bin.pol.social

dumbluck, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?

GOG recently had Battlestar Galactica Deadlock and all the story DLCs on sale for $35. I’ve been working my way through that lately.

yesman, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?

I’m just starting “blasphemous” and “inscription”. I just completed “Axiom Verge”.

Sanctus, do games w Old gamers don't understand what mobile gaming has become
@Sanctus@lemmy.world avatar

Sky is fun but you know it hooks you with those candles. The only evolution you make clear here is they’ve gotten better at disguising the loot boxes and cash grabs.

ampersandrew, do games w Old gamers don't understand what mobile gaming has become
@ampersandrew@lemmy.world avatar

I’m not sure why you’re on a crusade to convince people to like mobile games. I’ve always got my phone on me, and I frequently find myself on a subway ride that’s too short to bother with a Steam Deck. Mobile games would fit in great there. My options are pretty terrible. For the kinds of games I like to play, the only ones that actually have mobile versions are basically digital versions of board games and a small handful of roguelikes. I tend to just read on the subway instead. It’s not for lack of trying. The library just sucks, and it offers less value than other places I can buy games. Your daughter is playing games designed to keep you “engaged” and addicted with all of the greatest tricks of the gambling industry; you can find the GDC talks with a quick search on your favorite search engine.

atomicpoet,

Whenever I see an echo chamber where people parrot the same shallow talking points—no nuance, no real analysis—the contrarian in me kicks in.

You claim there’s “no library” on mobile, but even a basic look at the stats and available titles proves otherwise.

If you actually want fun, premium mobile games with zero microtransactions, they’re not hard to find. You just have to look beyond the surface—and actually try.

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m not parroting anything. I’ve looked. Sure, sometimes you get a port of XCOM or Slay the Spire, but then it’s not going to carry over progress back to my PC, where I’m more comfortable playing at home, and my reluctance to buy a version of the game like that explains why there isn’t enough money in trying to port the kinds of games that I like to mobile. Sometimes a game has a port, but it fell out of compatibility with modern Android and never got updated; and let me tell you, that’s a great way to convince me to stop looking. Even crazier is when something like Fire Emblem Heroes happens, because it’s adapting a traditional handheld/console game into an interface that makes way more sense for controlling the game, but it’s not a proper version of that series; it’s a gacha game. If I have any kind of extended anticipated desire to game on the go, my Steam Deck is just a better answer than trying to find the few games I would like that also got Android versions, because I’m going to spend more time playing them at home anyway.

owenfromcanada, do games w Old gamers don't understand what mobile gaming has become
borari,

I feel like I’m watching a gen x or really fucking early millennial transform into a boomer live in this thread right now.

ordnance_qf_17_pounder, do games w The UK Stop Killing Games petition has reached 100.000 signatures
DeathByBigSad,

I American’t sign European petitions

sip,

no worries, if you are on any online gaming comunities with Europeans, you can share the link.

Klanky, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?
@Klanky@sopuli.xyz avatar

Ace Attorney Trilogy and Stray

PerfectDark, do games w Old gamers don't understand what mobile gaming has become
@PerfectDark@lemmy.world avatar

Mobile gaming, on Android, is an interesting space right now. I used to buy flagship phones exclusively, as high spec as I could just…because I could. I played a few emulated Nintendo Switch games on them, as well as the odd Game Pass title (with a telescoping GameSir Xbox mounted controller thing) and then I realized I really had no use for them. I rarely played, and my most recent phone purchases have been mid-range.

That said, so much is now possible on Android. You can emulate everything from Switch to PS3, use pretty front-ends to use as a launcher station (a quick note of appreciation for the totally FOSS option - Lemuroid), and as unbelievable as it still is to me, you can even play full PC games like GTA V using winlator

The scene for Android emulation is incredibly dramatic with frequent in-fighting, but also pretty impressive from a technical standpoint. It’s not going to be everyone’s cup of tea - and that’s fine, but the mobile scene which isn’t just gatcha games hooking kids on the Play Store is so varied. Then you’ve got actually impressive games like DREDGE getting a Android release, replete with custom builds and changes for the Android system (no lazy ports!). Heck, even No Man’s Sky is coming to Android soon!

