generally have issues settling into a game just because its controls are off from another game, but if a dev puts something common somewhere weird, I’m absolutely going to move it to one of the places I expect it to be.
I recommend The Dirty Dozen. It came out in the 60s, so you’re not getting Tarantino level gore. However, it gets so close to that line anyway.
spoilerA horde of Nazis and their wives/mistresses get burned to a crisp and exploded while hiding out in a wine cellar. American soldiers are dropping grenades and pouring gasoline down the air vents.
sorry, should have clarified it more: In Sniper Elite 4/5 you can play the campaign in 2 player coop. I have not played The Saboteur so I don’t know about that one…
I suggested we play Sniper Elite 4 to my girlfriend recently. She’s not usually one for shooter games (she’s more of a Stardew Valley/Animal Crossing/Cozy Grove/Coral Island type of gamer), and I wasn’t sure she’d like it. She thought she wouldn’t, but she’s happy to try out a suggestion of mine every once in a while even if she thinks we won’t play it much.
We loaded into San Cellini island and she initially struggled with the controls and how to aim and shoot. The gravity and wind effects weren’t super easy to grasp either (she’s on the Steam Deck as well, making it slightly harder to aim too). She accidentally shot a couple times as I was giving her a quick tutorial, which attracted a Nazi soldier to investigate and try and shoot her (which scared her a bit as she got hit). Off to a rocky start, and I could tell she wasn’t enjoying it at all.
We got to the first tower, where the game gives you a pretty good view of the area and lets you fairly securely shoot a bunch of Nazi soldiers. Time to shoot! Here we learned she gets a bit jumpscared if the game suddenly shows you a slow-motion killcam, especially if I was the one triggering it. Again, not a great start for her.
She struggled, but did hit a couple of them. Then on the 3rd or 4th kill, the game showed her the magic words after the kill: “TESTICLE SHOT”. This caught her completely off guard, immediately exclaiming “WAIT DOES THAT MEAN I SHOT HIS BALLS OFF?!”. I have never witnessed her doing a complete 180 degrees turn on her opinion of a game. Suddenly the game became extremely enjoyable for her. The first time she had a killcam where she could see the Nazi balls pop one after the other was like giving her crack cocaine or something. Total bloodlust.
We’ve played through the entire campaign in a span of two weeks, then the DLC, the overwatch missions (twice to play both roles) and now the survival maps. Every evening after dinner she asks if we can “shoot more Nazi balls”. Her spirit animal is Hugo Stiglitz at this point.
Just, uh, be careful if she shows a sudden interest in certain “relationship aids” just in case it was less about what the balls were attached to than the pure act itself
The controls are slightly different in the Soul Reaver remaster and I kept mixing up crouch and lock-on. It took until the end of the game before I got it worked around lol
Jest mixpost i jego darmowa wersja zawiera mastodona i X, no i teoretycznie ma otwarty kod (tak tylko ta darmowa wersja ma otwarty kod i trochę ją olewają):
mixpost.app/pricingI z tego co kojarzę to jest kompletnie zamknięte oprogramowanie:
Wolfenstein 3D was woke propaganda. At least that will be the official article if Trump and the right get their hands on Wikipedia like they’ve already said they want to.
W2TNC was back when they still said SJW before woke became their boogeyman word but yeah. the comments section for the trailer was full of SJW complaints because the morons who didn’t even get the obvious message the first game were suddenly aware of politics when they saw a black woman in the mix.
The moment the ghost comes I just keep going back and forth between the same 2 rooms until the ghost goes away (the ghost travels to an adjacent room randomly when you enter a new room)
bin.pol.social
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