I’d downvote this comment because it’s not a guilty pleasure at all, but I’ll upvote it instead because Link’s Awakening is a beautiful game, and I had it as a kid too :)
For me is Dragon Ball Dokkan Battle. Its a Gachal so it has its share of nasty monetization strategies and dark patrerns but since its PvE only, its not as agregious as other titles focused on PvP.
Dragon Ball was the first anime I warched so the Nostalgia factor is very high. I really enjoy the Character attack animations and the team building.
Just finished it together with a friend for the first time and what a game. I’ve been reading the first few books and the immense scale already felt insane. The game just emphasized that
Me and my friends have been talking about going back in again for LASO. We’re not sure though because there’s a huge skill gap between half our usual 4 and we don’t want them to feel like they arent being helpful
Wouldn’t think too much about it! Depending on the game I’m either getting carried (league) or carrying (Apex) my friends. It’s about having a fun time together above all
I do not claim to be a 'gamer'. I prefer to be best described as someone who plays games, but not nearly as often as one branded a 'gamer' would play games by. But I've been partly turned off from video games because of the culture surrounding them. The streamers who play games, the RGB droolers, the tech-junkies, the whales, the hype-train types, the multi-hour essay level of delivering an opinion on a game .etc
Not to mention, all of the gamer-branded merchandise from chairs to even drinks. It just turns me off and I do not ever associate with that crowd and it's a damn shame there is so much gullibility with the culture that it is difficult to avoid.
Game-Padding
Side-quest after side-quest does a game not make. That kind of thing is what you'd find in an MMO that needs to find things for you to do. Not in a more constrained container of a game that has a fixed story, a fixed completion rate and everything. All it tells me is that the developers did not think of or have had any faith in what they were making.
Wresting control away every time I take ten steps for some stupid exposition. Just leave me the fuck alone. Damn. I want to explore and discover stuff by, you know, playing the game.
This is why Final Fantasy is my favorite game in the series.
Far Cry 5 was the fucking worst with this. Every single thing you did added to a sort of “story progress” bar. And when it filled, you were forcibly dragged away to do a story mission. They literally sleep-darted you from off screen, and had you wake up at the start of the story mission. Like you couldn’t make a more comically overdone “get forced to do story mission” scenario if you tried.
The devs said it was because they wanted to avoid that he Skyrim Syndrome, where players quickly forget about the main story in favor of all of the side content. But the implementation resulted in player agency taking a cudgel to the teeth every few hours.
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