Ulrich, do games w Old gamers don't understand what mobile gaming has become
@Ulrich@feddit.org avatar

Why? Because her Android has Genshin Impact, Fortnite, Roblox, Candy Crush, Wuthering Waves, and Sky: Children of Light.

These games are all great examples of everything I hate about mobile gaming: full of incessant ads for microtransactions. Literally every mobile game I’ve ever played (outside of FDroid) is this way.

Plus you need a controller anyway, at which point you might as well just carry a handheld ging system.

You could buy whatever your favorite Anbernic device for $50 and have access to a library of thousands of fun ad-free games.

TootSweet, do games w Old gamers don't understand what mobile gaming has become

Jesus. People get big mad about this stuff.

The problem isn’t mobile games, and it’s not console games, and it’s not PC games. It’s the profit motive and corporations and enshittification. And there’s plenty of that going on in games for mobile, console, and PC. (And, for that matter, TTRPGs. And it’s not like the 300 different collectors editions of Monopoly released every year aren’t enshittification at play.)

Addictive gotcha mechanics are shitty when they’re tied to microtransactions. Even when not tied to microtransactions, I think they can still be shitty depending on the specific circumstances, and it’s definitely wise to responsibly manage your (and/or your children’s) engagement to not cause other problems in your(/their) life. But is addictiveness in a video game inherently a bad thing? I don’t think so. All games cause dopamine squirts whether it’s Pong or a slot machine. That’s kinda the point of games. There are plenty of Open Source games out there that cause big addictive dopamine squirts. (Mindustry, anyone?) And such games aren’t made to milk whales. They’re made because someone wanted to create and play such a game.

Don’t be talking too much smack about shovelware! Low-quality games create their own vibes. Some are accidental masterpieces. Both of my favorite two YouTube gaming content creators do a lot of their content on really low-quality games. This series got me to buy Radiation Island and I had a great time playing it. And here is a great video on all the shitty official games based on the movie Avatar.

“Gaming is as much about socializing as playing” is an awesome outlook to have on gaming! Addictiveness in games can be… concerning. But sometimes particular games are the key by which your kid can be involved in peer group. I’m not saying that automatically trumps any downsides and you should let your kid spend $∞ on Fortnight skins or whatever. But I think probably in most cases a balancing act is superior to a hard “yes” or “no”.

I should probably specify that I’m admittedly an old fart who doesn’t know shit about mobile gaming. (The only mobile games I play are Open Source ones on F-Droid.) And the only modern console I have is a Switch, and I don’t have any plans to get one soon. I’ve played a lot of Breath of the Wild, though. And a fair amount of Tears of the Kingdom.

Some final thoughts:

  • Open Source gaming is awesome.
  • The way they’re doing anti-cheat on PC is fucked-up.
  • But so is the way they lock down consoles and phones.
  • Hack your games. Hack your consoles. (If you don’t hack it, you don’t own it.) Get your kids interested in hacking stuff.
  • …responsibly, of course.
  • Play games with your kids! (And not just the ones you want to play.)
atomicpoet,

Thank you. 🙏

You’re the first person here speaking actual sense.

GrantUsEyes,

The only mobile games I play are Open Source ones on F-Droid.

Can you share some recomendations? I’m looking for something to play on my phone :)

NotProLemmy,

Check out Mindustry.

It’s a cross platform (steam included) game, that is an RTS and tower defense. It’s FOSS and has a great modding community.

yoriaiko,

Router

TootSweet,

Roughly in order of how much I enjoy them from most to least. (Not that the later ones are bad. Just that they’re more low-key.)

Mindustry is amazing, but as I mentioned above, really really addictive. (The commercial game it’s most often compared to is Factorio.)

Then there’s Shattered Pixel Dungeon. Amazing dungeon crawler.

Endless Sky is a great space mercantile sim.

Luanti is a Minecraft clone.

Unciv is a turn-based civilization development game.

And if you’re wanting to do emulation, there’s Lemuroid. Also, EasyRPG, an engine for playing RPG Maker games like Yume Nikki. Oh, FreeDoom is a great implementation of Doom for Android.

Those are the ones that’ll keep your attention for a good long time. There are tons of much simpler games that are still fun like Frozen Bubble and Hyper Rogue. And plenty of games that I haven’t really gotten into very much but that people really seem to like Dungeon Crawl Stone Soup.

Man. There are a lot now that I’m listing them out. Lol.

