bin.pol.social

Zoldyck, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Very cool. Will use this when initial release is available on android!

schamppu,

Open beta release is planned for next year

Zoldyck,

Awesome. Do you have social media to keep people updated?

schamppu,

We have a newsletter available on the website, and also Reddit, X/Twitter, Discord and WalkScape Portal (which is our own “Reddit alternative” for the game).

magikmw, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

I tried to sign up a while ago and had some issues, like link not arriving or something. Shame because I like the idea. Will try again I suppose.

schamppu,

If you have problems with signing up, please send email to contact@walkscape.app and I can help you out. Tell me the email you signed up with and I can help!

flames5123, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

This is really cool! I just applied. I live in a moderate sized city, so I do walk a bit. I hope to help you out on the iOS side of things since lemmy is very android heavy.

I really think this will motivate me to walk more, as I really only walk to work and the store when necessary.

Right before I left my last job, we were looking at using Flutter to dual deploy our app so I’m excited to see it in use by an indie dev!

schamppu,

Thank you! And Flutter especially when it comes to game development is still in its infancy, but hopefully more devs would pick it up. It’s great for interface-heavy games, and with Flame and upcoming Flutter-GPU also viable for more art-heavy games.

brbposting, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

RS fitness 💪

Wonder if there’s a way to optimize the original video so that it shows it higher resolution without much of a larger file size? Screen recording here

schamppu,

It’s a .gif, and seems like it got resized when si had to upload it. Maybe this would work better?

gramie, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

I’ve been using this for about 3 months. I would estimate that my dog walks are now about twice as long as they used to be. I don’t really enjoy walking, but this gives me just enough incentive to do it everyday and, if I feel like taking a shortcut, taking the long way instead.

schamppu,

Thank you! And awesome to hear it, your dogs must be enjoying it as well! ❤️

PugJesus, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Gamification of fitness and the like is such a cool concept, I love seeing it in action.

schamppu,

Thank you so much!

ngwoo, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Really interested in this but would rather wait for a full release - just wanted to thank you for posting on Lemmy as well as Reddit. Everything about this project seems so sincere and I’m not used to that with new apps

mox, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

One of the things I hated about Pokemon Go was how taxing it was on the battery. It burned through my phone’s ability to hold a charge in less than a year. If your game is constantly tracking steps, I expect it’s constantly running. How does it manage power draw?

I love the concept. Thanks for sharing!

Minnels,

Been playing this for a couple of months and I can say that the battery drain is next to nothing in my experience. No need to keep the app open to track steps.

MrScottyTay,

It gets the step count from the device itself so it does not need to be running at all times to track it. I think it just keeps track of what the number was the last time you opened it and what the number is the next time you open it and it awards you the difference.

mox,

If the accelerometer is running, it’s drawing power, but perhaps that can be done efficiently on some devices.

schamppu,

The sensors (accelerometer, gyroscope, etc.) are anyways already running on the majority of devices, so WalkScape doesn’t really add to that. The only times it does draw power is when you boot it up and use it. But even that draws very little power - I’ve developed my own game engine on top of Flutter, which is an SDK to build apps and is very battery friendly out of the box!

Itsyaboiwhatevs,

Just checked ok my android (stock android running on an old One Plus Nord) and it’s about 25th on the batter usage list and only used 0.34% of batter, which is less then the app i only need to sign in to my work accounts a few times a day. So atleast in my use it’s so tiny i never even noticed it.

schamppu,

Battery drain is almost nothing. The game doesn’t need to be opened when you walk, and you can kill it entirely. The pedometer is anyways running on most phones regardless if you have WalkScape installed or not, so this doesn’t add battery consumption in that sense either.

For me when I just checked, it’s used less than 0.3% today which is less than most other apps I have installed. I’ve tried my best to keep this as low as possible, and we’ll probably be optimizing this even further in the future if necessary.

JCPhoenix, do gaming w Need tips, when is a non-campaign game considered 'completed'?
@JCPhoenix@beehaw.org avatar

For something like Civ or Stellaris, I’d count “completion” once I’ve won at least one game. Because, ideally, I’ve shown some mastery of knowledge, skills, and mechanics that allowed me to win. I don’t need to play and win as each leader in Civ or every race/trait and combo in Stellaris to say I’ve completed it.

