Also, the security manager sold his shares right before making the public statement about banning Schlepp. Isn’t insider trading even more illegal than child slavery?
The entire plot is about getting this girl to a location, only to get there, kill everyone and leave again. They could have stayed at home and the result would have been the same.
Same with The Mandalorian, the ending in Boba Fett completely invalidated the entire show. But that isn’t a video game.
I mean you’re right, but it makes sense in context in both cases because the plot, or maybe better to say the driving motivation for action by the characters, isn’t the real story.
TLOU isn’t the story of two survivors trying to reach a goal- thats set dressing. It’s the story of a man who lost his daughter being given a chance to confront his grief and grow close with another young woman who would be the same age. The relationship growing, their mutual guilt and relief and joy in finding that familial connection in a dying world IS the story. And the climax isn’t Joel shooting 50 more people, it’s when he chooses her over the whole world. Even when thats obviously the wrong choice.
From a plot view, nothing has changed. What actually “happened” was entirely between Ellie and Joel. But lots of stories are like that. If you released a movie where a grieving man connected with his adopted, formerly abused or neglected, daughter- that could be a good movie and you wouldn’t say “nothing happened” because it would be honest and upfront with its stakes. But fewer people would play that as a game so they have to obfuscate their actual story with apocalypse and zombie trappings.
Didn’t play TLoU, but if you didn’t catch it from the start, the point of The Mandalorian was clearly always about Grogu becoming ‘the Mandalorian’. Just cause it didn’t go the way you expected doesn’t mean nothing happened.
I think this highlights the big problem with Op’s question: it’s not all about plot, character development can be as satisfying and as important even if the world objectively doesn’t change.
It lives rent free in my head. I’ll be going through my day and then suddenly… there it is. Like some brain worm that occasionally rears it’s head and reminds me to play Wind Waker
That guy’s sound effects always stood out to me for some reason. Like I don’t know why but they seemed oddly out of place for the game. Not in a bad way but in like a jarring way
As a 3D animator, I can confidently tell you we routinely act out the part and film ourselves for reference, usually under multiple angles and over multiple takes.
Doing the right thing for the wring reason if you ask me. I don’t think it was ever a good idea to sell incest games in the first place, but banning them because they make payment processors uncomfortable ? Fuck that.
I don’t want payment processors to be the arbiters of what we are allowed to play !
While I personally have absolutely no incestual relationship desires, the only rational reason be against incest is really because there is the consanguinity issue, which can result in genetic deficiencies. Same-sex incest is for example, legal in Ireland and Germany.
Morally speaking… I too find it icky, but I’m pretty sure this is the result of how we were raised to think of it as being icky. As long as everyone involved able to legally consent, and there is no abusive power dynamic in the relationship, I really don’t judge. To each their own! Just don’t involve me in it! LOL
Even opposite-sex incest became legal in Sweden a couple years back. The law previously said “forbidden to have sexual intercourse with a sibling”, but they changed it to “forbidden to have vaginal intercourse with a sibling”. No idea if it was the (right-wing) government’s intention to legalize gay-brother-sex at the same time, but here we are.
After the last decade or more of people complaining about greedy publishers forcing devs to release half-baked messes too early (Cyberpunk, No Man’s Sky, etc), it feels like I’m living in a bizarro world to see so much criticism for a publisher delaying a game to (allegedly) make it better.
Subnautica 2 must be in a pretty dire spot for this to happen. I guess we’ll see as the story unrolls and early access comes eventually but I’ve met many successful people who stopped caring after they made it big (which is fine but then just quit) so I really wouldn’t be surprised if the publisher is right here.
Yeah. If this is a case of “publisher buys out studio, replaces leadership, runs game into the ground” or “leadership of indie studio sells out, coasts on gold parachute, provides no leadership to the game’s dev team” or anything in between… The game won’t be good. It certainly won’t be good in early access. It’s an easy “skip unless it turns out to be completely mindbogglingly phenomenal on launch” for me. A downgrade from its prior status of “the only thing that’ll prevent me from buying this after early access is if it’s complete dogshit”.