GrantUsEyes,

Thank you very much!! I’ll check some of these out :)

RightHandOfIkaros,

I would just like to mention that it is called “gacha” not “gotcha.”

“Gacha” is short for the Japanese term gachapon, which means “capsule toy.” You remember gumball machines? You put a quarter in and twist the handle and a gumball comes out. Gachapon is like that, but with a small plastic ball with a random toy inside. Those are less common than the gumball machines, but there were also some that had sticker/temporary tattoo sheets and those hard candies that looks like fruits(mostly bananas).

Gachapon is a bit different from gambling. Gambling comes with the inherent understanding that you have a chance to lose. With gachapon, you always get exactly what you are paying for: a random capsule toy. You just don’t get to pick which one you get. With gachapon, you always “win,” there is no chance that your money is spent and you get nothing in return. This is why games with gacha mechanics makes duplicates of characters or items useful. Whatever you get is still useful to you, even if you don’t get what you wanted.

I think you already understand the negative aspects of gachapon, but I just wanted to add that little bit of information.

missingno,
@missingno@fedia.io avatar

With gachapon, you always "win," there is no chance that your money is spent and you get nothing in return.

Although you're technically getting something, typically the common items are nearly worthless, and may as well be nothing. You only "win" when you actually get the ultra rare 5* SSR Jackpot waifu.

RightHandOfIkaros,

Sometimes, but most of the time duplicates let you level up a character beyond their basic level (Limit Break, most commonly called), or give you materials to pick a new character (sometimes called Pity System, but that is a little different), or materials to forge new weapons.

I have played many gacha games, and I have only ever spent money on NieR Reincarnation because I wanted Square Enix to see that I like Yoko Taros games and want more of them. I am not a whale, dolphin, or a minnow. I am a “barnacle” F2P player, and I have never had a problem with the games I play. They’re not really designed to be constantly played all the time like a “regular” game would be, instead being level or session style games. I don’t compare my game progress with other players, and I play to have fun and pass time. I get exactly what I want from them for whenever I play them.

Kolanaki, (edited ) do games w Elden ring night reign single player
@Kolanaki@pawb.social avatar

It has always had single player you just get NPC team mates instead of human players. It’s not even always online.

lurker891,

I don’t think there’s npc players. You switch to solo mode and go alone.

Kolanaki,
@Kolanaki@pawb.social avatar

Wow really? They said it would in one of the longer trailers for the game.

MrMcGasion,

Correct, they do scale the boss HP when solo vs a normal trio game, you also get one guaranteed free revive and shops are guaranteed to sell a revive item. Personally, I’d still rather queue with randoms, but we’ll see how that goes when they add duo games. Queue times can already be a bit long sometimes, and I’m a bit concerned that losing duo teams to their own mode will make solo queues even longer and more annoying.

ISOmorph, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?
@ISOmorph@feddit.org avatar

A friend convinced me to pick up RE Village because it suposedly plays more like an FPS than a classical RE horror game. I did beat Dimitrescu recently and I kinda have to disagree with him. There are so many moments that feel very tense because enemies aren’t vulnerable because “magic” so you have to play cat and mouse like in RE 3 with Nemesis. I do like it enough that I’ll keep at it though. Love turning those red rooms blue on the map.

Screen_Shatter, do games w Old gamers don't understand what mobile gaming has become

The potential has always been there for phone games, but its far a few between that are worthwhile. Touch screens suck for controls, really limits to a few good genres, but the stores suck too for any form of support. I’m still bitter that they updated iOs and not xcom so I lost that game and couldn’t get a refund. Most good phone games are ports though, and otherwise so riddled with poor design and mtx its not worth the time. Honestly, the buggest disappointment with phones is that games could be awesome on them and they’re not.

Kids are easily entertained by all kinds of arguably crappy things. Similarly mine has access to tons of great games but will spend weird amounts of time on some janky web based crap. Its not a sign its good, he just has no taste cause he’s an inexperienced kid. I similarly wouldnt look at his choice of mismatched clothes and chicken nuggets for every possible meal and think “wow that stuff’s great!” Maturity and judgement take awhile to develop, so I dont think its bad that he does that, but roblox is still utter garbage no matter how much him and his friends love it. A lot of people love garbage - it doesn’t make it good.

atomicpoet,

The inverse is just as true. Just because you and many “gamers” accept a rigid canon of what counts as “quality” doesn’t mean those games are actually good.

