While I never saw the credit rolls (because the game doesn’t have it), Dwarf Fortress definitely changed something in my head.
From my initial attempts where I couldn’t even figure how to make my dorfs get food or dig, to reaching a point where most of my forts would be retired due to low FPS and, to this day, only failed attempts at taming an evil biome for more than 2 years, the game showed that procgen, by itself, is not an excuse for shitty looking worlds or terrains. Hell, the procgen can even generate interesting stories and situations, though no longer absurdly awesome ones like the story of Cacame Awemedinade. Quote:
Cacame, at the ripe old age of 12, he became a Guard. Two years later, an elven attack from the Field of Kindling’s city of Fish of Magic injured him in the lower body and killed his wife Nemo Ruyavaiyici (who was then eaten by Amoya Themarifa, the elf who killed her). Maddened with grief, Cacame set off to the nearest front as soon as he healed enough to fight.
During his first combat he took up his fallen commander’s legendary warhammer[name?] and slew many elves with it, being noted as the battle’s fiercest and deadliest warrior; for his deeds, the dwarves’ second-in-command acknowledged that Cacame would best put the warhammer to use and should keep it.
Two years after that, in 99, the Battle of Both Kings was fought. In this battle Cacame struck down King Nithe of Field of Kindling (who was finished off by another dwarf called Sibrek Handpages, though); however the other king slain was the dwarven king himself. The dwarves decided that Cacame, by now dubbed “The Immortal Onslaught”, should take over as their king.
Once made King, Cacame left in a brief quest to resurrect his wife. He returned riding a zombie wyvern, but without achieving his goal. In 111, at the age of 28, he moved his capital to the Gamildodók (Trustclasps) Fortress.
Portal 1 and 2 are both phenomenal. But my feeling at the end was less “Wow that changed my life” and more like “damn it’s over, I wish there was another game like that out there”
tbh it’s better this way.
Why?
Because nobody could ruin the story on the 3rd attempt. BUT asssuming they could make the 3rd installment a prefect fit to round it up: Gimme
If you check steam, there’s 2 or 3 portal games outside the legit 2 that are super fun. One valve even approved as canon IIRC. One of them you go back and forth in time with a third portal type. One of them is even multiplayer.
I made the mistake of trying to go back and play Portal 2 during the pandemic, and the themes of isolation, neglect, abuse and gaslighting just weren’t as funny in 2019.
Spiritfarer, though it’s more crying than drinking. It took playing the game alongside my best friend to get me to finish it, because I cried at the first spirit and couldn’t continue on my own.
It didn’t help that my grandma died right as I started playing the game with my friend, and I was beating myself up for missing that last phone call.
Dude. I played it when I was just getting into the emotional aspects of being a teenager, and mission 3 just hits you in the face. The desperation to rescue the six containers was real.
I studied cs because of it, hell I even wrote about minecraft in one of my admission essays. Something bionicles to minecraft to stem pipeline as I would call it
I also really like PGR. It’s a gacha game but I met a really nice community from it
If we’re talking about great story driven games, signalis and nier are always my top favorites.
So many elitists have dismissed Minecraft over the years as a ‘little kids game’ - missing out on a truly great game. The end poem made me tear up. Music is fantastic, I bought all of C418’s music off Bandcamp.
For me, minecraft kinda shaped my childhood in a sense. I played so much of beta 1.5, and watched so many minecraft YouTubers back then. My favorites introduced me to monstercat, an edm music label which pretty much formed my music taste, and also introduced me to pc gaming (i downloaded steam because my favorite minecraft youtuber also played skyrim)
So yea minecraft is still my no 1 game. Especially considering I still occasionally have a month long session with a modpack.
Thanks for sharing that, Minecraft has really shaped so much culture.
I got dragged back in late last year playing Skyblock’s latest version. It started as ‘I’ll just test it out’, then a few months building and exploring in it passed before I wanted to play anything else.
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