Personally, I feel the same way you do about DRM. If you’ve paid to own it, then it should be owned outright. With this in mind, I would say pirating them wouldn’t lose you any moral ground.
I quit my xcom2-lwotc run. I guess I didn’t play optimized enough. Enemies keep getting stronger and stronger and my science is too slow to keep up. It got to the point where I could only finish missions with massive save-scumming and now I benched it. In my next attempt I’m gonna be quicker about everything and build up multiple teams right from the start but for now …
For xcom2 you need to immediately research the upgraded weapons as soon as you begin your campaign. It feels counter intuitive because it takes so long but it really puts you into the correct pace. I don’t remember when it best to upgrade them again or armor but that’s the best start. Also aggressively use grenades because they’re guaranteed hits.
For BG3, be sad there is no overwatch, sorry, I mean readied action like in D&D.
Perhaps a point & click adventure would be a good fit? I’ve played and quite enjoyed The Blackwell Legacy and I’ve heard good things about other games by Wadjet Eye.
I also rip a lot of stuff from Spotify using soggfy, I’ll make long playlists and just leave it running over night ripping everything. It requires a bit of sorting out afterwards into respective folders for artist / album etc but that is a price I’m happy to pay for the saved money of not having to buy all the releases.
Anything I can’t find on either of those but still really want I will usually buy on bandcamp.
In my case: Instead of Baldur’s Gate 3. I can’t find time for Baldur’s Gate any more since I started Book of Hours. It’s just too good. It’s one of those games where I just don’t want to stop playing. Just one more book. Light LEAKS through the CRACKS. My mind is BRIGHTER than it EVER was. THE HIGHER I RISE THE MORE I SEE.
For downloading music Soulseek is my main source. I might grab a torrent here and there for a specific release or when it’s just a mess to get with Soulseek (like the Final Fantasy OSTs).
For managing the library and listening to it, Foobar2000 all the way. It can get a while to set it up properly but it will be tailored to your liking. It’s the most advanced player out there. And there are plenty of add-ons (called components) to add features and basically do anything you could need : play MIDI or old consoles music files, play music from Youtube, get tags from Discogs or MusicBrainz, get lyrics, UPnP server… The interface is highly customizable as well. And you can create shortcuts for almost anything, components included (although shortcuts would need a revamp).
Oh and I didn’t told you about queries. That makes tag fields as variables. So now you could make a query on a genre, a codec, an artist… “%codec% IS FLAC” will output only FLAC files. Very, very handy to manage your library. These variables can also be used to rename or move files. You can also use queries to create autoplaylists. These playlists are auto-updated based on the query, you don’t have to maintain them. I have made a bunch for 60s to 2020s music, my favorite artists, or mixed compilations.
A few components to install right away : Playback Statistics and Enhanced Playback Statistics, they will no only give you better play stats (duh) but also new query fields. Masstagger to make batch modification on tags, this will save you a lot of time. Also for now install the 32bits version, many components are not available on the 64bits yet.
So yeah Foobar2000 takes a bit of time, but it’s great, highly customizable. It has saved me dozens if not hundreds of hours to manage my library. And it’s free. It’s my favorite piece or software and I could talk about it all day long.
I started playing Vampire Survivor on mobile last week and I’m so addicted. I know I’m late to the party. I had heard about it many times but I never played the Desktop version because I wasn’t a fan of the 16-bit graphics. But a few days ago I saw it in the Play store for free and decided to try it. Wow! I’m so impressed by this little game. The game play is fun and satisfying. There are plenty of unlocks and secrets in the base game to keep you busy. Well worth a try. Once you get powered up a bit and you unlock some new characters it’s really addictive.
I come back to finish off a few more unlocks every so often, and it seems like the list keeps growing. Great little game, very trippy towards the end of the “story” as well.
It really does get pretty trippy. I’ve been working through the secrets to unlock all the other characters. Some of them are pretty funny, others have curious quirks.
There’s a couple angles you can take on this. My favourite is from the dotCommunist Manifesto:
Society confronts the simple fact that when everyone can possess every intellectual work of beauty and utility—reaping all the human value of every increase of knowledge—at the same cost that any one person can possess them, it is no longer moral to exclude.
Essentially, this argues that the unethical position is the one that creates the false scarcity.
Another less extreme position would be that many countries allow for exemptions for format shifting: if you buy a CD with some music, you’re legally permitted to rip it so long as you don’t distribute copies. One could argue that someone in your position is operating within the spirit of these laws… provided that you haven’t torrented the videos since that necessarily includes some partial distribution.
Finally, the least generous interpretation would point out that you didn’t buy the videos in the first place, but rather a licence to let Vudu stream them to you. Given that you don’t own anything, you’re not morally entitled to own it in a different format. This is why many people have rejected the streaming model.
As someone in camp #1, I think you’re a-ok ethically, but I thought you might want a broader perspective.
It’s not awful but, I’m playing Xenoblade Chronicles 3 now, 10 hours in and the game is still introducing new mechanics. This is undoubtedly the longest tutorial I’ve ever done.
There are actually plenty tutorials, but because of the open exploring aspect, players aren’t visiting those tutorial spots that the dev anticipated. They nudge you a bit using the enemy levels, but it should have covered more during the prologue.
I politely disagree. Baldur's Gate III teaches you absolutely nothing about its rules and systems. You are expected to discover the rules and systems on your own. Things like crowd control, the actual numerical advantages of height, and repositioning while in dialog are never explained.
It is the most frustrating aspect of Larian games, imo.
repositioning while in dialog are never explained.
I’m a few hours in and I don’t know what you mean? Do you mean being able to switch to a different character in a dialog? If so I’d love to know how to do that. I hate starting dialogue where I need charisma with my low charisma character
Well, no. I mean using other characters while one is in a conversation. During conversations, there are some buttons in the bottom left-hand corner of the screen. One of those will allow you to swap to another character. You will then be able to do whatever you wish with those characters while the original character is in their conversation.
If you wish to use a different character for a conversation, you can simply start the conversation with the given character.
Literally all of Candlekeep is a tutorial with the quests and the guys in green robes everywhere. It’s kinda great, actually. Allowed you to skip it if you wanted, but there if you need it.
I’ve found that bg3 is pretty bad at telling the player things. Such as why you have a advantage or disadvantage on attacks. Another example is I had to search on the internet to figure out what concentration saves against. I know now that I can hover over things in the combat log to see the rolls. But you wouldn’t really know that unless you have played rpg’s like dnd before. It should tell you in a tooltip for concentration.
I got curious myself and agreed, so I went looking.
A lot of sources specified that it was part of a technical requirements checklist, and…
Yeap. It doesn’t explicitly require a “press any key” screen, but it gives a more pleasant screen to look at while you select a user. People online also say it’s used to detect which controller is in use.
If you add a feature like this to a game, it becomes harder to maintain if there are discrepancies between builds. So presumably it’s usually just left in rather than removed.
The New Input Package is actually just what Unity users call it because it isn't the original and requires a package manager install from the stock LTR releases but it's been out for a few years now. Still, you're right, although I see no reason not to adopt it, most games that are using it will probably be releasing this year.
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Aktywne