I think I beat all of the non optional content in Celeste in non-assisit mode, but a lot of the difficult optional content becomes much more tolerable with assist mode. Even just setting it to 90% speed is amazing. My reflexes aren’t great, and more importantly I don’t have as much time as I used to. I don’t want to spend hours trying to beat an optional challenge. They’re still challenging at 90% speed in assist mode, but they don’t take me hours to do.
Dungeon of the Endless you should try Easy mode because it’s actually the normal mode lol. The easy mode is called Too Easy. Those are the only two difficulties (apart from a different world gen setting thingy).
I think people get too caught up on what difficulty you should play. If you get frustrated, turn the difficulty down. Then, if you get bored, turn it back up.
A game that gets a huge thumbs down from me is Resident Evil Village. I died a lot early on because I didn’t understand the game and hadn’t played a console fps in forever (and there was a graphical glitch making everything grayscale). The game asked me if I wanted to go to easy mode. I finally did. Once I got the hang of it I was ready to increase it back. NOPE! You can only go down to easy mode and then never change it ever. The reason this pisses me off is because are we so concerned with bragging about accomplishments in single player games that we remove useful features? Why? Who cares! I get the same anger towards and rogue like game that doesn’t have a save and quit feature because they’re worried about people save scumming. Oh boo hoo, maybe someone save scummed to beat the games, who cares? Sometimes shit comes up and I need to stop playing. I’d rather not have to throw away a whole run than worry about people saying they beat the game but save scummed their way to it.
This might be a weird one as the game is often blamed for not having difficulty settings, but Elden Ring. While it doesn’t have a straight up setting that says easy, there’s a lot of ways to make the game easier.
I really hate how Fromsoft put the “Prepare to Die” tagline onto Dark Souls when it came to PC and seems to develop into more bullshitty scenarios that kill you in unpredictable ways. Elden Ring has for example a lot of enemies that hold their attack for unintuitively long just to catch you off guard and punish you when you roll on the intuitive timing.
The community is to blame as well for the bad reputation of the games with people making fun of others using big shields and summons to beat the game. And herein lie the difficulty options of Elden Ring:
Using greatshields makes a lot of the game a lot easier
Using spirit ashes makes places that allow them a lot easier (as opposed to player and npc summons they don’t affect the enemies health pool)
Using magic allows you to attack with little risk to yourself
You can also summon other players but i don’t know if that makes the game easier: As noted above it raised the enemies HP so everyone has to do their part to succeed but if you are a caster you can mostly sit back and blast enemies from afar while your summons tank. Using player summons also opens your world up for invasions and while the invader usually is in a 1v3 situation they also usually know what they are doing and how to deal with such situations.
If you’re still stuck at a boss, just go somewhere else and explore. The game is designed to teach you that lesson with the first actual boss but a lot of people take it as the game just being hard.
All of this is to say: it is okay to use the games integrated mechanics that make it easy. It doesn’t make you less of a gamer. Elden Ring has such a beautifully crafted world and if you’re looking very interesting lore and it’s a shame that seemingly all people talk about is the difficulty. It is actually the easiest Fromsoft title if you want it to be as it gives you a lot more and more powerful tools than the other games.
(Also if you see a chonky looking gal in black full body armour called Sieglinde, summon me. I have great heals, a big chonky sword and love helping people 😘)
Wszystko. Bardziej jawne to pro-ZSRR, ale konto postuje też sporo artykułów typu “Rosja rozgramia Ukrainę” czy “Rosja grozi atomówką”. Dużo też postów prochińskich
U mnie to jest powszechne bo jest duże skrzyżowanie przed prewencją i jak jest czerwone to notorycznie włączają syrenę. Nie będę tego zgłaszać bo mieszkam obok ale jakby komuś się chciało to mogę zacząć notować daty 😜
No ja jak widzę jakieś prorosyjskie gówno (np. Na memes) to po prostu myślę sobie że to boty i trolle wrzuciły i po prostu nie przyjmuję tego do siebie. W sensie wiesz, jak jakaś rzecz przekracza granicę absurdu to ją ignorujesz, albo jak nie dajesz rady to można walnąć bloka. Taka wada wolnych mediów, raj dla propagandy i szerzenia gówna.
we really need to archive archive.org tbh. If there was an open source fediverse alternative that would be great. The hard part would be the amount of storage needed for the whole thing.
