Fallout 2 isn't as refined and tight as Fallout but I personally enjoy it more. It's arguably far too big but as I've played it so many times (unusual for me - I'm usually a one-and-done person when it comes to time sink RPGs) that isn't a bad thing. I enjoy the writing, mechanics, and atmosphere. Also I voice a robot dog in a mod for it.
Red Alert 2 is the best C&C game ever. I do not care for any of the 3D ones and Red Alert 1 is rather too difficult for me. However RA2 I have finished on hardest difficulty several times. I've never really bothered with the multiplayer for it outside of co-op because I don't play to be competitive. I tend to take my time and like it that way.
Broken Sword: The Shadow of the Templars is maybe my favourite point and click RPG. I go back to it every few years and it always sucks me in. I know most of the puzzles off by heart but I'm more there for the sense of escapism and gentle humour. There's other amazing point and click games but for whatever reason this one really speaks to me. It's not even a nostalgia thing - I've only ever played the 2009 director's cut! I'm old enough to have played the '90s version but never did.
Honourable mentions:
*Startopia
*The Binding of Isaac: Rebirth
*Theme Hospital
*What Remains of Edith Finch
Startopia's music, humour, and gameplay are all top notch. Runs on a potato, makes me laugh, and features my old pal, Arona.
BoI:R is great. I've put a ridiculous number of hours into it. The latest DLC has made it a bit too big for my tastes but in general I enjoy it a great deal.
Theme Hospital is like Two Point Hospital but tighter, funnier, and prettier. Lots of fun.
What Remains of Edith Finch is art. It's funny, moving, tragic, and beautiful. I encourage everyone to play through it. It won't take that long - a few hours. Such a fantastic experience. Gone Home is pretty damn good too.
The soundtrack of red alert 2 is the only one I ever deliberately listened to outside of a game.
I second What Remains of Edith Finch, but funny? I couldn’t see that. One of the few games that made me cry and it gave a lasting impression. I played it shortly after the birth of my first son though. The bathtub scene and the ending hit really hard.
Almost done with Shadow the Hedgehog. I’ve currently gotten 7 out of the 10 endings required to face the true final boss. I think next will be the original Starfox.
Bought Titan Quest 2 in Early Access and played through the current content (Prologue + Act 1) with two characters.
While the game is fun, the current masteries (classes) are kinda boring (except Storm). For some reason, only the Storm mastery gets different basic abilities (low cost, spammable attacks), and everyone else is stuck with the dinky basic weapon attack. I also wasn’t too hot on the active abilities for the Rogue and Warfare mastery, so I basically just ran around with two passives and the default attack otherwise (which you can upgrade) on my Bowman. My first character, a Frost caster (Storm+Earth mastery) was a lot more fun, with better abilities.
I wouldn’t recommend at its current non-sale price, but it’s a good foundation, as long as the devs can keep updating the game with more stuff.
APE OUT is super cheap now on Steam. Have been playing that a bit on the Deck.
Finished the main story of Just Cause 4, and most of the DLC. I want to complete the normal challenges for the achievements. After that I think I’ll consider it complete.
Are you kidding? Batman has to deal with way stronger freaks in Gotham every single day than Raiden does in the entire MGS series. This includes the metal gears themselves.
Started Diablo 1 last week, picked Sorcerer. It was a tough but a fun ride until the very end when I discovered… that I bricked my character! Apparently you can’t be a mage and focus on magic exclusively since there are monsters in the very late-game (Blood Knights) who are fully resistant to anything you cast, and my points in non-magic talents were so low I could only equip starter weapons! Rerolling a rogue (actually an amazon idk why they called her rogue), lets see how it goes. The game is great fun, atmosphere is extraordinary and music is god-tier (or should I say, diablo-tier).
Chrono Trigger is at the way top. The greatest game of all time hasn’t been bested in 30 years. Telling the best narrative I’ve heard in my life, and packing it into 20 short hours, with timeless art and amazing music, and into FOUR GODDAMN MEGABYTES, this is one many try to beat, and none have succeeded. Not even Clair Obscur: Expedition 33.
CrossCode comes right behind it. This game is much longer, but that’s okay. It’s essentially a single-player MMO with all the trappings of life within. A wonderfully smooth action combat system, more amazing music, and some of the most memorable facial expressions I’ve seen. It’s also written in freakin’ HTML5.
Zachtronics Solitaire Collection. Going purely by hours played and wins scored, this is on my favorites whether I like it or not. Every solitaire game from every Zachtronics title, right there. Special shout-out to Fortune’s Foundation.
