fracture

@fracture@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

fracture,

if it’s not worth preserving

IT’S NOT WORTH PURCHASING

fracture,

gonna throw in my caveat here; ITT is a really good co-op game but there’s like a 25% chance the story isn’t for you. it’s the kind of story where, if you think about it too much, you start to realize that the characters do some pretty fucked up stuff including

::: graphically tearing a plush doll apart while it screams for mercy

:::

i don’t want to come across as judgemental if you enjoyed it; i get that some people are gonna find it more slapstick than anything. but it was more than enough to make me and the person i played it with flush it, and i wouldn’t feel right not mentioning it for specifically “uplifting games”

if you can ignore the story, the co-op gameplay is super solid, though

(sorry if the spoilers don’t show up right, my client doesn’t show them properly)

fracture,

rarely, i like to play a fluffy, feel good game with no real stakes. enter: Flynn, Son of Crimson

there is absolutely no chance of anything really bad happening in the game, the worst that happens is your powerful guardian diety dog loses his powers at the beginning of the game (but it’s OK, he just rests until you reclaim his powers and he feels better). you never really feel like anyone is really in danger, you get to play a pretty fun 2d action platforming game, and it has some really fun sections later on that make you feel awesome

it wraps up nicely in probably 20 hours too, if you want to 100% it, so it doesn’t overstay its welcome and lets you experience all of its content with low demands. really a lovely little experience. it’s not pushing the envelope at all, but if you want basically 20 solid hours of lighthearted fun, this is a great way to get it

fracture,

lots of great suggestions in this thread, just wanted to shoutout this little indie i played and had a delightful time with: Flynn, Son of Crimson

it’s a little 2d adventure game with pretty linear progression, although there will probably be some backtracking if you want to 100%. but it’s level based and not open world at all. the movement and combat both feel pretty good, the story is very fluffy and feel good, and you have a giant dog as a pet, what more could you want?

it’s probably like a 15-20 hour game in total, if that. a great time if you want something short, fun, and uncomplicated

fracture,

big shoutout HOTS… i should tap back in… FUCK deadlock (note: this user has not played deadlock)

fracture,

this take in the article was really funny

My guess at the real reason for all this grave dancing is that it feels like a victory over FOMO. If the new $40 game sucks and no one is playing it, I can safely go back to whatever I was playing before without worrying that anyone’s having fun without me.

i don’t know what most people’s reasons for deriving enjoyment from concord’s failure are, but there’s no way FOMO cracks the top 3 lmao

seeing the trailer, i definitely thought it was a bandwagon hero shooter that might have had some creativity if a bunch of suits didn’t say “make it GotG”, but realistically, it launched with little fanfare, in competition with valve’s first new game (beta) in ages. not that it was fated to fail but it didn’t have a lot going for it

fracture,

can they just please make a lower budget game for the sake of branching out instead of pushing millions into a game expecting it to explode in sales? no? too much to ask? ok…

Lacuna is on giveaway at GOG for 48 hours (www.gog.com)

You are Neil Conrad, CDI agent. Awoken by the news of a murder, you rush into a case that will soon turn your life and the whole solar system upside down. Ask questions, collect evidence, and put the pieces together until the ugly truth reveals itself… or not....

fracture,

really good little detective noir game. i think i finished it in one or two sessions. would recommend

the video game blurb rightfully points out the improved UX on point and clicks, which was a huge improvement on the formula i appreciated a lot

fracture,

based

also i’m sorry, having done a similar journey

fracture,

you’re not wrong, but you are being unnecessarily antagonistic, and i would appreciate it if you didn’t push people against unionizing by being antagonistic about it. it’s hard enough to get a union going without shaming people for not doing it sooner

people are already suffering at the hands of capitalism. you don’t need to throw it in their face. and, y’know, maybe some people from the game industry browse lemmy. it’s almost like they’re probably just people like the rest of us

fracture,

you can explain all of that and be nice about it, you don’t need to assume that people’s motivation is to “get theirs”. like you say, most people have grown up with several decades of propaganda, it’s not their fault they see unions as bad. it takes time to undo that stuff and it’s hard enough as it is without assuming their motivations or blaming them for something they had no control over

fracture,

it’s not a controversial take to say a message’s tone affects how it’s taken. could you explain why it’s so difficult for you to hear the request “could you be nice”?

or do you genuinely believe a message’s tone doesn’t affect how it’s received? because if so, i’ve been wasting a lot of effort on being nice to you, myself :p (that’s a joking tone, because it’s almost certainly not going to be obvious)

fracture,

thank you, i appreciate that. i’m one of those people trying to make it happen

fracture,

we need unions and unions need better protections than “can’t prevent layoffs”. unions need to make these painful for the company too

rubikx107, do gaming angielski
@rubikx107@mastodon.world avatar

Legend of Zelda game art , old but gold @gaming

fracture,

original i think deviantart.com/…/A-New-Link-to-the-Past-551041132

at least explains why three inches seem to be cut off the bottom

fracture,

game developers need to unionize yesterday

fracture,

i actually had the same reservations, but as i thought about it more, i think stray actually makes more sense as a movie. that way you can give the cat more personality and drive, rather than trying to capitalize on people’s desires to be a cat and do cat things. the game really shoehorns in the narrative, especially past the first half. it would have worked better with a more personified creature imo, since the game really ends up being driven by the narrative rather than the whimsy of the player (which is what i would have expected from a game whose focus was on doing cat things)

fracture,

for those in america, CWA, Communication Workers of America, is a union that’s trying to reach out to the developers in the game industry

fracture,

in a week, my friend. on the 24th

Stray really disappointed me. I want a real cat game.

Just an open world survival game, only you’re a cat, dealing with regular cat problems. You have to hunt, avoid larger animals, compete with other cats, figure out which humans are dangerous and which will give you treats, judiciously spray things to maintain your territory, maybe mate and reproduce (your sex and fertility...

fracture,

tokyo jungle is like this, although not limited to playing as cats. cats are one of many animals you can play as

fracture,

i’m running psychonauts 2, really loving the level design and story and characters. it has really really good gay representation too!

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