bin.pol.social

Taser, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Hi! Sorry if this has been answered, but this uses the phone’s built-in pedometer, right? So, if you’re running you’d get more steps/hr (without triggering anti-cheat)? Thanks! Looking forward to trying it!

schamppu,

Yes, indeed! Currently supporting only phone’s built-im pedometer, and wearable support is coming when Google fixes Health Connect.

Running is fine, and you indeed get better steps/hr due to the increased cadence.

durfenstein, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Sounds interesting, I’ll apply. I’m a QA engineer and tester, so if i get in i’ll start complaining and suggesting :D

Pronell, do games w Andrew Greenberg, co-creator of the classic RPG Wizardry, has passed away

My first CRPG, and my only RPG had been D&D.

My dad ran a campaign for our family when I was seven or so. Original D&D, not even advanced. It didn’t last terribly long but left a lifelong impression.

I recently inserted Creeping Coins to my Curse of Strahd campaign, as a matter of fact.

It was an unpopular twist, despite the group carrying a fortune in cursed money and having nothing whatsoever to spend it on.

dethedrus, do games w Andrew Greenberg, co-creator of the classic RPG Wizardry, has passed away

My gateway not only into ‘real’ computer gaming but also D&D.

UnpopularCrow, do games w Andrew Greenberg, co-creator of the classic RPG Wizardry, has passed away

Wizardry V, The Heart of Maelstrom was probably the hardest game I’ve ever played. Without the internet to cheat, it was a incredibly frustrating challenge and I never beat it until much later when I used walkthroughs and an emulator. Great game though. RIP, Andrew.

jvw, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

I’m trying to figure out if this is the beginning of CatNet or of Mischief Elves…

obinice, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!
@obinice@lemmy.world avatar

Put in my application for the beta last night, and grabbed Walker Patreon today :-)

I really love the vibes of this project, as someone who loves walking and needs to walk more, and someone who struggles with ADHD, and I’ve always loved RuneScape, this project calls to me haha.

I feel like my character was getting more exercise than me back then, I remember I used to spend a lot of time at the guild coal mine (with those bats), so much time that this is seared into my memory…

Welcome to RuneScape.

You swing your pick at the rock.

schamppu,

Thank you so much for the kind words and for the support, and also sounds like the game is right up in your alley!

I also spent a lot of time back in like 2006 in Falador coal mines. Maybe it’s true that the kids yearn for the mines :D

Blackmist, do gaming w Need tips, when is a non-campaign game considered 'completed'?

When you’re no longer having fun.

Blackmist, do games w Is assasin's creed origins good?

It’s decent, but a large departure from the previous games.

You’ll be doing a lot of levelling up in order to progress. Assassinations on more powerful enemies won’t be guaranteed kills.

It’s a lot more RPG-lite than the other games.

I think Odyssey was better, and very similar in structure. The only problem is it’s so long I don’t even want to look at another AC game for a while, and it was a few years ago that I played it. They all look very much the same now.

Wimopy, do gaming w Need tips, when is a non-campaign game considered 'completed'?

Just to add some even longer time goals to the other replies: you could get all achievements for games that have them. Though some of those, like the ones for Civ 6, are excessive. It could give you ideas or shorter term goals to work towards, then you can decide if you’ve had enough at any point before 100% if things get too BS.

SuperSaiyanSwag,

You’re right, achievements are excessive in some games, that’s why I don’t rely on them too much. I like the idea of short term goals though, and if those goals seem “fulfilling” then I can use them as my completion milestones.

myfavouritename, do gaming w Need tips, when is a non-campaign game considered 'completed'?

I play a lot of board games. And I own a lot of board games. Not all of my games get played very much, so I like to track each play and over time see which games are forgotten gems or which games I’d be best to just trade away.

In the board game community, you might come across people talking about the “Friendless” metric of their collection. It’s a totally made up measurement, invented by a person with the user name Friendless. In that way, it’s like the Elo rating in chess and other games. I find it’s useful to know when I’m “done” with something that doesn’t really have an end, like playing board games. You can always play one more game.

Friendless hypothesized that if you play a game 10 times, you’ve gained 90% of its remaining utility. So after 10 plays, you consumed 90% of the game play that game provides. After another 10 plays, you’re at 99%. By the time you reach 30 plays, you’ve consumed 99.9% of the game.

You can do the same with games. Maybe the number of plays changes a bit. Maybe it’s not the number of plays, but the number of hours. I would say that games of Civ are like games of any other board game: 10 = 90% utility gained. Matches in COD, probably not the same.

SuperSaiyanSwag,

Thank you! I also have a big board game collection, and that sounds genius and fun, I will start doing that with board games. And I can also see it being applied to some games.

Marighost, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!
@Marighost@lemm.ee avatar

I’ve been playing since the last round of beta invites, and I love it. Everything’s pretty intuitive so far, and I find myself moving around more to give me those steps. Can’t wait to see what comes next!!

moonpiedumplings, (edited ) do games w Recommendation engine: Downvote any game you've heard of before

Aw yeah! This is where my knowledge of absurdly good but extremely niche games comes in. I think I’ll make multiple replies to this comment.