Honorable mentions: Clair Obscur: Expedition 33 for the worldbuilding and music, Final Fantasy XIII for exactly the same reasons, The Talos Principle 2 for simply giving its NPCs the agency to say “nah, I don’t wanna go back, I’m staying home,” and Chaos Rings 2 for creating one of the most high-stakes yet viscerally unpleasant stories I’ve witnessed, wherein to proceed through the game, the protagonist ritually sacrifices his ever-shrinking party of people.
I wish I liked Crosscode more. I really enjoyed the writing and loved the puzzles, but the combat just didn’t feel that good to me. Ended up dropping it in the second dungeon and never picked it up again.
+1 for a Chrono Trigger ranking. For as popular as it still is in retrospect, I think people still don’t quite give it the full recognition it’s due for smashing pretty much every dreary console RPG convention that the genre had been persistently saddled with up until that point, while still remaining a console RPG. Believe it or not the developers had plans to make it even more ambitious at the beginning but they weren’t able to pull it off in the time allotted.
There are a lot of subsequent RPG titles (like even Final Fantasy goddamned Seven, not to mention Pokémon) that should have learned a bevvy of lessons from Chrono Trigger, but still didn’t. It was well ahead of its time.
CrossCode feels so much like chrono trigger to me (which is also my fav) I can’t even explain how, it’s a game on its own right with completely different gameplay but the chrono trigger essence is right there
There is one “No” she says in the story that is just … I swear they did such a good job of getting so much emotion through expressions and simple words alone, really impressive
XIII isn’t in my top 5 FF games. But the interpersonal dynamic is the absolute best in the series. The scene where Sahz discovers why his son was branded is one of the most impactful moments in gaming. Two of the most cheerful characters in the franchise, suddenly broken.
I don’t love how restricted the game is at the beginning. But each of their personal stories are magnificent, usualy leading to their Eidolon awakening.
Chrono Trigger is at the way top. The greatest game of all time hasn’t been bested in 30 years. Telling the best narrative I’ve heard in my life, and packing it into 20 short hours, with timeless art and amazing music, and into FOUR GODDAMN MEGABYTES, this is one many try to beat, and none have succeeded. Not even Clair Obscur: Expedition 33.
I would lose the count of how many times I have read praises (well deserved) for Chrono Trigger, and it only makes me feel bad with myself because I left it unfinished (I am close to the 1st ending… I think) because I was lost all the damn time and needed a guide to move forward, something that I really don’t enjoy, and I didn’t have too many gaps while playing it to be fair.
I enjoy RPGs and jRPGs, even when they are not my favorite genres, but I don’t like to feel lost all the time.
Now, it should be obvious that I didn’t play this game back in its day, my last game session was about a year ago in my DSi XL (arguably the best way to experience it) so I have 0 nostalgia googles about it, although I am a Toriyama fan and I loved the art style, graphics and music, it is only the pace and the narrative that didn’t caught me completely…
I know I shouldn’t force myself to finish it as gaming is a hobby after all, but damn, I really want to complete it, at least one playthrough lol (I don’t like to leave stuff unfinished).
If anyone has tips to not feel lost all the damn time (aside of not stop playing for a brief time) I am all ears.
Unfortunately it’s a thing when going back to older games after being living in the map marker era for so long. This is a big part of why games back then came with annotated maps so you’d at least have a reference for all the locations.
I’d say at the minimum, don’t be afraid to pull up maps and take notes.
I didn’t know about this game, but honestly it is so good that others experience the same as I, of course I don’t think that I am the only one in the world that Chrono Trigger is not for him (not even sure about this myself), but definitely is so scarce to read comments of people struggling with the title compared with praises for it gets!
I love Chrono Trigger, but as far as SNES goes, Final Fantasy 6 and Secret of Mana 2 (or Trials of Mana or whatever we’re calling it now) both beat it for me.
Out of all retro JRPGs from that era, I'd say Chrono Trigger is the one that has aged the best, but it definitely is still a product of that era and that can be a bit of an acquired taste. If you haven't played any other modern JRPGs, I'd suggest checking out how the genre has evolved today, you might have an easier time getting into newer titles.
I actually started playing chrono trigger because of threads like this, but stopped playing close to the end because I wanted to do all the side quest but didn’t have the time to try things out and also played with a lot of breaks so I forgot a lot of things and therefore I started to look things up online but then it became tedious and also felt like cheating and now I can’t even motivate myself to finish it even though I am probably missing out on the best part of it.
Brickadia, surprisingly fun lego-like building game with physics, buildable & driveable vehicles and contraptions, weapons and game modes. I think it has very interesting potential.
bin.pol.social
Aktywne