I’m not ruling anything out at this point. It could be a classic case of a greedy corporation pushing out the real artists in order to exploit the art. It could be that the devs (specifically the 3 guys involved in the lawsuit) got lazy after they got paid. It could be both, neither, something else entirely. Honestly with how things go these days I’m just grateful there hasn’t been anything distasteful enough tl give me qualms about playing Subnautica.
Probably not really feasible - it will require constant connection to a back-end server to play or some bullshit like that.
But even if you can, that’s not the answer. The proper action is to deny them entirely. Don’t play the game, don’t play PUBG, don’t do anything that expands their reach, money or not.
They need to suffer with NOBODY playing this game. They need to suffer by people deleting their Battlegrounds accounts. Software piracy is what makes games legendary.
That’s not what they think, that’s just how their law lackeys justify horrendous fines. Their market analysts will still see the „talk“ about the game, by people who played, legally or not.
Even if this would be true (which it isn’t, it’s made up bullshit): I do not give a crap.
No, I do not care about the publisher.
No, I do not care about the studio.
No, I do not care about the developer anymore too.
I do not give a single fuck about any of them anymore. I want to own the game I buy. I don’t want anyone being able to pull the plug. I also want to own the hardware or console I buy. I am ready to watch their existence to crumble as long as I get what I want.
These people lied and conned this hobby of mine into monetised shite. I hope a lot of them somehow crash and burn. Would laugh and dance when they croak. I can play Factorio and Terraria until the heat death of the universe. Your new Assassins Blood Pack: Revenge of the Fortnite 2 Deluxe Bundle MMO-Life Service Definitive Expansion Season Pass DLC Dark of the Moon Surprise Mechanic won’t be missed anyway.
One of my friend is a game developer in a big studio, he basically breathes game mechanics. He develops new mechanics in his spare time, repurposing board game elements he owns. He would do that even if it wasn’t his job. He’s awesome
They didn't close it. They provided an answer early. That as they see it, existing trade and consumer law should cover games and they don't plan on carving out extra legislation for it but they will "keep an eye on it".
Now it is over 100k, it doesn't actually mean anything more than they "might" debate it in parliament.
Now, don't get me wrong. I signed the petition, and I think they SHOULD look into it. But, my old cynical bones tell me that even if they do have a debate in parliament. It will be at a time when there will be 5 MPs in there, who will have nothing to say on the matter and it will be swept under the rug with a further canned statement drawn up by some civil servant in whitehall talking about consumer law just like the statement before.
Most western governments are on the side of industry, and that includes game developers. I cannot imagine they care about this subject and will do the bare minimum lip service to move past it.
I hope I'm wrong.
I do have a bit more hope for the European parliament. Just a little. They do seem to be a bit more pro-consumer. That is the one that matters most IMO.
The UK petition ends before the EU petition so my guess is that they’ll give us some canned response before the end of the month. In their heads that will end the discussion.
Parliament will have 7 days after it closes before their planned summer recess. You think they will work that quickly to churn out a boilerplate debate?
It always seemed like a kiddie hobby that’s not meant to be taken seriously, but apparently a bunch of people in their 20s and 30s take it very seriously.
So, to be clear: There is nothing in the TOS that requires you to submit to a rootkit and there is no spyware that has been added. The comment in the OP is simply wrong.
He said it, root access level in the TOS of BorderLand. Not that a root kit is included, but that they allowed them self to inclid it whenever they can. That not misinformation…
There is nothing in the TOS that requires you to submit to a rootkit and there is no spyware that has been added. The comment in the OP is simply wrong.
This is what happens when you simply read social media and repeat what you’ve heard without checking to see if you’re spreading misinformation.
We may provide patches, updates, or upgrades to the Services, Virtual Items, Content, or your Account that may be required for you to continue using the Services, including automatic or “in the background” updates without notice to you.
I hope the people who upvoted your misinformation are able to see this, please think of your actions and conduct before posting multiple comments defending a company if you’re worried about misinformation.
That… doesn’t actually rebut anything FauxLiving said. That they may use anti-cheat, and that they may have automatic updates, aren’t the claims in question here.