My thoughts on emulation is that it is an absolute necessity in order to preserve the history of gaming. However, it will also probably always be a grey area regarding copyright. Especially with emulation of current gen I find it not okay, since the original creator still earns money with it. But if a game or console is not sold anymore? Nobody loses money from me using an emulator to play Chrono Trigger with save states and increased game speed to make the farming and boss fights easier.
Chrono Trigger is still being sold actually, so probably not the best example. That said, I still have my original PS1 Chrono Trigger disc that I haven’t played on original hardware (or even my still-hooked-up PS3) for a while because I legally dumped it and play it with a much higher emulated disc read speed. As much as Nintendo has made explicit statements to the contrary, it is legal in most countries to back up your own games and do with them what you will.
Notably, the Steam version is a port of the iOS version, making it a HUGE step down from the DS version, which combined the anime cutscenes from the PS1 version with an absolute wealth of new systems and features.
I used emulation to show a bunch of old PS1, PS2, and original Xbox games I had when I was younger to my partner. It was a fun evening, and they actually enjoyed most of them. They didn’t really get into gaming until the Wii, so it was nice to see their reactions to some of the older stuff.
But I agree with the other comments here, it should really only be used for preservation or things you can’t purchase from retail anymore.
True I would not recommend linking romsites here. Though I do find using k3b to extract roms off of phyisical discs I own to be useful when trying to emulate them.
I got back into emulation recently with one of those handheld emulators (like Retroid, but a different brand). It’s mind blowing to me to play old Gameboy or GBA games on there because it feels just like playing on the genuine article, except the screen is like 3x better and backlit and all that. Plus all the games are just right there at your fingertips!
I don’t find myself using it as much as I should. I think retro games just don’t interest me as much as modern ones. I think they are cool and worth playing, I just find it hard to let go of the conveniences of modern gaming.
I am not sure if ps2 is considered retro yet but I find that era to be a good compromise between classic games and the convenience of modern control schemes. the only gameboy games I remember playing was mario and pokemon though I preferred the original 8bit mario games. I also recently found out about a week ago that pcsx2 has its own gameplay record feature which made this video easier than my previous one to make due to not having to use a screen recorder.
I love Emulation since it can be on completely different ends of the spectrum. On the one hand you have ROM collections on modern system, like Capcom Arcade Stadium, or TMNT Cowabunga Collection.
On another you have complete reverse engineering project like PCSX-Reloaded, and community developed emulators with retail games are based on, all open sourced and technically legal, so long as you have the hardware, and tools to back the ROMs, BIOS’s, and other material required.
Then you have the complete black market, where the ROMs are illegally obtained, the BIOS’s are just downloaded from a random server, and the emulators are paying to get access to the latest retail games patches like Yuzu.
All 3 of these interact and play off of each other, like arcade collections using MAME, being able to extract the ROMs from collections to use in emulators, and Nintendo using someone else’s ROM dump of their own game for Wiiware. That it’s just interesting that emulation works at all.
I personally love it, and try my best to get my ROMs, ISO, and BIOS’s without resorting to downloading it.
It is a pretty wide spectrum as an example I would consider abandonware its own thing in-between downloading and physical backups. Also the funny thing about Yuzu is they would have legally been fine if they used common sense and avoided linking to any roms and just recommended people use their own. There is Suyu which is a fork of Yuzu that wants to avoid the same mistakes Yuzu made.
I do emulation since early 2000s (since I have a PC) and its one of the best things not only in gaming, but in computing and technology in general!
