I recommend CrossCode, if you haven’t tried it. It’s a top-down twinstick shooter/fighter so the gameplay is comparable to some of those you’ve listed and the story is long and unforgettable, with tons of fun optional content. Probably my favorite game narrative; there’s nothing like it.
Some other favorites of mine are Revita, but there’s little in terms of story, and Outer Wilds, but it’s a slow burn. And if you’re looking for games to play with friends, these are some of my favorite multiplayer indie games:
Deep Rock Galactic
Roboquest
Gunfire Reborn
Don’t Starve Together
Risk of Rain 2
(Also Starbound, Terraria, & Core Keeper but those are bigger time investments)
I think they’re all games that seriously benefit from not knowing the lore or mechanics beforehand… you didn’t even contribute aside from being snide to me so how about you explain what I did wrong?
That one’s tough. I went in blind when the steam version released and had a blast. The actual “game” part is not challenging once you figure out the basics. The fun of it is the stories that spring up that are mostly out of your control.
So, I’d say going in blind, but being open to asking questions or googling specific things is a great way to play it.
I think the Steam release definitely makes it easier, especially with the tutorial. I tried to get into the original version about 10 years back and let’s just say going in blind was a very different experience.
Nintendo are suing them, but Nintendo sue everyone.
The Japanese copyright courts are stupid, it doesn’t matter how clearly something isn’t a case, it still goes to trial if one of the parties is big and important enough. They don’t seem to have proper separation of law and government. So political bigwigs can get involved.
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