So, strangely, TRIMUI got in touch with me and asked if I’d like to review their older handheld, the Brick Hammer. This one released six months or so, but the claim to fame for it is being made (almost) entirely out of machined metal. It sure gives it a premium feel....
alleges Valve “forces” game publishers to sign up to conditions which prevents them from selling their titles earlier or for less on rival platforms.
As always, these moves are being perpetuated by scumbags who just want to make more money without putting in any additional effort.
If Steam is worth releasing a game on in the eyes of the developers, then they have to pay the price to do it. If it’s not worth the price, then they are under no obligation at all to release their game on Steam.
Most games on Steam fail to gain any traction. If your game fails, it’s not because it isn’t on Steam; it’s because it’s a pile of shit and you’re not special because you made something.
It’s not, though. If people actually want to play your game, then Steam isn’t going to get in the way.
Look at MMOs. Look at fortnite. Minecraft. Roblox. Those games can succeed without Steam because people want to play them.
If a game can’t succeed without being on Steam, then Steam isn’t the problem.
Why are we defending a system where the fucking checkout system is valued as much as the people making the games?
You’re asking the wrong question here. You should be asking why you’re defending the developers who just want to make more money and don’t care about how it may impact the experience for their customers.
Gabe isn’t your friend and neither are the whiny/greedy developers.
AI can already write scripts on par with or better than most of what hollywood shits out.
Five Nights at Freddy’s, Minecraft, Roblox, Repo, Lethal Company, all look and play like they were made by AI. It won’t be long until users genuinely can’t tell the difference.
This is mostly due to the fact that audiences have no standards for the media that they consume.
Dispatch’s release on Nintendo platforms today was poised to be another testament to AdHoc’s tremendous success with the point-and-click superhero workplace comedy, but news of a platform-specific difference has overshadowed much of the excitement for fans hoping to play the episodic series on-the-go. Instead of celebrating...
TRIMUI Brick Hammer, a weirdly named but beautiful handheld angielski
So, strangely, TRIMUI got in touch with me and asked if I’d like to review their older handheld, the Brick Hammer. This one released six months or so, but the claim to fame for it is being made (almost) entirely out of machined metal. It sure gives it a premium feel....
Legal action over 'unfair' Steam game store prices given go ahead (www.bbc.com) angielski
Stop Destroying Videogames initiative to get a public hearing organised by the European Parliament (www.gamingonlinux.com) angielski
Linux Gaming Developers Join Forces To Form the Open Gaming Collective (www.theverge.com) angielski
"AI is Theft, I Have to Use It, Otherwise I'll Get Fired": GDC Reports One-Third of Game Workers Are Using GenAI for Daily Tasks (wccftech.com) angielski
Over 50% of game developers now think generative AI is bad for the industry, a dramatic increase from just 2 years ago: 'I'd rather quit the industry than use generative AI' (www.pcgamer.com) angielski
Players are returning their Dispatch copies due to Switch censorship (www.polygon.com) angielski
Dispatch’s release on Nintendo platforms today was poised to be another testament to AdHoc’s tremendous success with the point-and-click superhero workplace comedy, but news of a platform-specific difference has overshadowed much of the excitement for fans hoping to play the episodic series on-the-go. Instead of celebrating...