Congrats. I play a lot of crawl, and have pretty regularly since v0.16 or so. There’s been a lot of changes (there used to be food! Spells made you hungry!) but the core of it remains very good.
At one point I had a win with every species, but they added new ones and removed some since then.
Minotaur Berserker was my first win. Can’t go wrong with screaming and headbutting, I say.
Gargoyle Earth Elementalist was also fun. If you get Shatter online it can delete a lot of stuff outright. You just need another solution for flying stuff and jellies.
I think it’s an Ice spell now, but the one that takes a couple turns and then just kills the nearest creature was amazing. Did the extended endgame with that. Blew up so many pandemonium lords.
I don’t usually do the extended anymore. Hell is, appropriately, unpleasant. Pandemonium isn’t as bad, but there’s always the risk of popping in next to a very bad crowd.
Also the tomb can get fucked.
The ascent with the orb is usually pretty safe, with the occasional heart stopper. I’ve lost at least two dudes on the way up. One gargoyle ate a high damage spell from one of those hell sentinels. Should have blinked or fogged or something. One felid ate a pan lord’s chain lighting that was more than his max health.
I play a lot of crawl, and have pretty regularly since v0.16 or so. There’s been a lot of changes (there used to be food! Spells made you hungry!)
I want to try older versions someday but the lack of QoL features from modern versions is scary. I still remember my Vine Stalker who was sent to Abyss by a elf necromancer with a chaos dagger that I overlooked in logs. I’m SO glad that distortion brands are now marked on screen.
If you get Shatter online it can delete a lot of stuff outright. You just need another solution for flying stuff and jellies.
I never dived too deep into Earth magic but had a powerful ice mage with Permafrost Eruption, destroying entire screen worth of enemies. Then a unique caught me on the Spider’s entrance and I realized too slowly that I need to escape. YASD
I don’t usually do the extended anymore.
I’m curious about extended but I also prefer my runs to be pretty short… I’ll probably manage to get a few big runs to explore Pan and Hells and whatnot but can’t see myself sticking to it. Short and sweet is great!
They’ve really shortened the game. Lair used to be 8 floors. Orc was 5. I think they shortened hell, too.
The qol stuff has generally been pretty solid.
The only change I actively dislike is the opportunity attacks you suffer when moving. I added a “blink the screen yellow when it happens” to my config to alert me, but I just think the mechanic isn’t fun.
Ok, I do kind of miss the yellow wands (heal, haste). And being able to learn Controlled Blink as a spell. That stuff was nice.
While I understand the reason people dislike attacks of opportunity, playing a roguelike without it feels so wrong to me. Melee brutes just can’t do a thing to you when you moving away from them, it’s so… weird!
Not exactly: Make it less white (maybe a few shades darker) Or give the player themself the option to change the color of their choice (also colorblind friendly)
I actually played Deltarune on launch when the first demo thing released. It was a fun experience. It does give the vibe though of being a lot more refined. Definitely takes everything he’s learned from Undertale and put it to use in Deltarune
Me personally, I’ll never pre-order a game. Pre ordering is different from early access because i actually get the game even in a unfinished state.
All that said, it depends on the game. Timberborn has been the only early access game I felt has been worth it. The Devs are still putting out regular updates and have vastly improved the game since i bought it. Its been very fun to play from the beginning and has only gotten better.
Compare that to something like cyberpunk, yea I’m good. Couldn’t imagine how that must of felt to preorder that and get that mess on release. I think the main difference is the studio. AAA games I rarely buy anymore. Indie games though? Thats where I’m at.
for shooters its very intense. with into the radius I was practicing reload drills, and counting rounds as I shoot them so that I can keep one in the chamber and do it faster. knowing where all my gear is on my body so that I can grab things as I need them in a pinch. dropping clips on the ground as im reloading in a panic. practicing actually holding the gun and aligning the sights quickly.
bone lab had me smashing things over the head with the butt of the gun when they got too close to fire at them.
with a 2d shooter you are pointing and clicking a mouse and pressing r.
First person shooters are crazy. I love Onward and Pavlov for that. Actually aiming, crouching down, and physically reloading are things I can never go back from
I don’t think I’ve ever pre-ordered a game. I’ve always been a patient gamer.
The only game I can recall purchasing during early access was Vampire Survivors. It was cheap as hell at $3 and was due to launch in about a week or so. There wasn’t a downside to getting it for me.
I got screwed over so many times with both pre-ordering and early access, that I never pre-order again and I very rarely buy early access games. I honestly don’t really buy any game at full price anymore and I only buy early access if a developer hasn’t abandoned a previous game and releases regular updates, unless if they have a really good reason to leave a long time between updates (looking at you Detail Valley).
Though if it makes sense for the type of vibe you are going for, they could still work as an alternate skin kinda like lichess/chess.com alternate pieces and tilesets
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