Deep rock Galactic is my vote. It doesn’t have a narrative, but it does have a very thin campaign. It’s mostly a few voice overs and random missions. However, the difficulty is scalable, if you’re looking for a challenge. The game is incredibly movement focused. Each class has a movement power that’s unique. Gunners get zip lines that are slow but go up and anyone can use them. Scout has a grappling hook that’s fast and unlimited but only they can use it. Engineer makes platforms that anyone can scale. Driller can tunnel thru the rock any direction. The terrain is deformable.
A butelki bezzwrotne ma na pewno Staropramen, tylko jest niedobry. xD Można też natknąć się na budwar z Budziejowic, sprzedawany obecnie jako Budweiser Budvar w marketach, on też zawsze był bezzwrotny. Bezzwrotna jest też Holba i niektóre Litovele, ale zabij bo nie pamiętam które.
Na pewno Bernard, Zlatý Bažant, Primator (wszystkie rodzaje), Kozel itp. mają butelki zwrotne.
The marketing for Like a Dragon: Infinite Wealth and The Man Who Erased His Name seem to have worked on me because I decided to start playing Yakuza 0 on my Steam Deck. Sticking to pure easy mode and mainlining the story. It’s got some weird jank to it but I also kinda like it? If it hooks me, maybe I’ll take the plunge on the others. Yakuza: Like A Dragon looked like a lot of fun so I’ll probably stop and smell the roses when I get to that one.
Otherwise, Fights in Tight Spaces is my current non-story focused game I’m making my way through.
Lunark. It’s kind of fun. I don’t know, I expected a different challenge than timing based delayed inputs. I thought it’d be more like a platformer with a story rather than feeling like an input queue fighter like dark souls.
I finished Crisis Core -Final Fantasy VII- Reunion and even 100% it. I still think the game is mostly a waste of time, that adds very little to the overall FF7 story. The characters (that aren’t from FF7) are super boring, and the main antagonist is probably one of the lamest in any game. If I wasn’t sick that one weekend, I’d probably not have bothered to go through those side quests, but at that point it was an alright, mindless grind. Asking 50€ for this seems completely insane to me.
Also, finally unlocked all characters in Risk of Rain Returns. Starting with so few items is always a pain in games like this, but once things get going and there’s more variety, it just gets much more fun.
So I’m between games once again, and don’t have anything specific lined up right now. I was holding out for Rogue Trader, but Owlcat being themselves, it seems like it’d be best to wait a few months for patches.
I did a bunch of runs of Peglin on my Deck, and finally managed to clear a Cruciball 10 run (small difficulty increases, that you can unlock after you finish the game, like the Heat system in Hades, just that you can’t choose the modifiers).
Then I decided to give the first Octopath Traveller another shot, also on the Deck. I loaded up my four year old save, where I made it like a third through the game. Of course, I have no idea what’s going on, and I was directly before a boss fight, but managed. I’ll try to go through a few chapters and then decide if I want to keep playing.
The Rocket League Racing, Rock Band clone, and LEGO survival mode are wild additions that I honestly really appreciate. BR got old ages ago, but now there’s a whole swathe of new free stuff to play.
The Rock Band Clone you are talking about is actually made by the Rock Band Developers.
Love what Fortnite is doing with joining with all different sorts of games and making it work on Fortnite allowing you to have your Locker have all the items between games.
Play ARAM and with time you’ll learn the characters. The matches are shorter and you can’t choose the champs, so you’re forced to learn. In ARAM you can only play with champs that you bought and have, or that are in rotation (set of characters that are free to play, changes every week). Because of rotation, you’re more than likely to see the same champs over and over so it makes learning easier. With time you’ll get the hang of it. Have item builds open on second monitor so you can focus on what abilities do instead of figuring out what items to buy.
I used to play League a lot and yea there’s a fire hose of info you gotta learn at the beginning, especially as they continue to add new champs.
I’d say:
watch some kind of 'getting started video on YouTube, and search for the categories that different champs are in (e.g. support, ad carry, ap, bruiser, jungle, etc). Some of the categories overlap, because some are how the champ plays and some are their job in normal games. Google/YouTube explanations about this too.
If you can get those things mapped out in your head, it’ll give you and idea for what kind of champ each is going to play as and against (i.e. you’ll know if the person you run into is gonna be tanky and hard to kill, a glass cannon, etc).
Probably just stick to playing bruisers and other tanky champs for now so you don’t die right away, and slowly learn as you go.
Conclave sounds like it might work. Good story played in chapters. Runs in a browser. I bought a license when they first came out of beta and played through in an afternoon.
If you can get the Chromebooks to install Linux software, then you can install Lutris. Then you can pop in a USB drive with a Windows game install and run it from there. To make the USB drive you can set the game up on one Chromebook using a folder on the drive as the Wine prefix, then clone it.
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