I’mma do it, I’mma be the one to bring up Undertale this time (estimated 2 hours, worth a few replays), there’s also little nightmares (2-4 hours depending on platforming skills) which is a spooky little game, but not too spooky if you ever play in front of the kids.
Returnal, Resident Evil REmakes, most Giant Bomb games, Firewatch, Hellblade…
If you liked Alan Wake, definitely give the RE remakes and Hellblade a shot, and don’t sleep on Firewatch. In fact, Hellblade: Senua’s Sacrifice is probably one of the most thoughtful and atmospheric experiences in gaming (at least in the field of 3rd person, pseudo action games).
Try not to have an overly rosy retrospection about this. There were plenty of crappy, cash-grabby games in decades past. We just don’t remember them because they were crappy, cash-grabby, and not worth remembering. They hadn’t invented microtransactions yet, but that’s just one more flavor of crappiness.
Titanfall 2 was so good, I miss it. A lot of it’s slick movement mechanics show up in some of those modern “movement shooters” like Ultrakill for example.
Look I’m drunk I don’t understand what you’re talking about. I live in Japan, but pokemon has always been a mystery to me. There’s the Pikachu, there’s pokemon Go. It’s just a game. I also don’t understand this Lemmy business, I’m trying
Ravenlok is dope. It’s easy, and button-mashy, but my god the visuals and music make up for all of it. It swept me away. I think it would be especially fantastic for kids, but definitely enjoyable for adults to.
Valheim is great in single-player, to my surprise.
I like Redfall. ducks But seriously, I do. I like the big open world, the over-the-top vampire thing, the feeling of finding the best way to sneak up on the enemy and take them down. The guns feel satisfying to me. I get excited every time I find a better one. I’m curious where the story is going. Some of the set pieces and environmental storytelling moments are really cool.
I haven’t encountered many bugs at all. One time some enemies appeared out of nowhere, but honestly that just fit in with the vibe of the game anyway.
The AI is dumb, but… I’m finding I don’t care. They’re numerous and still manage to kill me sometimes. I’m ignoring it entirely the same way I ignore it in the original Deus Ex.
It’s not a Dishonored or a Prey, but it’s not trying to be, either. It’s great if you just want to explore an interesting map and do some sneaking and shooting and looting.
I’m obviously the minority in this opinion, but also, it’s on gamepass, so it doesn’t cost anything to try if you haven’t. I almost didn’t because of the reviews and I’m very glad I gave it a chance anyway.
“szeregowy” aktywista będzie uzywał alternatyw jeżeli “jego” organizacje będa ich używać. Dlatego trzeba “atakować” w tej sprawie ludzi, którzy odpowiadają za komunikację w organizacjach. Żeby stworzyli i utrzymywali przynajmniej jeden kanał społecznościowy niezależny od korporacji. I nie traktowali tego kanału per noga , jako drugiego sortu, w stylu, że wrzucają na nim linki do FB/TT/IG , tylko żeby faktycznie to był kanał dzięki któremu mozna być na bieżąco z działaniami organizacji bez odwiedzania korpomediów. A kolejny krok (w zasadzie to można i należy go wykonać od razu) to swego rodzaju wyznaczenie priorytetów czyli poinformowanie publiki, że owszem mamy różne kanały komunikacji ale polecamy używać tych a nie tamtych bo… i tu lista powodów. Świetnie ma to zrobione na stronie np. framasoft.org/en/ https://szmer.info/pictrs/image/v4yKcpvmg7.png
Thanks! Well everything. I don’t want to overpay for something that it’s not worth it and some of those pcs can go really high up. I also would like a pc good enough to play some 3d games like house fliper and similar bjt nothing too advanced or online. It has to be good enough for those games and some 3d modeling, but again nothing major.
It’s AG racers I keep coming back to, myself. (BallisticNG)
I enjoy trackmania a ton, but everytime I play I get such a dirty feeling after about a week.
Ubisoft really ruined it with TM20. I miss the sound and aesthetic of Turbo, that’s where it peaked for me (though I’ll admit some of the tracks produced by the community in TM20 are art)
The former is an EXTREMELY faithful re-creationg of WipEout physics (both ps1 and ps3/4 era games, depending on mode), but with support for mods and community-made tracks.
If you haven’t played WipEout, the controls involve four axes of analogue input. Pitch, craft tilt, as well as left and right air-brakes. The fastest way around a track requires extreme precision and a bit of luck.
In addition, weaponry is allowed and you must manage your energy (which is both your health and boost-fuel).
I love MKWii and the mods for it, but god does the game have the worst item balancing in the series. The AIs are all constantly spamming POW Blocks and Blue Shells, which often get rid of your item right as a Red Shell or two are headed your way. There’s no invincibility buffer after getting hit by the Blue Shell either, so you get hit by the Reds too. The fact the Blue Shell instantly stops you in place while sending you flying upwards instead of sending you flying forwards like in other Mario Karts means it’s an even worse time loss. And it’s not uncommon to get hit by multiple in one lap.
Still my favourite Mario Kart, just very frustrating sometimes.
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