If you are new to emulation, then I recommend to use standalone emulators first. There are emulators for single systems, like Snes9x for SNES and others are multi-system emulators, like Mesen or Ares that can play many console systems.
Following is a bit more advanced:
RetroArch: My favorite is RetroArch, but that is not recommended if you are just new to emulation and want a simple emulator to access a few games without configuring too much.
MAME and FinalBurn: Arcade emulation with MAME in example can also be tedious, because that works a bit different than a normal console emulator.
DOSBox: PC emulators for old systems can play old DOS games, but you need to have an understanding how DOS works in order to be able to use it correctly. Because some games require setups in DOS and such. You can also install old Windows versions like Win98 to play Windows games. But you really need to install and handle Windows like a real operating system, and install each game as well.
I mostly only emulate playstation games.(pcsx and pcsx2) I did try an NES emulator for a romhack which was nice. Recently I tried Aethersx which is a fork of pcsx2 but for android. A lot has changed since a few years ago I remember pcsx2 lagging alot but now it runs pretty smooth.
Playstation 2 is already solid, that’s for sure. Since my new PC from last year, I am also able to emulate Playstation 3 (some claim even the Steam Deck is capable of doing so, but I’m not sure how good). And PSP emulator runs on most computers nowadays. We even enter in emulating a Playstation 4, but off course this is in early stages at the moment.
So yeah, there is lot of Playstation food for the coming years for you. :D Its really exciting. I still need to figure out PS Vita, and didn’t get into it yet. The original Playstation is still my biggest Sony love I have and probably right behind my favorite console, the SNES.
Romhacks are also huge part of why I love the emulation scene. If you allow me to plug an article I wrote, with lot of Romhacks and Mods for NES as a recommendation. There is so much cool stuff out there: …game.blog/…/nes-mods-and-romhacks-collection/
Someone even ported the original NES Super Mario Bros to SNES, and then modified that to add in a Super Mario Maker style editor; on the SNES! I can’t link it here if you are interested, unfortunately I only know a prepatched ROM source for it. And that is not something this community / place allows to link.
When I heard of ps4 emulation I thought it was amazing since I still have not tried emulating ps3 but I remember it use to be only for high end machines. I also assume ps5 emulation will be a thing eventually but I think it will be a while. I am curious how psx3 runs compared to psx2 since pcsx2 lagged when I first used it years ago. But now its runs about the same as the ps1 version. I imagine ps3 is probably more complicated to emulate than ps4 due to the architecture though.
Exactly (referring to more complicated), you are right about the architecture. The PS3 is that complicated, not even Sony themselves have a working emulator for their catalog of games in Playstation monthly subscriptions. Sony emulates PS1 and 2, and PS3 is only streaming and PS4 games are directly compatible with PS5. That’s because PS4 and 5 are similar in the architecture and basically a PC (obviously there is more to it, but CPU is similar).
And that’s why the most advanced PS4 emulator, ChadPS4 … I mean ShadPS4 (the community makes jokes and calls it Chad), doesn’t actually emulate the CPU entirely! Because its similar to a PC CPU, it can use lot of instructions directly. There are other PS4 emulators who try to emulate it entirely, like a traditional emulator.
As for PS3, it is still not in a state like PS2 emulator. Some games work fine and I can play lot of them in full speed without major or any issues. It’s under heavy development still. Some games still are totally unplayable. And depending on how heavy a game is, it can be really demanding on the current modern PCs (I know its a vague statement, its hard to make exact statement for situations like these). I think its still a few years away from how the PS2 performs right now. And then the question if anyone wants to port the emulator to a different architecture… phew!
I’m legitimately having difficulty following the flow of this question. The formatting vacillates between question and statement, and I am sincerely having trouble fully discerning the connection between points.
I think this post comes from disappointment with Star Wars Outlaws, which by all reports largely follows the Ubisoft formula for open world games. For this, yes Ubisoft has struck upon a formula that is applied to seemingly all of their open world games, which is indeed overly predictable. For that, I do agree that the rote steps of a collectation heavy game where the player secures territory of the game in order to advance the story is overplayed.