Go to any retro gaming board and you’ll hear the NES era hailed as a golden age. I’ve played nearly all those games—and apart from a few true gems, most of them don’t hold up.

Yet people still pay hundreds of dollars for cartridges like Action 52 and treat them like holy grails, even though we all know that some of the worst mobile games today are technically better.

The truth is, I don’t think the average gamer really knows quality. I think most of their taste is just parroting what someone else told them to like.

Quality deserves to be judged on its own merits—not nostalgia or consensus.

missingno,
@missingno@fedia.io avatar

At least Action 52 never tried to financially ruin gambling addicts.

atomicpoet,

Action 52 committed a crime worse than all those gacha games combined: it was not fun. And you had to pay good money for the privilege of being bored out of your mind.

But seriously—what’s stopping you (or anyone else) from buying games outright for your smartphone?

No one’s given me an answer, so here’s the truth:

Nothing.

But sure, keep pretending every mobile gamer is chained to gacha hell, like their phones come pre-installed with Only Microtransactions Forever™. Everyone with a smartphone is forced to play gacha 24/7, no exceptions.

Yeah, sure. Yeah, and I’m the CEO of Bigfoot Sightings Inc.

missingno,
@missingno@fedia.io avatar

Mobile is so thoroughly dominated by gacha that any game that tries to have an ethical business model has almost no hope of succeeding on the platform, no hope of competing with the endless sea of gacha.

And I'm sure you're about to cherry-pick like two counterexamples, but I know you know that those exceptions are so scarce that I have every reason to decide that it simply isn't worth my time to go out of my way looking for them.

atomicpoet,

Have you ever considered that many people make games not just for some arbitrary measure of “success,” but because they genuinely love the craft of creating video games?

Some of these creators simply want to share their creativity with the world—no gimmicks, no exploitative business models.

There’s an entire universe of these passionate developers out there. We call them “indie” devs. You’ll find them on platforms like itch.io, and they’re far more common than most realize.

Many make games for PC, some for the web, and plenty for mobile as well.

If you want to play truly good games—without being at the mercy of marketing machines, no matter the platform—it’s on each of us to seek them out and discover what’s really worth playing.

missingno,
@missingno@fedia.io avatar

If they want to share that creativity, share it on a platform where the people who would most appreciate it will actually play it.

atomicpoet,

Plenty of devs continue to make games for the Commodore 64. Should they stop just because most people don’t have one?

borari,

Kids are easily entertained by all kinds of arguably crappy things.

Guys traditional games AND mobile games are going the way of the dodo because my 6 month old plays with their fisher price phone more than our phones or tablets. - OP

Weirdfish, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?

Back to Dark Souls 1. Tried so many challenge runs over the years, I decided to just have a casual play through with my favorite build.

Coelacanth,
@Coelacanth@feddit.nu avatar

What’s your favourite build?

Vibi, do games w Elden ring night reign single player

It already supports single player 🩷 Enemy health, poise, and runes are adjusted to balance the lack of teammates. You can also buy a few Wending Graces that will allow you to self-revive since you won’t have teammates to revive you. Some of the final day bosses can actually be easier to manage solo. I sooo recommend the game, and I also recommend giving multiplayer a chance when you’re comfortable with the overall loop and navigating the map. While I do occasionally get a mess of a team, I would say the majority of my matchmade runs have been super smooth and fun!

WeebLife,

Have they changed the game a lot since launch? When I was watching the reviews of it, everyone made it seem like you have to have a cohesive party all working together and using their skills properly and the game is impossible solo.

simple,

They did rebalance solo play to make it easier but it will always be more difficult because bosses were made with co-op in mind.

Poopfeast420,
@Poopfeast420@discuss.tchncs.de avatar

From what I saw, solo is a lot easier than coop (streams of the game, not played it myself yet). Enemies have basically no HP, and you can predict what they do, just like in a normal Souls game. Also, you’re not getting matched with randoms.

If you’re playing with friends, sit in voice chat, that might get easier for you again.

prole,

You’ve only played with randos? You get by ok without voice chat?

None of my video game playing friends are fans of Souls-likes so I’ve been putting this one off.

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