bin.pol.social

MysticKetchup, do games w So I tried Lethal company... and didn't like it. Does it get better eventually ?
@MysticKetchup@lemmy.world avatar

First and foremost, This is kind of a rant. I do not like horror games. I have never played any ‘strictly horror’ ones before. And yes I get scared easily.

Lethal Company is a horror game. Sure people find a lot of funny moments in it, but it’s still mainly just a horror game. If you don’t like the horror bits, the rest is just going to be boring for you. Don’t feel like you have to force yourself to like it just because everyone else does

Landmammals, do games w Recommend a game for me to play with my partner

Stardew valley

BodePlotHole,

My partner didn’t “do” video games growing up. Till Stardew.

This is the way.

Glemek,

I think they have to get to the point where they mightbplay a video game on their own before stardew valley would land for them. They weren’t particularly inspired by the trailers.

Landmammals,

It’s $15. Buy it, start a co-op game on the switch and hand them a controller.

Trust me.

Chobbes,

This didn’t really work for us to be honest. It went a little better than most games, but it was too easy to get separated and do your own thing and it just didn’t really feel like we were playing together. Could be a strength, but I don’t think it’s ideal if your partner doesn’t really like video games haha.

hal_5700X, do games w The Game Awards 2023: List of Winners
@hal_5700X@lemmy.world avatar

Armored Core VI won Best Action Game, and Ironmouse won. So all is good in the world.

Baldur’s Gate 3 won Game of the Year and Player’s Voice. We all saw that one coming.

TheGreenGolem, do gaming w What game company from your childhood do you remember with fondness?

Lucas Arts

Telorand,

Are they still around? /j

Yep, some classic point and click games, like Full Throttle. It’s from games like that that I learned Mark Hamill is an amazing voice actor.

DarkDarkHouse, do gaming w What game company from your childhood do you remember with fondness?
@DarkDarkHouse@lemmy.sdf.org avatar
Telorand,

Yeah… Gotta wonder what the original founders would say if you could tell them what they’d become.

averyminya,

I remember going to EA games on a field trip for school and even back then the corporate feeling was strong. I remember this panel about developer freedom and not a single student was interested. Granted, nobody from my school was on track to do any kind of game development

donio,
Zeth0s, do games w What were your top favorite video games as a kid?

Doom, wolfenstein, golden axe, warcraft 2, day of the tentacle. I am relatively old :D

TehBamski,
@TehBamski@lemmy.world avatar

I think you meant to say ‘relatively based.’ All of these are strong games.

Zeth0s,

They are. And I forgot the original prince of Persia. Masterpiece

UsefulInfoPlz,

Golden axe and PoP were great. I played a lot if Altered Beast aling with golden axe

t0fr, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
@t0fr@lemmy.ca avatar

Torx screws and threaded inserts is not really that much effort engineering side.

It has more significant impact on the cost. Millions of torx screws and threaded inserts cost more than self tapping Phillips into plastic.

Pregnenolone, do games w What are some video games that had remarkably hectic public reaction at physical stores during release day?

Throughout the early 2000s to early 2010s most AAA game releases had midnight launches. I remember going to the midnight launch of the first WoW expansion and the queue at my local EB Games at 11:30pm was wild. Never seen so many people in a shopping centre so late. Some of the best memories were hanging out with my family in the queue for the games and the real liminal space energy the otherwise empty shopping centre gave.

The only thing similar these days are people camping out for a new iPhone.

Tick_Dracy, do games w Just an observation on game engines
@Tick_Dracy@lemmy.world avatar

Who would have thought that having your own team/colleagues writing/updating their own engine would rely better results (not always) than using something made from someone else…

The problem is bigger than that. Disclaimer: generalization incoming!

Most game developers are just programmers and nothing else. They know how to write high level languages like C# well enough to write the required functions and that’s it.

Long are the days that devs would need to write their own tools and even engines to put the game running. Some (like Naughty Dog) would even hack the hardware in order to bypass limitations of it.

Yes, there were shitty games made back then , but at least the devs had my admiration. Now, not so much. But this not limited to games, Apps are the same shit. Let’s just use some Chromium framework wrapped as an app and that’s it.

spacebirb,

Nah this isn’t true. If you gave the devs a free month I’m sure they could optimize the hell out of things. The issue is there are deadlines and higher priority items. You can technically play cities 2 unoptimized at a lower fps and graphics setting, you’ll have a much worse time playing it if features are incomplete and full of bugs.

They simply didn’t have the time to get to optimization

bouh,

That’s quite true. A friend told me that the red engine from cdpr is one of the most efficient and we’ll made engine today. It didn’t surprised me because cdpr has been working on it for 2 years after cyberpunk failed to meet the technical requirements they sold it for.

That’s what it takes now for an optimized engine: 2 years on a decade old engine.

Goronmon,

Long are the days that devs would need to write their own tools and even engines to put the game running. Some (like Naughty Dog) would even hack the hardware in order to bypass limitations of it.

