Be a vampire lord with a keep, thralls, blood banks, cast magic, wild shape to a wolf, decorate a castle, posess a horse, make your Castlevania/vampire fantasy come true!
Yep that’s perfect. They get to be the “farm hand” and get their own little cottge and everything! You can buy more cottages at the carpenter if you are more than two people.
I did not realize this game was this well known! It has a super low player peak and at least last time I looked after I first played it years ago no big YouTube channels had a let’s play of it either.
RTS. Kind of reminds me of the ground comabt from Star Wars Empire at War crossed with Starship Troopers. Command a squad of space marines tasked with battling an overwhelming alien horde. Pretty fun campaign (if a bit of a predictable story), plus an endless mode. Not exceedingly difficult, but definitely challenging enough to make you think tactically and keep you on your strategic toes. Somewhat limited replayability makes the sticker price hard to recommend (unless your bread and butter is RTS), but it regularly goes on sale for less than $5, which it is absolutely worth!
I don’t understand this bullshit, if developers/publishers drop their games, just stop investing time into their games or buying from them. How could you force private companies to invest into something which gives zero return?
Why is that ridiculous? Seems like a totally fine solution to me. Probably not possible in most cases due to licencing issues, but if not this is the best thing a developer could do. And making games and/or their servers open source isn’t even the only option. In most cases it will suffice to just provide server binaries and patch the game to make it work with self-hosted servers, or just patch it to make it playable offline. It’s that simple. Developing games with that in mind from the beginning makes this even easier.
never build in forced server components to begin with
patch out the need for the server as part of the last update before support ends
give buyers access to run their own servers with an officially-provided executable and set the client to connect to that executable
open source the whole thing
And maybe others. It’s about making sure that a product you have paid for actually works as it was sold to you. It’s honestly a really basic consumer protection concept. You sell me a television and it stops working within a reasonable lifetime due to your own failure, and you’re obligated to repair or replace it. The same should be true of software.
Severed Steel is a single-player FPS featuring a fluid stunt system, destructible voxel environments, loads of bullet time, and a unique one-armed protagonist. It’s you, your trigger finger, and a steel-toed boot against a superstructure full of bad guys. Chain together wall runs, dives, flips, and slides to take every last enemy down.
I manually searched for the SteamDB and ProtonDB links for this game on Google, copied the link, selected the “SteamDB” text in the comment textbox and pasted with the Ctrl+V shortcut. Same with game name. Lemmy did Markdown itself 🙃
Cozy Space Survivors is a short (few hours) cozy survivor-like indie game with pixel graphics. A run is only ten minutes, so it works also for people with not too much time. It is developed by a single person and it is his first release.
I’ve also tried a whole bunch, my favourite is probably Rogue: Genesia, I really like the challenges and metaprogression over some of the other titles I’ve tried
It is a game about building functional computer by combining logic gates. Game arranged in series of small puzzles to make it digestible for people without electric engineering degree like me. You slowly build new components, so you can use them later as higher level abstraction until you get to the point of having to program your own computer to solve further puzzles. If you curious how computers work, this game is a gem.
The whole things just a massive labor of love from a relatively small indy studio. At one point it was an RPG Maker game that was delightfully well polished in terms of story, art, and environment. After the devs got tired to rpg maker limitations, they ported the whole thing to Unity and re-released it as a free Enhanced Edition update. Childhood me played the shit out of GBA Harry Potter and the Prisoner of Azkaban and it very much scratches that JRPG itch.
Physics based Gladiator roguelike. Work your way up, start fighting with boards dressed in rags in city crossroads for the amusement of peasants, and end a God of Blood fighting in gold in the Coliseum!
Or die along the way. You’ll die a lot along the way :)
Pizza Tower is a love letter to the Wario Land series, and from my experience, is a drug trip and a half for the sheer absurdity of the game. If you do pick this up, I recomend going in blind :3
There hasn’t really been a good vehicular combat game in awhile, like Vigilante 8 or Twisted Metal
I also noticed there haven’t really been any good couch party games besides Mario party; think Crash Bash, Pokemon stadium, fusion frenzy, and the like.
The 2d platforming world and top-down world have smashed together. You control one hero from each dimension, who share the same space in the levels. You switch between platformer and top-down modes and must get both characters to the goal. The boss levels are hard but very cool, combining action and puzzles.
Also features local 2-player co-op and a generous assist mode.
Hex based rouge like deck builder. If we’re taking indy gems, this one’s probably a nice Amethyst. Not quite the most polished (the game kind of just throws you in without much of a tutorial and the story’s pretty bare bones), but overall a solid B. If Slay the Spire and Into the Breach are your jams it’ll be right up your alley.
bin.pol.social
Aktywne