Chronosphere

Think enter the gungeon combined with superhot, but simplified a lot. It’s a turn based bullet hell, and an excellent arcade game playable in the browser.

EDIT: I’d also like to take this oppurtunity to talk about flashpoint. Flashpoint is a massive archive of basically every flash game and animation, and you can even play them again.

However, in addition to flash projects, I also noticed that flashpoint also archives HTML/HTML5 games… but only a subset of them. Although flashpoint’s primary purpose still is as a flash archive, it can also be used as a curated list of HTML5 games.

Here is a website that lets you search the flashpoint database

moonpiedumplings,

Swarm Simulator

Open source idle game, playable in browser. No clicking, just watching numbers go up.

moonpiedumplings,

A Dark Room

Open source idle game, but not quite. It eventually expands beyond watching numbers go up, into a sort of roguelike, where you can wander the world and collect stuff. And die. Die a lot.

A Dark Room was where I first saw the @ symbol used to represent the player character.

moonpiedumplings, (edited )

Gridland

Also by double speak games, and open source gridland is a variant on the match 3 style. During the day phase, you accrue and store resources, and build stuff. During the night phase, you fight.

moonpiedumplings,

Ember Skull

Fun arcade bullet hell survivors (think vampire survivors) type game. Dodge bullets, and survive as long as you can.

moonpiedumplings,

The glitched attraction

A fnaf fangame that is close enough to feel like fnaf, but has a twist: Every single level also involves a puzzle. While trying to survive enemies fnaf style. Although I’ve never played this game, I LOVE watching it on Twitch. I like to call it “Human’s can’t multitask: The Game”.

moonpiedumplings,

The Game

Absolutely obligatory, the simply named “The Game” is a work of art, and truly a life changing experience. You’ll never think about things the same after experiencing “The Game”.

moonpiedumplings,

Code Romantic

Learn the pleasures of loving another human, and the pain of being a programmer — at the same time!

moonpiedumplings,

Touch Some Grass

A wonderful and life changing experience.

I like to link it without the ending title, like store.steampowered.com/app/1944240/ because it’s funnier when people can’t see the game title in the link.

moonpiedumplings,

Warfork

Fork of the older warsow, open source movement shooter. Think quake.

Sadly, it seems to be dead on steam.

moonpiedumplings,

Bonk.io

A simple but elegant io game. You are a ball, and you want to knock other balls to the ground.

One thing I like is that rounds in small, 4 person lobbies, rather than the massive worlds of other io games. Although you can’t really make friends, you can know personas, and it’s more personable.

moonpiedumplings,

Mole Mania

Gameboy puzzle game. Very high quality.

shrodes,

Always love to see Mole Mania get some love. One of Shigeru Miyamoto’s earliest titles he worked on also

moonpiedumplings,

Cave Noire

Gameboy roguelike that is simple, but very elegant.

Sadly, since romhacking went down, I don’t think it’s possible to find the translation patch for it, unless they uploaded it to the internet archive.

moonpiedumplings,

Spent

A short questionaire game that demonstrates the difficulties of poverty.

Lightsong,

Spent

This game hurts, got a bit of water in my eyes. Hit me in feeling bruh.

moonpiedumplings,

Keep Out!

A webgl/browser based 3d dungeon crawler with proceduraly generated levels.

moonpiedumplings,

PhobosLabs

This site has a few high quality browser games. The one I come back to is X Type, a bullet hell shoot-em up that has ever expanding enemy ship sizes, and never ends. It gets hard fast.

I also like Xibalba, which is a Doom/Wolfenstein style game playable in the browser.

The creator also did a rewrite of quake in 13 kb of javascript

phlegmy,

That guy’s seriously talented!
Among the things he’s made, he’s also made some really nice, easy to understand, high-speed compression formats (QOI/QOA), as well as a public domain mpeg decoder.

I’ve used all three for various projects and I’d highly recommend that most software developers check them out. If only for the learning experience.

moonpiedumplings,

Free Rider HD

Simple bike racing game, although the player is very fragile, which adds some difficulty. Playable in browser.

All the maps are user created content.

moonpiedumplings,

Master Archer

Addictive arcade game about archery. Reminds me of flappy bird, not in the raw mechanics, but in the way they are both addicting in the same manner.

tetris11,
@tetris11@lemmy.ml avatar

this game is really fun

EddoWagt, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

Is squirrel with a gun any good?

moody,

Depends what you mean by good. Is it silly pointless fun? Yes it is.

Is it deep, compelling gameplay with a lot of replayability? No.

It plays kind of like Untitled Goose Game in a way. Short themed sections with vague goals.

EddoWagt,

I didn’t expect anything else than silly pointless fun, after all it’s a squirrel with a gun.

Sometimes I love a short game that doesn’t take itself seriously, thanks for the info!

thingsiplay,

Is Goat Simulator any good? I would say (didn’t play it yet) Squirrel with a Gun is in that ball park.

DoucheBagMcSwag, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

Janie’s Squirrel’s Got a Gun

Am I the only one who thinks of this whenever I see this title?

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