“szeregowy” aktywista będzie uzywał alternatyw jeżeli “jego” organizacje będa ich używać. Dlatego trzeba “atakować” w tej sprawie ludzi, którzy odpowiadają za komunikację w organizacjach. Żeby stworzyli i utrzymywali przynajmniej jeden kanał społecznościowy niezależny od korporacji. I nie traktowali tego kanału per noga , jako drugiego sortu, w stylu, że wrzucają na nim linki do FB/TT/IG , tylko żeby faktycznie to był kanał dzięki któremu mozna być na bieżąco z działaniami organizacji bez odwiedzania korpomediów. A kolejny krok (w zasadzie to można i należy go wykonać od razu) to swego rodzaju wyznaczenie priorytetów czyli poinformowanie publiki, że owszem mamy różne kanały komunikacji ale polecamy używać tych a nie tamtych bo… i tu lista powodów. Świetnie ma to zrobione na stronie np. framasoft.org/en/ https://szmer.info/pictrs/image/v4yKcpvmg7.png
You’d still need to keep your eyes locked dead centre of the screen while you move for that. To each their own though. Natural movement and tracking is a game changer
I’ve been playing Metroid Prime 4. It’s ok, only more of what I expected, nothing incredible like Dread was for me. You can definitely feel how it’s cobbled together after being in development hell.
I finally picked up Dave the Diver on sale, looking forward to digging into that soon.
THE ONLY REASON TO PREORDER IS TO ENSURE YOU HAVE A COPY ON LAUNCH.
Do you think they will run out of digital copies of you to download? (Just in case someone doesn’t know, that’s not how digital downloads work)
It’s that fucking simple. Pre-order bonuses are almost never worth it on their own, and even for those that are, you’re enabling and supporting a predatory/anti-consumer practice.
No, I wait 3 years usually. All bugs fixed, everything works, mods in great shape and price down 50%. Plenty of games older than 3 years also and much lower hardware requirements.
I made an exception for Elden Ring last time but that’s about it.
There’s isn’t anything particularly wrong about preordering something you’re most certainly going to get day-one, although those are few and far between these days. After all, even fan favorites often come with bugs and glitches day one and you can still encourage producers (and raise kpis) by wishlisting a game instead so they know demand exists. Same for downloading a pre-release demo - they track that.
Early access is usually indie with a few exceptions, so supporting them is good too except when you’re a big fan and would rather see the finished work without spoilers. None the less, support can still exist in other forms.
I personally do neither, but this is more because of financial reasons and my already stupidly huge backlog. The only game I might have preordered this year would have been Silksong and only didn’t because they didn’t permit it. I knew it wouldn’t be released with… ahem, bugs… and that I would certainly play and enjoy it.
Every other 2025 gem was a surprise after release, though.
Never in my life. I want to read the reviews, at a minimum. Too many games with some booshit on launch day, if not at least several months after. I am incredibly psyched for the new Control game but it’ll be at least a few months before I pick it up.
I only preorder a game if I know I want to play it right when it comes out and want to be able to preload the game, and if it comes from a developer I know will not disappoint me (FromSoftware, Kojima Productions, anything from Yoko Taro, etc.).
In the past I used to preorder to reserve a physical copy as soon as it was released, but there is generally no need for that anymore. This makes me both happy and sad, because for all the hassle it was, I kinda miss some aspects of the simpler times. In some ways, I do wish the world could rewind to the 2000s.
Early Access is different from preordering because you gain access to the product instantly, and generally can influence the direction of the game in a hopefully positive way. Providing feedback on what works and what doesn’t is an important part of playing and early access game. A lot of people seem to ignore this.
It’s a rare breed of game that gets me pre-ordering these days. It has to be something I know I will want, from a dev/publisher with a proven track record of making good shit and not being exploitative to customers, and be more about multiplayer than single.
I haven’t pre-ordered for any other reason since they stopped giving you physical swag for doing so (and it only was $5 down and could be cancelled for a refund while still keeping the swag and digital distribution wasn’t even a thing, so they actually could run out of copies).
It kind of makes me wish we got some sort of “Dungeon Master” tools to make our own campaigns, but then again, at that point just run D&D with some friends i suppose.
That isn’t DM mode, it is a very nice set of customization optimizations.
In Neverwinter Nights there was a DM mode that let one player be the DM instead of one of the characters. They could drop in creatures and objects and control them in real time, which was awesome! That is what I was hoping they would be adding, something where we could basically play DnD in the world maps of BG3, but with on the fly encounters and pacing instead of being preset.
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