Steam has refunds now though, so if I know I’m gonna play it day 1 I’ll pre-order it and pre-download it, but when it turns out it’s dogshit I’m refunding that shit ASAP (sorry stalker 2, hopefully you’ll be good one day!)
Same as anything else, really. Find local tournaments or player hosted events that are smaller. Find out what the actual competition is like, and practice to rise above them.
This isn’t a reply to your question directly but I’ll suggest getting into a community league instead and test some waters.
I play Dota 2 mainly which has no pay to win mechanics and all characters are free but the game is difficult to get into. That being said there are many communities who host local tournaments/in-house league which are rank locked and you can make friends and find players to play with.
Most games have something similar on discord servers and then you can get into an actual competitive stage eventually!
There is a genuine downside, in that launch numbers are what most gaming publishers pay attention to most closely when deciding to greenlight expansions and sequels, but generally there are far more reasons to wait and know what you’re getting than to take the dive early and blind.
“How exploitable is this audience? Let’s pay close attention.” audience preörders en massé“Very. Now that we have their money we might as well fire most of the developers and squeeze as many sequels and expansions out of this IP as they’ll tolerate. Gotta min-max that supply-demand curve.”
Sure, but care or not they can both certainly influence development on your favorite IP. Having the knowledge to be able to exploit this exploitive practice is not the same as supporting it or agreeing with its existence, just simple acknowledgement of your ability to influence outcomes of which in this case I’d suggest picking the one that is forever in your own personal favor.
Puyo Puyo Tetris. I put out a lengthy video essay about how this game is directly responsible for everything wrong with the series today, and a followup.
TL;DR: Outsold every main series game, and by an order of magnitude. Succeeded in spite of Puyo Puyo rather than because of it, did a terrible job making new players actually want to play Puyo Puyo and just led them to bounce off it and play the other game instead. But even in spite of how much I initially disliked it as a game, I thought its success could lead to bigger and better things for the series, perhaps we could finally get a main series game localized next. Never happened, instead Sega rehashed this crossover four times. Main series is dead, never coming back.
StarCraft and Brood War were amazing, but the writing quality took a nosedive in the sequel. StarCraft 2 felt like poorly written fanfiction that didn’t understand the existing characters or their motivations at all.
Completely agree. The whole tone and setting changed. SC:BW went for gritty realism. Obviously, there’s a suspension of disbelief when you’ve got psionic aliens, but it felt like three scrappy factions barely surviving in the endless dark of space.
SC2 went full Warcraft. Ancient gods, portals to other worlds, all the same kitschy fantasy elements that are fine in the campy context of WC but really clashed with the established character of the SC universe. I get that they wanted to raise the stakes in the sequel, but I really disagreed with how they went about it.
And Kerrigan should have stayed evil. That’s my “Han shot first” of the franchise.
And Kerrigan should have stayed evil. That’s my “Han shot first” of the franchise.
Agreed 100%, how Kerrigan was handled was the worst of StarCraft 2’s many sins against prior characterization. They spent an entire expansion setting her up as an irredeemable monster and the new big bad of the setting alongside Mengsk and whatever Duran was up to, only to undo it all because NuBlizzard wanted their waifu.
And there is no way Jim Raynor as of the end of Brood War would ever ally with Kerrigan again after her betrayal, yet he goes from having sworn to get revenge for Fenix’s death to helping Kerrigan “redeem” herself with little more than a mention of past grievances.
For me Just Cause 4 is the worst one for too many reasons to list. Also, I'm still not sure about Kingdom Come: Deliverance 2, but that could have a lot to do with not being ready to play a middle aged, yolked Henry lol
(Edit: Oh and Sniper Elite 6 seems like a contender too. Although SE5 was very poorly received at the beginning until they fixed the issues and then it turned into one of the most awesome games ever so who knows...)
4 was janky, and jumped the shark too many times in the story.
But damn did I have a fun time playing it. The weather guns are stupid, but they’re fun. Just like the jetpack and weather guns from the DLC for 3. We’re not playing these games for realism; at least I’m not. I wanna glide around over a base and bomb the shit out of it and watch everything explode.
100% agree which also leads to one of the biggest disappointments in JC4 for me; re-spawning enemies... It was so satisfying to conquer bases in JC3 and you knew that was it then. That base belonged to the rebellion for good. Also they changed Rico's ethnicity and bodyshape. Here's the hero you love except he's South American now and his muscles are gone. He's meant to be an ironic cliche "Thees could be traaable". That was the whole point. It was fun. I think the thing that ticked me off the most though was that all they had to do was make a graphically updated clone of JC3 with another land to fight over and they could have spawned an endless amount of sequels. I've played through JC3 so many times and the second that Firestarter soundtrack comes on it's just so. damn. perfect 😎🍷
I got 2 on my Xbox 360 as a hand me down from a family friend in maybe early 2010s cus I also got oblivion from them and remember looking up guides and Skyrim stuff popping up left and right for
Anyways I have 240 in jc3 and find it just fun. And then I have 130 hours in 4
Ngl give me a small graphic upgrade, give me the ammo economy and wingsuit of 3 as well as a new map and I’d be happy
I followed this game like crazy even pre ordering (lesson learned) some upgrade edition that was later released as dlc so yeah I was excited for this
Don’t get wrong definitely disappointed (bought into the hype so that didn’t help) but I occasionally jump back into the game and have some fun
My complaint is the story just wasn’t good. Like no one’s playing just cause for the story but something about it my casual ass didn’t like it
I think mass effect is a clear contender, the ending to mass effect 2 was a bit meh, and then it really hit the fan with mass effect 3 and for those who didn’t get message, they also made mass effect andromeda.