Otherwise, I am stuck trying to tease out the rest of the post’s intention.
Recently the 2 “highly praised” Star Wars “open world” games
I don’t know what the other Star Wars game referred to is supposed to be. Is this referring to Jedi Survivor? That game did have a number of technical problems, but it wasn’t ever intended or marketed as an open world game. Putting even that aside, why are two Star Wars games used as the pillars of western AAA games? What is the point or critique here?
To add to your point, Jedi Survivor was a huge improvement over Fallen Survivor. I’m not sure how you could look at that game and say that there hasn’t been any improvement at all.
Honestly I’ve I did jot know how survivor improved upon the first part since the pc version was so overshadowed by it’s technical problems. Tho I’ve heard the patch yesterday improved the performance massively
I did play months after release and I have a pretty beefy PC so it was fine for me. I did only encounter stutters at one specific area halfway through the game but other than that, it was really smooth for me.
Survivor improve Don the first one by expanding on the stances you had in the first game, a much larger world with a larger variety of enemies and tools you can use in combat. There’s a hub area which is kind of cool but I honestly didn’t really get the appeal of that. There’s also quite a bit of cool moments in the story that were really neat but I won’t talk about it because it’s a spoiler. I liked it a lot actually and it’s a shame all of it was overshadowed by the awful performance on launch.
Ubi actually has 2 kinds of open world games… Assassin’s Creed Style and Far Cry Style. I prefer the former, I was disappointed to see the Avatar game was the latter
I just want to say I was really disappointed when Far Cry 3 basically became the template for Far Cry games.
The main thing I hate is the “observe this outpost from a distance then permatag all the enemies so they’re visible through walls, then take them out” mechanic.
It has elements like both, but it doesn’t do exploration towers that unlock areas. It feels more like a third option between the two, which makes most sense because it comes from the devs that did both The Division and Avatar.
I enjoyed Outlaws open world gameplay, even though it doesn’t bring anything new to the table. It was still an enjoyable experience that felt like discovering the worlds on your own, instead of being guided and follow a checklist of stuff to do, despite having a list to get upgrades and do story and missions. It felt a bit more like Rockstar style open-world, where you just go about your business and run into encounters, instead of going from A to B all the time.
I’m right in the middle of this game currently, and I do fully see some of the jank that shows up in this game. And it does have some issues (I couldn’t land my ship on the starting planet until I finished a specific quest, but the game doesn’t tell you this).
However, I’m finding the game pretty fun overall and kinda hope they iterate on this scoundrel idea and make sequel. I’m having fun sneaking in and looting all these places.
I really hope they make a sequel game, or maybe a similar game based on a different character that would allow for a bit of a wider range of gameplay. But I wouldn’t mind if they kept going with Kay, she’s a likeable protagonist to me and I just love Nix.
Have to say I ran into very few bugs and I wrapped up the main story and loads of extras after about 45 hours. Funnily I ran into only one bug after finishing the main story, getting stuck in ingame cutscene-camera that prevented me from doing anything else, including being able to reload the game lol.
There’s definitely been some minor goofy and janky stuff throughout the game, but nothing that ended up gamebreaking. I think the most un-finished part of the game that I wish they’d fixed up before launch is the lipsync issues. It just looks so bad in some scenes and takes away from the otherwise great immersive experience.
Yeah other than this weird thing where the quest made landing the ship weird, I have had anything totally break the game — though it did crash on me once. But the autosave got me maybe ten seconds before that so I loaded right back where I was.
Mostly I’ve just seen little graphical bugs. Like when you fly off world and the “loading clouds” show up. Sometimes there will be a flash of a big, black chunk of the screen that shows up for a split second. Stuff like that.
I wouldn’t mind if Kay got her own little series out this. She’s cool, and Nix is cool. I like them both.
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