My first DS was the DS Lite. I bought it when the game “Contact” came out. Played various JRPGs on it, as I’m wont to do with handhelds. IIRC, the DS Lite was backwards compatible with GBA carts, which was great. I loved the look, feel, and size of it. Honestly, DS Lite is probably my favorite Nintendo handheld, with the Switch a close second.
After that, I think the next DS that I had was the 3DS. Which I still have; I even booted it up earlier this year to try to play “Phoenix Wright: Ace Attorney – Spirit of Justice.” I didn’t end up playing it on the 3DS, since I have that anthology on Steam, but I wanted to see where I was.
Games or series that I played a lot on the DS line were practically all of the mainline Ace Attorney games, and even some of the spin offs like the Professor Layton crossover and AA:Investigations. Fire Emblem was another. I think I played Awakening, Fates, and Echoes. I played at least one Pokemon game, too.
I had a Sega GameGear as a kid. Yeah it was a Sega system, which Sega was major back then, but the GameGear was nothing compared to the Gameboy. Very cool system, in that it had a full color screen and was backlit.
Now that was at the expense of being heavy as all hell and a monster eater of AA batteries. 6 of them at at time!
I think that was basically the only non-major system I had.
I played so many games on my Palm Pilot back in middle school. My Palm Tungsten T3 was great, and there were a shitload of freeware or shareware games released over the years.
So I’m ~5 hours into the story so far. I was super worried it’d be a bad followup to the first game, which I loved.
It’s pretty different, without getting into any spoilers, but I’m really enjoying it at this point. It’s well done, the atmosphere and decisions are on point, and the micro management seems lesser.
A few UI complaints, I found a tiny bug, but all in all it seems like a good and long single player immersive story city builder. Exactly what I want from the series.
I’d give it a preliminary 8.5/10 because I’m biased and love the first one.
I am not a fan of horror games all that much, and Half-Life Alyx is not one, but the horror elements are stronger than previous titles and I still haven’t finished the game because of that. The game is incredible, but I just can’t get past the scary parts.
I have not heard a car for a few hours. Not even the rumble of traffic in the distance and I can see the night sky without light pollution. It is a very privileged experience in some ways and while it has its advantages we are measurably disadvantaged in most human development metrics: health, education, income etc compared to people living in urban areas of our own country. The disadvantage is real and pops up everywhere from cancer survivability to suicide rates. Equitable internet access is more important than many people appreciate. If we can improve services to everyone AND protect radio astronomy that is a worthy goal.
How does fiber being cheap help them if no ISP is willing to dig miles and miles of trenches to lay it and connect to their home? I live in the middle of suburbia and don’t have access to fiber.
Your comment about subsidizing their lifestyle doesn’t really make sense. What are you subsidizing exactly? This tech is also useful in poorer countries that don’t have the infrastructure at all.
I found 999: Nine Hours, Nine Persons, Nine Doors to be very unsettling. I played it in bed at night with headphones on and it totally sucked me in. I guess this is a different type of horror to many of the games suggested here, which I personally don’t find scary.
The first game is much creepier than the second, I think due to a combination of the character designs, the writing and the general plot. The second game feels more akin to Danganronpa, in that the characters and setting are a bit surreal. Because it was a 3DS game, it also uses cartoony 3D models that make everything a bit lighter and less gritty than the original game. I haven’t played the third one yet (still need to get around to 100% completing the second game).
I didn’t have many games for it, and emulation I think is kinda sketchy last I checked (I think the main emulator is all in Russian?) But it was full of FMV’s and all the fun that came with them.
Twisted: The game show is one of my favorite titles, but parts of it are definitely a product of its time (specifically the trivia)
Metro 2033 and Half-Life 2 lol, I cannot play horror games. I quit Metro, couldn’t help myself.
But at least I completed all HL games apart from Alyx. With all achievements on base HL2 and EP2.
Ravenholm was manageable if I play without sound 🤣 But there was a long tunnel section in EP1 that was very uncomfortable and dark, felt longer than Ravenholm.
But people are still shilling for starlink. I was always downvoted for mentioning the kessler syndrome or light pollution. All for progress, I guess we really need that fast internet in the middle of the atlantic.
People down voting you for bringing up Kessler syndrome were correct to do so. It’s a complete non-issue for starlink-sized objects at that altitude.
Light pollution is a more reasonable objection, and the effects on the upper atmosphere of all those satellites burning up would be as well, but not Kessler syndrome
It’s a complete non-issue for starlink-sized objects at that altitude.
Yeah. The mass and altitude are too low.
The thing with Kessler Syndrome is that collisions create debris, which cascades with more collisions, until there’s too much debris. But each collision actually results in the loss of kinetic energy or gravitational potential energy overall, so that the subsequent pieces are less energetic and/or less massive. Start with enough mass and enough altitude, and you’ve got a real problem where it can cascade many, many times. But with smaller objects at low altitude, and there’s just not enough energy to cause a runaway reaction.
Fellow dark sky supporter. Between all the led billboards, sprawl, and all the attempts at education failing… I doubt our children will have any view of the stars at all.
Unless there’s a hurricane that’s wipes out power… Stargazing was excellent for a few nights then.
Hellblade: Senua’s Sacrifice had such a vivid portrayal of auditory and visual hallucinations and the psychological aspects thereof, as well as being rooted in genuinely spooky themes. Playing it in the dark with headphones was a truly psychologically scary experience and it didn’t really rely on jumpscares for the scary factor. ( which to me is a huge plus )
Sam używam NextCloud ale to jest spory pakiet, w którym kalendarz to jedna z wielu funkcji. Jest dostępny m.in. na disroot.org i nch.pl. (NextCloud wspiera dostęp przez WebDAV.)
Jeśli rzeczywiście Twoim celem jest uruchomienie własnej usługi, to nie mam dobrych pomysłów.
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