This is similar to how I’d view “completion” in open-ended games like Cities:Skylines or Banished. Having played a city or town for several hours, was I able to keep the residents alive, stabilize the city if there were any issues, and also grow and develop the settlement for a significant, though arbitrary, length of in-game time? If the answer is Yes to all of these, then I’ve “completed” the game. I’ve understood how things work in the game. Doesn’t mean I have to understand every nuance or know every little trick. But I know enough that things are going well and largely continue to go well. And every time I start a new map, things tend to always go well.

Earlier this year, I stopped playing Eve Online for the nth time after mostly playing straight through since 2019. Because I viewed my time during this last 4-5yr stint as “complete.” I achieved practically all the goals I set out to do: join a major alliance, join massive PVP fights, engage in smaller PVP fights, make money that I ever had before, buy and fly ships I’d never used before, learn how to explore and navigate wormholes, try out specific types of industry, play with IRL friends, own and run my/our own station, and more.

In all of these, “completion” obviously doesn’t mean I’ll never go back. There’s always more to do, new things to see. But for now, I am satisfied with my progress, experience, and understanding. I’m no longer a noob.

chiliedogg, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

It would be neat if it could pull step count logs from fitness devices and watches so it didn’t even necessarily need to be running while you’re doing your walk.

MrScottyTay,

I think it uses the step counter service on your phone. It does not need to be running in the background.

schamppu,

^ Yup, the game doesn’t need to be opened for it to count steps. You can kill the game entirely and open it when you want to, and the steps will load!

schamppu,

This is on our to-do!

We would’ve likely implemented it already, but Google is in the process of killing Google Fit API and replacing it with Health Connect. Health Connect, as of now, is kinda terrible. So we’re waiting for Google to fix their APIs.

I’ve tried my best as indie developer to hurry them :D Last week I was at Gamescom and managed to meet with a director from Google, and asked to connect me with Health Connect team so I can tell them what’s broken and maybe have some insight on when stuff is about to get fixed.

When it comes to Apple, there’s no problem with this. But we want to release wearable support to both platform simultaneously.

Itsyaboiwhatevs, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Been using this since the start of the year i think and it’s been really fun! Just the right amount of activity needed, for me atleast! Thanks a lot for the awesome game, and i can’t wait for more updates!

schamppu,

Thank you so much!

I_Clean_Here, do games w Is assasin's creed origins good?

If you are interested in ancient Egypt, hell yeah

vanontom,
@vanontom@lemmy.world avatar

I think this is what motivates me to play AC games the most: They really integrate accurate locations and history into their story (with plenty to read and learn about in menus, and even tour modes). I was especially impressed with Origins (Egypt) and Unity (France). Haven’t had time to play newer ones yet.

smeg, do gaming w Need tips, when is a non-campaign game considered 'completed'?

As others have said, the best answer is “whenever you want”, though obviously sometimes you don’t know when that is! If you need a little more structure you can see what the game presents to you as all the things you can do, for instance by completing all the achievements. Remember that sometimes the final achievements are ludicrously difficult, so if you’re not enjoying it just call it a day!

Kissaki, do gaming w Need tips, when is a non-campaign game considered 'completed'?

Typically, for any game that has a campaign, I would consider completing that completing the game.

That doesn’t mean you can’t continue to have fun in endless modes or multiplayer. That’s a different orientation.

For multiplayer games, there’s no completion really. Play the tutorial? All maps once? Win once? Ranks? Endless leveling progress? All achievements? None of those really fit. There is no completion to a game without designed, completable progress. If there’s a max level, one could consider that a kind of completion. All achievements may subjectively fit too.

istanbullu, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

offffff. less than 200 players

HotWheelsVroom,

Concord is definitely DOA (Dead on Arrival)

I don’t blame the devs for making the game, I blame the suits for not letting anything more interesting come out of the studio

parpol,

I blame that one Dev who said people who don’t like the game are a bunch of talentless freaks.

Eggyhead,

They definitely ensured I became less inclined to even consider giving this game a chance.

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