He said they added a kernel level anticheat in the TOS which is true. But they seem to have not included it in the game yet. But they tell that by possedong the game you allow them to. Edit : typo but can’t correct “possedong” now
That’s a typo from an i to an o, commenter probably meant possessing but made a mistake and tried to type posseding, I suspect their native language is french given their username and “to possess” in french is “posséder”.
Really ? I though, since you used a though process used in osint. Osint is open sources intelligences, it is looking for data about something/someone in data available for all
There’s A LOT to talk so you better check there. If you don’t want to check, wait till your account get hacked and try ask support to get it back! You can give all the info you want but 99% of the times they just say “fuck you” and you lost everything
Edit: Can you customize your profile pic there? :)
Granted not everyone cares, I remember them giving away a pfp with Sifu but there’s still no pfp customization. Why? They don’t care about you but about your money
I’m currently playing the game, got like a handful of levels left. It’s a good game, but with the way the Doom games have evolved and changed over the time, I don’t think you can really say “if you like that Doom, you’ll like this Doom.”
I definitely enjoy the gameplay of Eternal more, but Dark Ages is really good.
The feel of running around is great. You sound massive, your jumps create shockwaves and kill enemies. If you’ve played Boltgun, it’s like that.
The shield is feels great. The charge is awesome, just like the Meathook was in Eternal to get right next to your enemy, and fodder demons just explode on impact.
Parries feel good, but are extremely easy. The timing is super forgiving and the range is massive.
I think a big thing, that not many people are talking about, are the difficulty sliders. You can change so many things, but ID just ignores 90% of them with their presets. You can change so much stuff, and make it feel like a completely different game. Crank up the game speed and just zoom around. Increase your and the enemies damage, so it’s all about dodging, or you get one-shot. Make the projectiles slow, but a lot more deadly.
There’s still some ammo management, but it’s not like Eternal, not even like 2016. Your melee attack, that you can use for the execute drops ammo, just like the Chainsaw, but you’re using it regularly anyway. Some guns also have upgrades that shooting demons with it also drops ammo for the weapon.
The game is a lot more story heavy, but just like in Eternal you can just skip it and not read the Codex entries.
The mech stuff is alright, but pretty basic, but also really short segments. The dragon is cool in theory, but I really hate these parts, and they just drag on for far too long. Flying around just isn’t fun.
Weapons are pretty good, and I have some favorites. The normal Combat Shotgun with upgrades is great this time and not just outshined by the Super Shotgun immediately. That Ball-on-a-Chain gun is also really nice, with some cool upgrades. Because you don’t really have any ammo issues if you use the melee regularly, I’ve just used one gun for long stretches of time, because there’s just no reason real reason to switch, and you can just use what you want.
The devs always said in Dark Ages you’re like a tank, but with default settings on Nightmare difficulty, you’re made out of paper. Projectiles are extremely dangerous, and enemies like to spawn behind you and shoot you in the back. The game is actually not great on telling you where you’re getting attacked from, and there’s just always tons of enemies around and some deaths can be kinda frustrating.
Then there are also some minor UI/UX issues. You get small icons in the middle for your melee charges, but they don’t show the progress like in Eternal with the Blood Punch. There’s no dedicated Map button, just open your Dossier, which remembers your last screen, which is annoying, because you want that map 99% of the time. Sprinting has this terrible vignette effect around your screen, and you want to sprint all the time, but you can only disable all screen effects, which includes some stuff I’d like to see.
For some dumb reason, the Fast Travel option, at the end of a level has been removed, so if you miss a secret, you’ll have to play the level again. There’s also tons of points-of-no-return, so you’ll have to stare at the map constantly, to make sure you haven’t missed anything, which makes the lack of a map button so terrible.
After I’m done with my Nightmare run, I want to do another one, where I play around with the sliders a bit. I want to turn up the game speed, but will probably lower the damage and projectile speed to compensate.
Yes, but it would still be nice to have in the middle.
I went back to check in Eternal, and I was wrong about that game showing the progress on the icons in the middle of the screen. Just like Dark Ages it just shows charges that are ready to use, and the progress in the full HUD on the edges of the screen. Seems like I just need to get good and look at the full HUD, like I did in Eternal.
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