Re-using engines has been around for basically as long as game development has existed. This idea of some mythical age when game development was more "pure" is a fantasy. What has changed is that expectations on AAA titles has grown to the point where it's extremely difficult to roll your own engine if you are committed to many, many years of work.

Not to mention, it certainly doesn't guarantee that the engine performs well. Look at Starfield or Baldur's Gate 3. Both have noticeable issues with performance, and both are built on in-house engines by their respective studios.

scrubbles,
!deleted6348 avatar

Yeah, this guy is basically harping on the concept of re-usable code. That’s why we praise RollerCoaster Tycoon’s dev, he wrote the entire thing in assembly. Beyond that, everything since 2d has used an engine. Hell, to not use an engine would be wasteful and delay games. What, every game should rewrite an engine?

Even Halo CE, 2002, used an engine. The Blam! engine. Dude’s delusional if he thinks people were drawing individual pixels on the monitor.

Vordus,

That’s why we praise RollerCoaster Tycoon’s dev, he wrote the entire thing in assembly.

It’s ironic that we always seem to praise RollerCoaster Tycoon specifically, as that’s one’s based on the Transport Tycoon engine, which was also by Josh Sawyer and also in x86 assembly.

stardreamer, (edited )
@stardreamer@lemmy.blahaj.zone avatar

The problem is that hardware has come a long way and is now much harder to understand.

Back in the old days you had consoles with custom MIPS processors, usually augmented with special vector ops and that was it. No out-of-order memory access, no DMA management, no GPU offloading etc.

These days, you have all of that on x86 plus branch predictors, complex cache architecture with various on-chip interconnects, etc… It’s gotten so bad that most CS undergrad degrees only teach a simplified subset of actual computer architecture. How many people actually write optimized inline assembly these days? You need to be a crazy hacker to pull off what game devs in the 80-90s used to do. And crazy hackers aren’t in the game industry anymore, they get paid way better working on high performance simulation software/networking/embedded programming.

Are there still old fashioned hackers that make games? Yes, but you’ll want to look into the modding scene. People have been modifying the Java bytecode /MS cli for ages for compiled functions. A lot of which is extremely technically impressive (i.e. splicing a function in realtime). It’s just that none of these devs who can do this wants to do this for a living with AAA titles. Instead, they’re doing it as a hobby with modding instead.

liamwb, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

I mostly agree with this post, but

the focus of Cities: Skylines has always been on building beautiful cities (vs. having a realistic simulation)

this is simply not true

TwinTusks,

Thats what I always thought of the game.

detectivemittens,

Yes, erm… totally about building beautiful cities.

ObamaBinLaden, do gaming w What unusual genre mixing video games would you recommend to try?

It’s a pretty popular one but I’m currently playing through Disco Elysium and it’s a masterpiece of thriller detective with very strong RPG integration. Highly recommend even if you don’t like either of those genres as long as you like a good story.

ayaya,

It’s also one of the funniest games I’ve ever played. There are so many moments where I fully burst out laughing. The game absolutely rules.

TehBamski,
@TehBamski@lemmy.world avatar

It looks amazing but I blacklisted the game until the legal disputes and controversies are ironed out and clear.

LyingCake, do gaming w At which level you are at candy crush saga ?

Is this some kind of next level circle jerk?

CaptainBasculin, do gaming w What type of game you want to see that doesn't fully exist yet?

Back in the day I playtested this game concept under an NDA, but since it expired I can talk about it.

An FPS game in an open map with buildings, has 12 players playing but when someone dies, they respawn right there but swap to the opposite team. The last person to get shot gets eliminated and then the teams split again. This goes on until 6 players are remaining, who are declared the winning team.

It was really fun to play, and I quite miss it.

MJBrune,

What was that called?

Ultimatenab,

That does sound like a lot of fun.

Exec,
@Exec@pawb.social avatar

Doesn’t that mean that the last man standing is the first to lose?

xilliah,

Reminds me of zombie panic

Anafabula,
@Anafabula@discuss.tchncs.de avatar

So if your team is loosing you try to get shot deliberately to not be the last?

Schmeckinger,

You could mitigate that by coms only being proximity and no indication of how many players each team has. Thst would also make offensive playstyles preferable.

teawrecks,

So, if I die first in every round, I win?

t3rmit3, do gaming w What type of game you want to see that doesn't fully exist yet?

Eve Offline, with all other players being NPCs.

I have a mental hangup with the very real dread of when hosted multiplayer games die, that all the time and effort I have spent, and all the things I’ve built, will just suddenly disappear. It’s why I run a private G17 Mabinogi server on my pc, rather than playing online.

HATEFISH,

Saw this trailer the other day that might interest you, it’s an offline type mmo where all the other players are simulated. Erenshor Offline MMO Trailer

violetraven,
@violetraven@lemmy.blahaj.zone avatar

This what got me into the original .hack on PS2.

das, do piracy w Ripping Audible Audiobooks
@das@lemellem.dasonic.xyz avatar

I used Libation. It’s free, it’s open source and it worked great for me

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