Delta_V

@Delta_V@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Delta_V,

1st person > 3rd person

Souls-likes suck.

Delta_V,

I wonder if its a product of colliding galaxies?

I'm bored and desperately search for a proper game angielski

So, I’ve spent over 2 hours on Steam searching for a nice game to play. But it’s all junk, as far as I’m fed with Steam recommendations. I liked ksp2 1, cities skylines 1, age of empires 2, baldurs gate 3 a lot, I just finished Divinity original sin 2. I like rpgs and management / factory games like workers and resources,...

Delta_V,

Aviassembly.

Its fun in the way that building airplanes in KSP is fun. The game is small, and the physics are simple, but for $10 its a good value.

Delta_V,

PlanetSide 1, the MMOFPS that was the former record holder of “Most players in an online FPS battle,” which was eventually surpassed by PlanetSide 2.

In its heyday it was a fascinating sociology study.

During EU prime time, players would self-organize into squads of about 10 players. They would apply light pressure to the entire map simultaneously. Territorial gains would be made by attacking undefended bases.

During USA prime time, players would self-organize into platoons of about 30 players. They would press a few strategic locations with medium force. Territorial gains came from fixing operations (using a small force in an easy to defend location to keep a large population of opponents busy) and local numeric superiority at lightly defended bases.

During Chinese prime time, players would group up into a singular mass. Everyone just ran face first into the meatgrinder. No territorial gains were made.

Delta_V, (edited )

In PlanetSide, there’s just one big map that never resets.

The team I played with would try to bring the front line to a bridge before logging off for the night. Contested bridges were notoriously difficult to cross, so you could count on no major territorial changes happening while you sleep. The zerg was content to snipe across the bridge all night, and when organized Ops resumed the next day, the bridge would simply be bypassed by mass airlift.

IIRC, there have been a few times when one of the three factions controlled the entire map, but it never lasted more than a few minutes. During the PlanetSide 2 beta test, one side came close to taking the entire map, but the whole game crashed because the entire population of all three factions was trying to pile into the same base at the same time. They eventually implemented a mechanic where if too many people were in the same place, the ones who arrived most recently would be teleported to an adjacent map tile.

Delta_V,

unpopular(?) opinion: RDR2 is a boring graphic novel deceptively advertised as an open world FPS. The pacing is slow, the gunplay is garbage, and the core ‘gameplay’ loop is just a chain of unskippable CGI. I bought it based on the reviews, played for about an hour while experiencing an increasing sensation of buyers remorse. Never again. It’s the last game I bought without pirating it first to see if its any good.

Delta_V,

and then there’s Fallout 3 & NV, where low skill points in Small Guns makes bullets bend away from the crosshair

Delta_V,

Kerbal Space Program: progression from being unable to get a rocket into orbit, to collecting a surface sample from all 5 of Jool’s moons in a single launch

Delta_V,

Anyone know what version of TacOps mod is compatible with OldUnreal’s version of UT?

Delta_V,

Come on Lemmy.

Its been 23 hours since this got posted.

How has Chrono Trigger not already been mentioned?

Delta_V,

Did the publisher know which ip they were working on?

gestures broadly at the current state of KSP2

To quote every Oblivion NPC: “I don’t know you, and I don’t care to know you.”

Delta_V,

+1 for BeamNG.drive + Automation

Recreating production cars and racing them is fun.

Optimizing track cars for different locations is a LOT of fun. More power doesn’t always mean faster lap times - what matters is power to weight ratio, paired with getting the suspension, tires, brakes, and downforce just right.

The most fun build I’ve discovered so far is throwing a 2L, naturally aspirated V8 that makes 521 HP, into a Pontiac Fiero with racing slicks. The whole thing weighs just 1159 lbs, and can pull 3 G’s around corners.

Do you prefer RPGs or FPS games? angielski

I’m Just curious about, do you prefer RPGs (Role-Playing Games) or FPS (First-Person Shooters)? Personally, I love getting lost in the story and character development of RPGs, but the fast-paced action of FPS games is hard to resist. What about you? Which one do you enjoy more and why? Let’s hear your thoughts!

Delta_V,

I like action games, including FPS, with RPG elements.

Borderlands and Diablo - I like that you can just jump in and start blasting without really having to read anything about the setting or characters

Fallout and Cyberpunk 2077 - slower paced and less immediately fun than the previous two, but the action does keep the story interesting

Pure RPGs can be fun as an engineering project - twisting the game’s systems to create unbalanced character builds.

Delta_V,

They each have their charms.

IMO, Street Fighter has a lower skill floor and is easier to get into, and MK has a higher skill ceiling so its more rewarding and fun for players who master it.

Delta_V,

They could be right for all I know, haven’t played either since SNES, lol.

Delta_V,

i wonder if that has anything to do with GoG having been down for a couple days - did they run into problems during the data migration?

Delta_V,

ditto rdr2 - its less a video game than it is a graphic novel read by a semi-literate slow talker

the entire dark souls series is also ruined by clunky controls. give me a Doom, Quake, Counter-Strike, Unreal Tournament, Skyrim, etc . . . fps controls pls.

X4 fails because of its controls too. Imagine making a flight sim where you can’t invert the Y axis, or an FPS where the shift key can’t be bound to sprint.

Delta_V,

that and any other single player game with a multi player option, where the single player part is clearly balanced around having multiple teammates.

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