I love Fable 3. I love how the weapons will change, I like the “Sanctuary” pause menu, and the world is awesome (if a little small). I do wish they were able to make it bigger with more side quests though.
No it definitely had an impact on the game. You had to either contribute enough of your personal wealth, or choose all the evil choices as regent, otherwise most of the citizens would die at the end. If you didn’t do it right, it left the world basically devoid of NPCs. For a series that made such a big deal about choice, the end of Fable III only had one right answer.
Agreed, Fable III was a brutal step back. You couldn’t even equip clothing pieces individually anymore, and the whole “you’re king now, better collect enough money in time” sucked too.
Honestly everything after fable 1 (yes, that includes “the lost chapters”) was kinda meh.
Fable was great, good storytelling with some twists and fun side quests. Loved the comat and the spell system and how much choice you had. End boss really felt like an end boss.
Honesty, all of this? The same for “lost chapters”.
The last boss fight was absolutely dogshit though, what a letdown. You have this huge fucking dragon and it was just such a disappointment compared to the OG jack of blades. It’s difficulty and movesets just didn’t feel right for a endboss level enemy.
Personally never played 2, although I have watched some letsplays and meh. So far as I can tell they gutted the magic system, had a decent story and some quality of life changes.
3 I did play and it would have been a decent game, if it wasn’t sold as a Fable game. Didn’t like the timer for the Big Bad, magic was boring.
Fable 2 largely was just as good as one with one added bonus… for me at least.
The cutscenes were all done in engine, with all the same rules that the game has.
So running into the final boss fight, I had run out of healing items, so I ate ALL my food and drank ALL my beer and wine before starting the final fight.
Cut scene starts. Villain starts his villiain monologue as villains do. My character proceeds to puke all over his shoes.
I liked Andromeda’s concept. I liked some of the side quests and characters, with the SAM & Ryder relationship being particularly interesting to me. FemRyder’s VA was good.
The gunplay was the best of the franchise, even better than the excellent ME3MP which I dumped tons of hours into. It looked fantastic and ran well.
…But yeah, the story felt like a first draft, part 1. Which is, reportedly, exactly what it was.
The concept makes a lot of sense and was really really cool.
I saw a playthrough and I had 3-4 problems:
everyone seems to be better at colonizing on their own, separate from the home base, whose literal only purpose is to colonize.
(mechanically the whole colonization thing is trivialized by mary sue story progression and deus ex machina devices)
all the new aliens are once again roughly 2m tall humanoids
the ending felt… very “we need setpieces” and “absolutely make it a parade of every minor character we talked to”
ME1 even had Rachni, as non-humanoid npcs, could have something like that…
(And obviously most parts of the art departments did their job well. Hilarious but not game breaking bugs were the exception to the rule. It’s 99% a direction and writing problem.)
Yeah! There was a twist with the Kett to kinda justify 2 meter humanoid aliens, but still.
And obviously most parts of the art departments did their job well. Hilarious but not game breaking bugs were the exception to the rule.
It was released like a month too early; I don’t remember any bugs or art oddities in my playthrough. In fact, I thought the movement animations in particular were the best of any game I’ve played, and might still be.
Ugh, that game needs a redo, even though I know that would never happen.
I’d say part of the problem for Andromeda was that everyone else got there first in terms of colonization; the player isn’t exploring a new location, untouched by colonists, they’re going to an established settlement and exploring around that instead.
Buying late also has the advantage that if the game is a technical disaster at first, you can wait some months until most of the bugs have been fixed and then still buy it and enjoy it anyways. Then you don’t have to go through the frustrating experience of trying to play a game that crashes or locks your progress due to bugs every half an hour.
Especially if it’s a console game. If it’s PC I can typically manually edit things to fix them, but consoles are locked down. I still remember Fallout 3 when I finished the Operation Anchorage DLC it also marked some other random quest I never started as complete. Realizing I could fix that bug with a console command on PC (ironic lol) made me not wanna play on consoles unless I really have to.
This applies even when the game isn’t a technical disaster. All games have bugs, and many will not be found until they’re released to the public. And then most games have quirks that you as a player don’t agree are good things, and mostly there will be mods to fix those. So waiting is always a good idea, no matter the state of the game at launch.
Yeah, basically nobody does actual beta testing anymore, been like that for at least a decade.
They say they do, but they’re either lying or lauguably incompetent at it, my rule of thumb is bare minimum 3 months for ‘day one’ patches, more realistically, 6 months for them to actually finish the last 10 or 20% of the game they initially rushed out the door not including.
The patient thing also sadly/hilariously allows you to avoid the increasingly more common multiplayer game that just fucking sucks actually and more or less tanks 95% of its player count before the 6 month mark, or has some massive controversial (in terms of actual game features or lack thereof) thing going on.
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