any game that is very short for its cost. plus i saw re6 and its just dragging on the boss battles(like making them very hard to kill) to prolong the game. SWSH to recent pokemon game, knew the slop in the beginning never bought into the future switch games, and it turns it gets worst every game. by the way the gamefreaks ceo said it was going to be SLOP after slop, but people bought it anyways.
Luigi’s Mansion 3. At least if you consider 6 years ago recent. It got some really good reviews at the time, and it honestly makes me wonder if we were playing the same game. I loved the first one, by the way - I got an A rank while also getting golden frames on all the portraits (on the PAL version where you need more money).
I only persisted with the game because it was a birthday gift (and due to the sunk cost fallacy, I suppose), but I think it might be the game I’ve completed that I enjoyed the least. It looks nice, and some of the boss ghost encounters were charming, but the gameplay itself was fairly monotonous since they simplified the ghost catching mechanics from LM1 (I didn’t really play LM2, since it was on 3DS). Gooigi would have been a decent addition, but his puzzles generally just didn’t feel very fleshed out. It felt like they were either “I need two vacuums” or “I can’t fit through this grate”.
Also, I think Nintendo took the criticism that the first game was too short well and truly to heart, because LM3 might be the most filler-stuffed game I’ve ever played. Half the time when you get an elevator button, you get screwed over in some way and have to find it again. And don’t get me started on fucking Poulterkitty, when that little bastard showed up for the second time I legitimately thought about quitting the game there and then. The final boss was awful, too, which left an even more bitter taste in my mouth.
Luigi’s Mansion 3 might be the only game I’ve ever played where I thought “Thank god I don’t have to play that anymore” once I finished it.
I thought about GameHub when having trouble with Winlator. Read an article titled something like “I installed GameHub so you don’t have to.” Happy to hear there’s a less intrusive alternative!
a) I can see why a company like this would bake in invasive permissions and telemetry, and b) They did so. They have a wonderful product. One interesting thing though is that each time GameHub Lite releases an update, pointing out the shadiness of some of GameHub’s ideas…the next official GameHub update makes the product better and less of a privacy nightmare.
It’s an odd situation, but like you said, at least we have options!
If you like Max Payne, I also recommend Stranglehold. It’s a canonical sequel to John Woo’s Hard Boiled, and it’s a lot of fun, albeit on the short side.
Compared to Dishonored, Prey lacks all the movement. But I wouldn’t have compared it to Dishonored anyway; It’s more like System Shock 2 and is pretty good compared to that.
I felt dishonored offered many more options to move around, the level design had more surprises and verticality which multiplies options. Sneaking is a viable gameplay approach which I love (personal taste here). The characters and dialogs have a lot more depth and there is a lot more lore to discover along the way.
Also It might be my fault because I opted to avoid typhoon upgrades, but the mid game was really tedious due to ammo scarcity and the end game was too easy after that.
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