bin.pol.social

Ubettawerk, do games w What moment from a video game made you cry?

Kairi’s heart sequence in Kingdom Hearts

Feathercrown,

“Kairi… Kairi’s inside me?”

(sorry I had to, the actual cutscene is really good)

dandroid, do games w What moment from a video game made you cry?

The intro to Ori and the Blind Forest, and the end of Ori and the Will of the Wisps.

Ninjasftw, do games w What moment from a video game made you cry?

Titanfall2. Damn I got attached to BT

overthebrink90,

PROTOCOL 3

Th4tGuyII,
@Th4tGuyII@kbin.social avatar

I almost forgot about this - I was surprised how quickly I got attached to BT in such a short time

Krauerking, do games w What were your top favorite video games as a kid?

Spyro. Hard stop. Beat over 100% several times. Loved the platform mechanics, the visuals, the humor, and the sense of wonder. Lovely games that basically scratches that itch of a mobile collecting game but with a story to follow and purpose for doing it.

The Halo franchise is also up there but i actually was just one of the people that just built maps in forge for custom game modes and think that was super fun, limits that made me more creative with how i built the maps. Then to see them get played and filled with people was always so fun.

XeroxCool, do games w What moment from a video game made you cry?

Subsequent playthroughs of Ace Combat 4, knowing the full story of Yellow 13 and 4 with the Spanish guitar accompaniment (even though blah blah war crimes etc). I guess because I know I did it while jamming to rock ballads with qaam spam. Mihaly of AC7 was such a weak arc by comparison.

Assassin’s Creed Unity in the post-Templar part, my 3rd experience with Ubisoft avoiding happy endings but my first Assassins creed

yamanii, do gaming w Steam curators for Japanese indie games?
@yamanii@lemmy.world avatar

I recommend you follow Felipe Pepe’s twitter, he often talks about asian games that are ignored by the western media even though they sold millions of copies. x.com/felipepepe/status/1728297222541025358?s=20

Oha, do games w What moment from a video game made you cry?

Hl2 EP2’s ending

macbean, do games w What moment from a video game made you cry?

The epilogue of Life is Strange: Before the Storm

simple, do games w What moment from a video game made you cry?

Binding of Isaac: Repentance, the true ending. It hits harder because it’s the first time we got a definitive ending since the original game came out in 2011.

Alchalide, do games w What moment from a video game made you cry?

Ff7 when aerith died.

Perroboc, do games w What moment from a video game made you cry?

Brothers. Damn ending making me feel empty…

swordsmanluke,

Man. The moment in there where you have to actually do the digging… Still haunts me. It’d be a cutscene in any other game, but the impact of the change in the control scheme and everything in that moment. Brutal.

Perroboc,

Exactly that! Moving that joystick and nothing happens… damn

HipsterTenZero, do games w What moment from a video game made you cry?
@HipsterTenZero@dormi.zone avatar

Bastion’s near-ending, if you forgive

spoilerZulf and his boys gradually stop trying to off you.

simple,

Still remember this moment 10 years later. I never liked that character but it still hit me in the feels.

Quetzalcutlass,

!When the last guy to attack you gets smacked down by his own men and the rest just watch in silence as you leave.!<

recapitated, do games w What moment from a video game made you cry?

Being 7yo and trying to play MegaMan 3. Different kind of cry, but you asked.

dustyData, do games w What moment from a video game made you cry?

Brothers: A tale of two sons.

The game has a pretty unique mechanic. It makes you control two characters at the same time. It’s not a coop game, with optional solo. It’s strictly a single player game, where you use one controller to move two characters, the titular two sons, one on each control stick. Throughout the game you use movement and interactions with the environment to solve simple puzzles to remove obstacles in your way and travel to your destination. Usually, by having you do different things with each character simultaneously. After a while, it becomes second nature to control both brothers in a synchronous and flowing manner when you get used to the challenge of moving and paying attention to two different things at the same time.

spoilerNear the end of game though, one of the brothers dies. Now, you are left with two control sets, but only one character. Puzzles similar to ones that you already solved, now you have to figure out how to solve them, on your own. This on its own is gutwrenching as you developed a familiarity and affection to both characters and their dynamic, as they grow from mutually annoyed siblings, to a well coordinated team of brothers who care and protect each other. But through the game, you’re also taught that the younger brother can’t swim, he doesn’t know how to. So whenever you had to cross a body of water, the elder brother had to carry the younger brother on his back. He is deadly afraid of being in the water since their mother apparently drowned herself and he saw her die. At the climax of the game, alone in the middle of the ocean, you have to swim to shore. The emotional kicker is as you discover that using the dead brother’s stick on your controller, which you haven’t touched in at least half an hour since the other brother died because it doesn’t do anything anymore, calls however upon the memory of the older brother when you swim. You have to use both controller’s sticks to swim effectively and survive, and you can hear him cheering and supporting the younger brother to find his strength and swim on his own, back home, to carry on and save their father’s life. It’s such an empowering and emotional moment.

The ending of that game still makes me tear up after all this years as it makes me think of my own family. Even writing this comment I’m getting emotional. And it does it all without a single line of dialogue, text or voice acting. All by animation and vocalizations along with game mechanics. It’s one of the most effective uses of gameplay I have ever seen in a video game and forever has made me think of this as one of my favorite games of all time.

Other video games, and things people call emotional are usually about story elements, plot lines, events on a character’s arc. Things that have books upon books of analysis and history. Not that they’re any less valuable or deserving of praise, but using gameplay this effectively to convey emotion is, however, kind of unique and rather harder to pull off effectively.

SlimeKnight,

You have me sold on the game.

fluxion,

Yah that sounds like an incredible experience

CouldntCareBear,

You put that into words perfectly. I think it’s the only game that proscribes an emotion so successfully through a gameplay mechanic. It’s the most real, raw and visceral sense of loss I’ve ever felt in a game, film or book. Truly unique.

Nath,
@Nath@aussie.zone avatar

You missed the very end when the dad finds out that his son basically died to save him. As a dad with two sons, this would break me. Leave me to die, boys. That’s not a trade I’d ever make.

Nihilore,
@Nihilore@lemmy.world avatar

I played this many years ago on Total Biscuits recommendation, he had similar things to say about it, it truly is a beautiful game

slazer2au, do games w What moment from a video game made you cry?

ME:3 and the cliff.

Several points in Life is Strange, I have yet to finish that game.

Mirshe,

Legion, the answer to your question? It’s yes.

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