FFX Blitzball is the mini-game that I sunk the most time into by far (100+ hours), and always had fun.
Gwent from Witcher 3 kind of goes without saying, the framework is so good it’s spawned 3 full games that I can think of.
Best Hacking mini-game goes to the newer Deux Ex games, quick, the right amount of challenge but if you didn’t like it you could basically never do it.
Best lockpicking I’m going to give to Starfield. Literally the only part of the game I actually enjoyed, each is a great little puzzle.
I gotta be honest I am waiting for the inevitable PS5 Pro because nothing is out this gen that interests me and the AAAs are mostly duds at this point, something we saw a lot of last gen. Industry is due a large adjustment.
I got the PS4 Pro having not bothered upgrading from a PS3. At this point there was so many good games to play. I was so impressed I got the PS5 a year after launch. I’m really disappointed as the games have lackluster compared to my time on the PS4.
Honestly the only console that I see is worth having is the Switch. Other than that I play on the PC and now Steam Deck.
PS2 was good, PS3 was skippable. Xbox 360 was good, Xbox One was skippable. Can you guess when I got a PC? Lol. The Switch was the perfect console to pair with the PC in my opinion, but then I got a Deck… So, no, no reason to get any of the new consoles unless you just absolutely need to play the new Spider-Man game right now.
PGR3, a Xbox360 racing game, contains Geometry Wars 1 and 2 as mini games. YT Link
Celeste contains the entirety of Celeste Classic (PICO-8) as an easter egg in one of its levels. YT Link
Xenogears, a PS1 JRPG game, contains a battle arena minigame, and I spent a few hours on that as a kid. YT Link
Machinarium’s Gomoku/5 in a row minigame is so much fun, I played it with my friends at school when we didn’t want to listen to our teacher :) By the way, I really recommend Machinarium to every fan of old school point-and-click games.
I like how the Yakuza/Like a Dragon is jam packed with mini-games. Sega even puts classic arcade games in it. But I feel like bang for your buck, you’re going to have the most mini games in the Yakuza game than you will in any other game.
As a fan of the LucasArts point-and-click adventure games of the 80s-90s, it would be remiss of me not to mention that Day of the Tentacle, the sequel to Maniac Mansion (their first adventure game ever), actually contains Maniac Mansion as a minigame.
I abandoned consoles in after the 7th gen (360/PS3 era). Like you said, with exclusives being few and far between, I see no reason to own anything other than a PC. Every game I want to play eventually comes to the platform; even Switch exclusives run at full speed, and upscale to 4K rather nicely.
If you accept modules in Keep Talking and Nobody Explodes as “minigames” then I could name several hundreds that I enjoyed when I was still active in that game. Many of them are “soloable”, meaning, do not require another player with a manual. Several fans of the game, myself included, would sometimes load up a bomb containing only soloable modules and just play on their own.
The door hacking in Deus Ex Human Revolution. Each one was unique, could be solved by skill (speed and precision) or with tools (consumable items found throughout the game). It was a mini puzzle game each time you tried to unlock something.
At the time, I loved it so much I tried to build my own version but it never went anywhere.
I can’t think of any memorable “hacking” type ones as they all just become a chore by the end. Fable II has some wood chopping, pie making and lute playing that wasn’t so bad if you can get a high multiplier going.
As for actual “games within a game” then Shenmue series has many gambling and arcade machines. Roll it On Top, Lucky Hit, Darts and then Arterburner, Space Barrier, Outrun and Hang On.
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