I pick up all games on sale, basically. Neva especially I probably won’t get unless it goes down to $5.
Dungeons of Hinterberg is in my “only because they have demo” folder. I’m not a huge fan of combat in games partly because combat as a gameplay mechanic is conceptually uninspired and partly just because I don’t really get the thrill. Dungeon’s of Hinterberg seems like a story thing first and foremost though.
Like in any game period? Big claim and you’re probably not interested in backing it up, but I’m curious.
Nothing major, just that combat is the default mode of operation for most games, especially AAA games. So I generally trend away from games that are built around combat.
IDK, trailer had a good deal of combat—just thought to give you a heads up in case you care about the combat.
I’ll play the demo eventually, so I’ll probably find out how I feel then.
Nothing major, just that combat is the default mode of operation for most games, especially AAA games. So I generally trend away from games that are built around combat.
Fair enough and let me tell you: as someone who exclusively plays games where combat is the central mechanic, I wouldn't touch the current crop of AAA games either.
Some of these games actually have demos you can try to get a feel for yourself if you actually want the full game or not.
That said, Tiny Glade isn’t really a “game” so much as a chill town/castle builder that you take screenshots of. It’s cool, it’s pretty, I have it, but only get it if you’re wanting something like Townscaper or Dystopika.
I’ve played a lot of the demos, but either I’m still undecided on a lot of them. After playing the Tiny Glade demo, I put it in my “undecided” folder and then moved it to my “want” folder. I don’t do well with structureless games but Tiny Glade really seems like one of those must-haves.
Tiny Glade is definitely gonna be one I need to think more about.
I finally caved and bought Cyberpunk from GOG, to pay on my steam deck.
Might have been better off buying the steam version (same price, I wanted to support the devs and GOG), as I find it kind of hard to get running on my deck.
Installed it with Lutris, Installer downloaded 3 hours and then never finished.
And then I noticed that phantom Liberty is a dlc and not installed by default in the ultimate edition…
For a brief moment, I installed my newly purchased copy of Kerbal Space Program onto my laptop and now I just need to learn the controls for building rockets. That single thing is really holding me back from being the ultimate rocket building idiot.
Also got back into Gemcraft: Frostborn Wrath recently.
Otherwise I really haven’t been playing many games outside of maybe PVZ2 Reflourished on my phone or the odd game of Feudal Tactics on my laptop while waiting for something to finish.
A post this size with this many pictures is slowing down my Lemmy app (Boost) to a crawl. I can’t even scroll down the page. Anyone else having problems?
I’ve heard this before. Quite a long time back someone contacted the dev of Boost who fixed it at the time with an update but…since then I suppose its broken again?
Its only Boost that seems to have this issue, I’m sorry. Using the browser though there’s no slow-down, if that helps?
I’m about halfway through Pentiment and I’m not sure what to think of it. There are lots of things I love about it: the art, the characters, the writing (mostly) and the historical research that’s gone into making it. All the running around and back tracking hasn’t been great. The first murder was also very unsatisfying, and it’s only now that I realise that that was the point. And I’m not sure what to think of that. It’s a strange game, with its central message seemingly being how powerless we are in the face of history and how restricted we are in our lives. Or at least people were back then. I’ll probably have to wait until I finish for my full judgement of it though.
I also snagged Mandragora: Whispers of the Witch Tree on the Steam summer sale at 25% off. As a passionate VTM: Bloodlines fan I’ve been waiting for a reason to buy it. I’ve felt obliged to check it out as it was also written by Brian Mitsoda. Plus the game itself looked interesting. I’ve only just started playing it, but I’m enjoying it so far. The writing seems okay (not Bloodlines level) but the presentation is beautiful. I really like the splash art for characters and the cutscenes. It’s a Metroidvania Soulslike with a skill tree inspired by Path of Exile, and I can already tell I’ll have a lot of fun crafting builds here. Probably huge replayability too. The combat has felt solid so far, but I’m only at the beginning.
Finished playing the Futures Connected extra story of Xenoblade Chronicles. It was OK as a short epilogue, but I wish the story explored more of
spoilerFiora’s situation instead.
I’ve started the Torna DLC for Xenoblade Chronicles 2. I’m not sure sure if I wanna play it right now as it looks really bad in handheld, especially on Switch 2, where there’s both the bad resolution (I think it’s like 540p or less?) and the colors are fucked. I might wait a bit hoping a patch is released.
I’ve also started Fantasy Life i. It’s pretty fun, it kinda reminds me of FFXIV with how the job system works. I do wish there was a bit more complexity in crafting, but it’s still fun and there seems to be a lot to do.
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